Jump to content

laharl9999

Members
  • Content count

    30
  • Joined

  • Last visited

  • Days Won

    2

laharl9999 last won the day on November 16 2017

laharl9999 had the most liked content!

Community Reputation

10 Fine

About laharl9999

  • Rank
    Master of Antimony

Previous Fields

  • Favorite pizza topping
    Diablo 2 fammen modding
  • Why do you want to join DarkMatters?
    talk about sacred 2 and hack n slash
  • Platform
  • Country
    France
  1. Diablo 2 Fallen Creatures Thread

    Thank you Flix.It seems the model comes from a Skyrim mod but I fear that it was ripped from Diablo 3, I don't think I would use it (except for personal use).
  2. Diablo 2 Fallen Creatures Thread

    Hi Flix, did you made the 3D model, textures and animations of Baal ? It's really great, I would like to use it for free modding in other hack and slash like Grim Dawn or Wolcen, would it be possible (of course I would credit the authors) ?
  3. [Dev] Diablo 2 Fallen mod for Sacred 2

    EDIT : Sorry I didn't installed correctly CM Patch, I think it was 1.50 version instead of 1.60.Now it seems fixed.
  4. [Dev] Diablo 2 Fallen mod for Sacred 2

    I have a bug with the mod V10, when in free campain, going to the white griffin from the portal Tyr lisia : Particlesystemmanager ...template not found See screenchot.
  5. [Dev] Diablo 2 Fallen mod for Sacred 2

    Hi I just found a Legendary Dagger of the Assassin with % Life leech from opponents, it's now a great weapon ! I don't know if it is a community patch or Diablo mod change.
  6. [Dev] Diablo 2 Fallen mod for Sacred 2

    Hi just passing to say I am still playing this mod. I mean I play even when I could play Poe, Diablo 3 or Marvel Heroes which is really surprising to me. So this is a really great mod.I have a level 200 barbarian, is it normal that on free camain when going to the orc cave I now found a not-respawning mini boss The butcher instead of the orcs ? I believe it will make this area less interesting at high level to farm, which seems fair because it was really too good compared to other farm locations. About Tyrael, can it show on free campain mode ? I use the free campain mode to respawn the guardians and baal to farm because I believe it's one of the fastest way to farm (when you have some life leech), reading your other comments do you consider this like cheating ? Also what are the top fastest/best boss farming locations for set and legendaries at max level with a life leech barbarin with fast jumping ? I want to farm for Kal' dur legacy (or the legendary blade with life leech) and kenka relics.Those are my end game BIS items that keep me playing. So far I have played without the Inferno patch, but now that I have can kill last boss, I might try it. Does the Inferno patch has more loot or better chance to find legendary ? EDIT : last thing I use tooth and nail set for life leech but the Chance to fear opponents away is just awful, is there a way to remove it ? I don't know why any player would want it. Are there items with negative chance to fear oponents? Thanks
  7. [Dev] Diablo 2 Fallen mod for Sacred 2

    Thank you for your answers. According to wiki : Yes I was only attacking the Nameless guardians, not killings the guards, because I thought it was faster (I have Life leech from opponents) but in the end if I keep being stunned I should change my strategy and try to kill first the guards and teleporters pads even if it takes a little more time it will be safer. Also it seems that block /reflect and stun resistance can not reach 100% because they are all multiplicative and there is no effect giving 100% stun resistance (or maybe a potion ?)
  8. [Dev] Diablo 2 Fallen mod for Sacred 2

    Is there any way to have a 100% stun immunity ? It seems to be multiplicative instead of additive between gear and skills (aura). Against the Nameless guardians I keep being stun by the guards even if I have the berserker aura that grants stun resistance.
  9. [Dev] Diablo 2 Fallen mod for Sacred 2

    Sacred 2 is a really great hack and slash with this mod and still one of the most beautiful with hight settings.However it still has it's inherent flaws : - No random dungeon, no random affixes on monsters - Melee targeting really bad : how many times my character is near an ennemy and instead of attacking it directly he walks around him to adjust his position, in the same time the ennemy also moves which maks both characters takes time to find the correct position where they can fight each other.Can't this be adjusted by increasing just a bit the range of melee attacks ?It seems so weird and clunky.I can't believe nobody mentionned it ? Also now that I have a barbarian lv 200 (thanks Quest XP, otherwies it would have been such a time sink !), I can't fin anything more rewarding than farming Nameless guardians and Diablo (near teleport) in free world.Why would I spend time on any other monster?This makes endgame quite boring after a while = same monster in same position with nothing random exept the loot.
  10. Diablo 2 Fallen Classes: The Paladin

    Does Holy Freeze also reduces casting speed ? It is written that it reduces movement speed and attack speed but not casting speed ? Also why are there 2 attack speed stats in the character "Sum stats" of the inventory window (one from gear and one from buffs/spells ) ? Thanks
  11. [Dev] Diablo 2 Fallen mod for Sacred 2

    Thank you Flix ! I think I will try it .
  12. [Dev] Diablo 2 Fallen mod for Sacred 2

    Hi Flix, I am wondering if it is worth to pick the Enhanced Perception skill as you said you improved the way magic find works in this mod. From what I can see the skill gives the same amount of +magic find bonus as the original skill. So how does + magic find works ? Does it increase the highest quality tier items monsters can drop and /or does it increase the chances to drop a better quality item and/or does it increase the amount of items that drops ? For example if I have +10% magic find does it means I have +10% chance to find a Legendary item (tier 14-15). I plan to farm the Nameless Guardians (can already drop tier 15)/Baal (don't know what is the highest tier item it can drop) / Orc cave (don't know what is the highest tier item it can drop). Also what boss can drop the highest tier 15 item in Diablo mod ? Finally why does this member says that EP has limited effect on jewelery ? I thought it has the same effect on every gear (+chance to drop from a highest tier). Thanks
  13. Any news on Unbended ? From what I read : So did they receive enough money to start making the game ? Have they started to make assets for the game (exept concept art and planning crafting ideas) ? What do we know so far ?
  14. [Dev] Diablo 2 Fallen mod for Sacred 2

    Hi, I think I found someting strange with one of the enchantments buffs from the Barbarian (natural resistance) that gives block chance : Stun. The tooltip of the enchantment says +43,5% chance to block stun +0,5/level but it seems to give only +33% +0,5/Level chance to block : stun. Thanks
  15. If that's correct, than just having good running shoes should be enough. No point in taking the skill. Agreed, though if he's playing my Diablo mod as I think he is, I increased the max run speed in the game by 3x so the skill may actually come into some use as you're unlikely to hit the cap with just gear. I am playing Diablo mod so I am wondering if I should take this skill for my barbarian .Does Speed Lore stacks with all other gear bonuses ? Are there diminishing retuns or +25% from gear +19% form speed lore =+44 % ? Thanks
×