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Androdion last won the day on June 18

Androdion had the most liked content!

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About Androdion

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    Prismatic Enchanter

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  1. Can I auto attack on PC ?

    Yeah as long as you remain stationary or moving due to attacks you just need to hold left-click (or right) and target new enemies, but if you move by means of WASD you usually need to release the button and press it again. So in fact you don't really need to click that much. It takes a bit of getting used to, especially if you're spamming CAs without releasing right-click due to altered regen times, but you'll get the hang of it with a bit of practice.
  2. Poison ivy : Up to date guide?

    That's Purple Lizard's own words at the end of the guide's OP. Though be forewarned that the disease exploit has indeed been removed, so that's that. Hope it was helpful.
  3. Yeah, basically anything that's an EXE with a scripting engine gets flagged. But then again there are so many viruses out there that it's probably best to play the annoying Big Brother anyway.
  4. That's an AV false positive, you should probably disable Norton when you run the Editor or make it an exception on the AV. I have run it several times and never had any worms anywhere. I downloaded it from Flix's signature link (I think).
  5. I know there was some work made on idle animations but I can't remember if the transitions between the stances were changed in any way. Flix and/or Dimitrius should be able to answer your question properly though.
  6. All I can say is that you can only teleport to ports by clicking on the map since CM Patch 1.60, so either something went wrong with the game's installation or the patch's. I'd recommend a clean reinstall with removal of all local files and reg keys prior to installing whichever version of the game plus 1.60 on top of it.
  7. Blank item modifier

    If that's the case then you just need to press ALT when hovering over the item and it'll show an asterisk next to the skill that unlocks the bonus, as well as right next to the particular bonus. It's the same key you press when you want to compare an item in your inventory against an item that's already equipped.
  8. Cthulhu Mythos references in Sacred 2

    Hey guys, here are the snaps for the grave reading and its placement in the dungeon. It's really the last one near the door before Orpheus.
  9. Special Mounts

    There was a similar question not too long ago, and the answer was that it wasn't impossible but almost as much. There aren't character animations for riding mounts from other classes and some other stuff that I can't recall right now also wouldn't work. Short answer is "no".
  10. How to prioritize stats?

    Well, I guess it depends on a lot of factors to be honest. It depends on character level and difficulty level more so than others. When you're below mastery level and at Silver or Gold difficulties most modifiers will provide a significant impact, even though they have small percentages. The same with attributes too, as small boosts early on provide enough benefits to have them equipped. But once you get to your sixth skill or so the modifier that will impact the most is definitely "+all skills" since it boosts every single aspect of your character. When you get near and over mastery level and start getting further on into higher level enemies and higher difficulty levels you'll notice that those smaller percentages don't do much and that you'll need those values to be way higher to be truly effective. But in return the gear you get will also have higher number so it compensates a bit. One fundamental truth is that there are modifiers that only work properly when they're high enough, like "opponent's level for deathblow". Anything below 50% on that modifier and it's not worth it in my book since it allows you to deal double damage when the enemy's health is below that percentual value. So having it at 20/30/40% is really unproductive since it'll wield really small results if you have a decent DPS rate already. Another one that works poorly at low percentual values is "chance that opponent's cannot evade attacks", as opposed to "opponent's chance to evade". While the former only truly works at percentual values above 25% (it's an estimate really not a flat value) the later can be proficient at 20/30%. There are a lot of nuances so there isn't a definitive guide when it comes to modifiers in this game and it really depends on how you play it. But the more you play it the more you'll notice how some work better than others. At lower difficulty levels you can kill bosses without the "% life leech from opponents" modifier. Now try to do the same in Platinum where the same boss can have 500k HP and deal enough damage to kill you in half a dozen hits! It's at that point in time that you realize how that modifier becomes truly helpful, not only offensively but also defensively (killing faster with life leech means taking less damage and retaining more HP). There's a lot to focus on yes, but soon enough you'll see yourself focusing on the same few modifiers for optimal results. Just give it time.
  11. Moving items to and from the stash

    Correct. All loot has a countdown until it disappears, so my guess is that you've spent too long clearing your inventory and it went away. Best course of action is always to clear your inventory prior to instances where you're more likely to get decent loot, like boss battles or grinding at places where enemies are abundant. It's a good way to not loose anything important.
  12. Cthulhu Mythos references in Sacred 2

    Actually the first thing that I think of when I see Olms is the Man Thing, but then again I had his (its) genesis book when I was an infant so that may be it. In turn the Man Thing is very Lovecraftian so the Olms are as much I guess. The Octagolamus has clear nods to the Cthulhu Mythos too although its nautilus shape reminds me a lot more of Jules Verne than Lovecraft. Ha, I must be old!
  13. Cthulhu Mythos references in Sacred 2

    Awesome avatar, ha ha. The quest is this and the Wiki gives the placement for the dungeon entrance: http://www.sacredwiki.org/index.php/Sacred_2:Orpheus That snap above is actually from the chain quest page on the Wiki: http://www.sacredwiki.org/index.php/Sacred_2:Orpheus_Himself
  14. Cthulhu Mythos references in Sacred 2

    It's not there Gogo, it's in this dungeon, I'm most certain that it's one of the graves just before you enter the hallway where the green arrows are. Right next to that door.