Caeter 3 Posted April 5, 2020 Share Posted April 5, 2020 Sup people! What volume_group from oprtions.txt is for enemy death screams? They are really loud and annoying. 1 Link to comment
Caeter 3 Posted April 5, 2020 Author Share Posted April 5, 2020 No way to disable it separately, group 14 is dialog volume and it works but disables all other voices too. Only way to disable those screams is to delete *_death*.ogg files from "Game folder/locale/*your locale*/speech**.zip" and from "Game folder/Pak/sound*.zip" archives. Link to comment
Popular Post Flix 5,116 Posted April 5, 2020 Popular Post Share Posted April 5, 2020 Welcome to DarkMatters. The screams can't be disabled easily (they are considered SFX), but a lot of times enemies will also speak on death. Best and most annoying example is the Kobolds screaming as they die, "... three days before my birthday!" The voiced death lines can be turned off from the Sound options menu, if you set Commentary to "Never." However note this will also stop your character from making comments when they kill enemies (most other PC lines remain intact). 1 1 Link to comment
gogoblender 3,070 Posted April 5, 2020 Share Posted April 5, 2020 Great topic...I just really like the title... on first read this morning thought it was someone posting about a horror movie Thanks Flix for the great info (Three days before my birthday! ) and Welcome to the forums Caeter... may your Sacred gaming dreams come true! gogo 1 Link to comment
Flix 5,116 Posted April 6, 2020 Share Posted April 6, 2020 12 hours ago, Caeter said: No way to disable it separately, group 14 is dialog volume and it works but disables all other voices too. Only way to disable those screams is to delete *_death*.ogg files from "Game folder/locale/*your locale*/speech**.zip" and from "Game folder/Pak/sound*.zip" archives. I've re-read your request, and now I'm pretty sure you're talking about the words that enemies speak on death, not the screams themselves. One thing you could do is edit soundprofile.txt in the game's client folder. Every death scream is scripted with a line like the below: event163 = { event = "DEATH_SCREAM", resource = 200054 }; You do a find/replace and turn every instance of "DEATH_SCREAM" so it says resource = 0. There's probably a quick way to write the requisite find/replace using regular expression in Notepad++ but I don't know it offhand. 1 Link to comment
Caeter 3 Posted April 6, 2020 Author Share Posted April 6, 2020 15 hours ago, Flix said: I've re-read your request, and now I'm pretty sure you're talking about the words that enemies speak on death, not the screams themselves. One thing you could do is edit soundprofile.txt in the game's client folder. Every death scream is scripted with a line like the below: event163 = { event = "DEATH_SCREAM", resource = 200054 }; You do a find/replace and turn every instance of "DEATH_SCREAM" so it says resource = 0. There's probably a quick way to write the requisite find/replace using regular expression in Notepad++ but I don't know it offhand. Nope, about screams, not words, with group 14 set to 0, screams get silent too. And YES, regex replace worked like a charm, enemies still saying thing occasionally, but at least no more screams. Thank you! In Regular Expression mode: Find: event = "DEATH_SCREAM", resource = [0-9]+ Replace with: event = "DEATH_SCREAM", resource = 0 Link to comment
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