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Everything posted by marcuswob
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The new Sacred 2 CM patch - Now available for Ice & Blood
marcuswob replied to czevak's topic in Sacred 2 Community Patch
That's what the bugtracker is for: 1 - http://www.frankrentmeister.info/mantisbt/view.php?id=1132 Need a savegame 2 - http://www.frankrentmeister.info/mantisbt/view.php?id=1133 Need a savegame 3 - http://www.frankrentmeister.info/mantisbt/view.php?id=1134 What books/quest? 4 - http://www.frankrentmeister.info/mantisbt/view.php?id=1135 closed - known bug in binaries 5 - http://www.frankrentmeister.info/mantisbt/view.php?id=1136 closed - intended 6 - http://www.frankrentmeister.info/mantisbt/view.php?id=1137 looking at that, but most likely not fixable CU Marcus -
The new Sacred 2 CM patch - Now available for Ice & Blood
marcuswob replied to czevak's topic in Sacred 2 Community Patch
Some tools I wrote in the beginning to check the game Installation, Version, path, language and so on. CU Marcus -
The new Sacred 2 CM patch - Now available for Ice & Blood
marcuswob replied to czevak's topic in Sacred 2 Community Patch
Information: Older CM patches, tools, test versionen etc. will be uploaded here after CMP V0150: https://drive.google.com/folderview?id=0B6mWJPtqErDcSkg0eGdubGdVaHM&usp=sharing CU Marcus -
The new Sacred 2 CM patch - Now available for Ice & Blood
marcuswob replied to czevak's topic in Sacred 2 Community Patch
Yes. As the Seraphim themselves all look the same the focus of this image is the armor. The helmet, chestplate and wings of the Netting are quite unique. CU Marcus -
The new Sacred 2 CM patch - Now available for Ice & Blood
marcuswob replied to czevak's topic in Sacred 2 Community Patch
The connection between the earlier armor of Failitia and the later Netting of the gods should be obvious. I'd prefer a view of her head with helmet, as the resolution of the image is limited and small details will geht lost. CU Marcus -
The new Sacred 2 CM patch - Now available for Ice & Blood
marcuswob replied to czevak's topic in Sacred 2 Community Patch
Point is: - Daniel Govar didn't respond to my request - The Dreamweaver.tga doesn't look well in the log So I'm looking for an artist to make some better illustrations ;-) CU Marcus -
The new Sacred 2 CM patch - Now available for Ice & Blood
marcuswob replied to czevak's topic in Sacred 2 Community Patch
A few questions to discuss: - Should restricted quests (god, char) be available in Freeplay/PvP? - Should there be any quests in PvP? CU Marcus -
The new Sacred 2 CM patch - Now available for Ice & Blood
marcuswob replied to czevak's topic in Sacred 2 Community Patch
Yes, Mantis needs registration, but only email and password. This is to keep people informed as soon as his/her ticket is edited/solved/closed. BTW, I've uploaded Release Candidate 11. In this one some small typos are corrected and the releasestages are simplified. These values control the availability of the quest in different modes (SP, MP csmpaign, PvP, Free...) CU Marcus -
The new Sacred 2 CM patch - Now available for Ice & Blood
marcuswob replied to czevak's topic in Sacred 2 Community Patch
Yes... I'm looking for some illustrations of Shelob and Failitia for the log: For Shelob like http://danielgovar.com/tolkien/shelob-2/ For Failitia (http://www.sacredwiki.org/index.php/Sacred_2:Failitia,_Dreamweaver_of_the_Gods) should be like the seraphim from Sacred 1, like http://www.sacredwiki.org/index.php/Sacred:Dream_Netting_of_the_Gods -> http://www.sacred-legends.de/images/wallpaper/Seraphim_1024x768.jpg, wthout halberd, with sword See http://www.frankrentmeister.info/mantisbt/view.php?id=1105 as well. The file format (TGA) is a little tricky. Put "shelob.tga" and "Dreamweaver.tga" into the folder pak\data\icons\pixmap to see them in the log at their quests. CU Marcus -
Of Singeplayer and Multiplayer? No. CU Marcus
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The caption of the buttons is one thing, the function another one. I can change what's written, but not the function. CU Marcus
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The new Sacred 2 CM patch - Now available for Ice & Blood
marcuswob replied to czevak's topic in Sacred 2 Community Patch
Who knows... If there are players, bugs and motivation everything is possible :-) CU Marcus -
The new Sacred 2 CM patch - Now available for Ice & Blood
marcuswob replied to czevak's topic in Sacred 2 Community Patch
And I'm eagerly waiting for some pictures to be used for http://www.frankrentmeister.info/mantisbt/view.php?id=1105 Even thought about using http://darkmatters.org/forums/index.php?/topic/22048-finally-sacred-3-fan-art/ in the logbook or deseigning a quest called "To be continued..." CU Marcus -
http://www.frankrentmeister.info/mantisbt/view.php?id=1118 CU Marcus
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I thought of that myself as today there is no mulitiplayer, closednet or opennet anymore. To do so you'll have to change and recompile the global.res file. And as the CMP Version is shown on several places now I'll remove that for the release version of V0150. CU Marcus
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The new Sacred 2 CM patch - Now available for Ice & Blood
marcuswob replied to czevak's topic in Sacred 2 Community Patch
No, still testing. No bad replies yet, and I'm trying on some smaller issues... stay tuned, won't be long. CU Marcus -
What exactly do you have in mind? At first, I renamed some buttons to make clear that a patched version won't work in opennet or LAN with a non-patched version. Later I removed buttons which are useless now... CU Marcus
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The new Sacred 2 CM patch - Now available for Ice & Blood
marcuswob replied to czevak's topic in Sacred 2 Community Patch
See http://darkmatters.org/forums/index.php?/files/file/251-llamas-cm-patch-mod/ CU Marcus -
The new Sacred 2 CM patch - Now available for Ice & Blood
marcuswob replied to czevak's topic in Sacred 2 Community Patch
Old versions of the CM-Patch are available here: https://drive.google.com/folderview?id=0B6mWJPtqErDcSkg0eGdubGdVaHM&usp=sharing CU Marcus -
The new Sacred 2 CM patch - Now available for Ice & Blood
marcuswob replied to czevak's topic in Sacred 2 Community Patch
Yes, at the moment. I'll freeze RC9, where one quest is modified. I'm playing this quest over and over, making small changes and adjustments. Which Version do you need? CU Marcus -
The new Sacred 2 CM patch - Now available for Ice & Blood
marcuswob replied to czevak's topic in Sacred 2 Community Patch
A position in the world of ancaria is described in one of the following ways: - Tile and position {sx=,sy=,sz=, px=,py=,pz=} and orientation - Linear position {x=, y=, layer, orientation=} - Table of values {x,y,z,a,b,c,o} - String of values "x;y;z;a;b;c;o" - invalid format {x;y;z;a;b;c;o} + The linear position is only used in the setup of quests. I already replaced this in V0073. + The invalid format works nevertheless, but not always, so I decided to replace these occurrances with the string format. + The string format can be transferred into "tile and position" by the built-in function toWorldPosition("..."). During debugging of one of the quests I found a miscalculation, so this function also works most times, but not every time. So I decided to replace all these occurrances with the "tile and position" format. So With RC8 you will find only - Tile and position {sx=,sy=,sz=, px=,py=,pz=} and orientation - Table of values {x,y,z,a,b,c,o} To make sure that every built-in function can get the position in its needed format I've written a formatting function some time ago to be used in teleporters and gotopositions. If everything is fine nothing has changed, only formats. A bad case would be if a NPC now appears on a position it wasn't before. CU Marcus -
The new Sacred 2 CM patch - Now available for Ice & Blood
marcuswob replied to czevak's topic in Sacred 2 Community Patch
Complete overhaul of positioning values and functions with RC8. This is a massive change and needs a lot of testing before release. Give us one more week... CU Marcus -
The new Sacred 2 CM patch - Now available for Ice & Blood
marcuswob replied to czevak's topic in Sacred 2 Community Patch
Just discovered a massive bug around positions and teleporting: http://www.frankrentmeister.info/mantisbt/view.php?id=965 This has to be fixed, ohterwise quests will get stuck. Edit: Found a work around, used it in RC5, uploading. CU Marcus