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desm

Sacred 2 CM Patch Team
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Posts posted by desm

  1. 30 minutes ago, dimitrius154 said:

    Try switching characters

    I created a new character with a new session but the delay is still there BUT I have also doubled all the memory settings in optionsCustom.txt and it seems it has lower the delay to 1-2 seconds which is more acceptable. I don't know if it is a coincidence or not, have to play more to see. Thanks guys.

    For info:

    manager.animMem = ‭67108864‬
    manager.grannyMem = ‭134217728‬
    manager.pmsMem = ‭16777216‬
    manager.secMem = ‭67108864‬
    manager.sptMem = ‭16777216‬
    manager.texMem = ‭419430400‬

     

    • Thanks! 1
  2. 3 hours ago, Androdion said:

    In El-Daragh if you kill one of the stalled Durach enemies the fight begins instantly. 

    It can be derouting for new players who don't know what's going on. And I remember to not have this issue in earlier times but since when? I don't know. But it's not a big deal either.

     

    15 minutes ago, dimitrius154 said:

    The issue, if I recall correctly, is caused by an improper isServer check. It can only be fixed through code editing

    Thanks Dmitriy. But I don't understand why I have this issue suddenly while it never happened to me before. Well, I'll deal with it so. Thanks.

  3. Hmm ok thanks. It's like the quest when you arrived to El-Darag (the first Desert village). There are a dozen of Du'rach fighters who attack the village when you arrive. Now I have to wait like 30 seconds before the fight begins. But the most annoying thing is this spawn delay yes.

    Thank tou for your suggestions guys, I'll see what I am able to do.

     

    I'm not sure to know which files are involved and how to merge Dimitriy's files with D2F

  4. Hello brave wizards and warriors, I have a new little annoyance (I know it's not new but for my system it is): when I enter a new cave, the enemies spawn like 10 seconds after I have entered the cave. I have already seen this problem so it's not 'new' but it never happened to me before. I have now a stronger system and the annoyance is there while on my weaker system the problem wasn't there.

    Is there a way to remedy to this please? Maybe allocating more memory in optionsCustom.txt or something like that?

    Thank you very much for any answer.

  5. 33 minutes ago, jwiz said:

    Strangely, I have not noticed this effect on the elite versions

    I can confirm Elite Stones can stun too (I have been clearly stun by one of them just recently) but it's funny to learn that it is in fact their weapons which are actually causing the stun and not the creatures themselves!

  6. Hello Charon, I have followed a bit your tools discussions but honestly, I don't understand a word on how we can use your ModMerge Software. It's very unclear for me (sorry, I'm surely not as smart as you are).

    I've looked your presentation video. Can we use regular mods with your tools? (are the mods on Nexus supported for example?)

    Why is it better than JSGME? Can't we do the same with this last one?

    For Diablo 2 Fallen for example, is it instalable with your software and what mods could we add to it for example, that we can't with JSGME?

    I don't doubt your tool to be very powerfull but it seems to me very complicated to apply. Maybe just a matter of use. Thank you very much.

  7. 1 hour ago, Flix said:

    You probably got this ring as the quest reward for "Settlement From Beyond the Grave," the Sorceress class quest?

    I did this quest indeed, I don't remember if I got the ring from there but I think I remember it was indeed a quest reward so it must be that (and I was surely about level 7-9 while doing it so yes).

     

    edit @Flix : it's that indeed. Now it shows boni because I'm level 271584586721-sacred2-2020-03-19-03-56-59-5

  8. If you notice on my screen, the "N" of Niveau seems a little bit hidden. I wonder if simply it doesn't fit the ennemy name frame. Maybe a resolution matter or something. But for Pindleskin I don't know. I've encountered Firewound the Grim and it was displayed. I haven't notice anything else strange text-related.

  9. Hello @Flix , it has already be mentionned I think but you should say that the music pak only works when Windows Settings (maybe Stereo too) is put in audio parameters in Sacred 2. If you put 5.1 settings, these are the vanilla music files that are played.

     

    Btw, since I'm there, do you have a date for the release of D2F v14? I think I saw it somewhere but don't refind it.

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