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JKtheWonderguy

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Everything posted by JKtheWonderguy

  1. High dex is neato. Works out well with weapons too when you pump it. I gotta 62 dual wield dryad (that has nature buffs on it) and I've put one into her dex every level. With survival bonus, she's at 375 dex. She's in plat, so has a plat smith, and her defense w/o the nature buff is about 1700. Put a shield on that, it'd be more for sure. My 95 bargainer seraphim in niobium before she was whacked had over 500 dex, and her defense with battle stance was just short of 9000 points, as a dual wielder. Normal monster chance to hit was around 8 to 9 percent. High level dex plus evade, plus combat reflexes adds up to a whole lotta whiffing from the monster side.
  2. Matter of fact, some people use this strategy to mod malevolent champion without even choosing it. Since they are pumping a lotta tactics points in, they can still use the points they get from that to modify it. If you're relating that to the Seraphim, it does the same thing with the Exalted Warrior. Often, specially when I'm running a bargainer Seraphim, I'll put one point only into the Exalted Warrior, use the tactics points to modify what I want, and put the points elsewhere until she gets about level 100. I do that with inquisitors and dryads too.
  3. I really dig this song I also wish we had a real Excalibur in the game, then I could make a vid with this song:
  4. Heee Yeah, I know Norton is just a great big bug you knowingly install on your puter. When I usta tech Gateway (remember that company?) laptops for a living, I'd tell people the same thing, and here I am, willingly in the same position.
  5. I got a 450 NVidia Card and six of ram I got stuff turned down to medium, but what really helps me run (more) smoothly is turning the grass details down. I tried turning them all the way off, but that bugged me, so I run it at one click above zero. I can sometimes run for three hours w/o a crash now, whereas before it was 45 minutes at the most no matter what I did. I ran the patch loco posted a while back for trying to help w allowing higher ram to run, and it does help somewhat from what I can see. Task Manager shows me it rolls anywhere from using 61 to 71 percent of memory before it dies out. I found also running a permanent max memory swap file kinda helps keep it on a lil longer as well.
  6. You betcha. I'm working on four other toons too, including my first one to 100 since I got I & B, so it's a lil slow. Like said, it's a lil diff than any toon I've built: Focus is on main attacks, which will use the LL % Hammers and Axes I've accumulated. Truncated Build ---- Only two combos I use are Belligerent Vault/Scything Sweep (both modified for confuse/stun, stun) rousing command/augmenting guidion. Regen high, around five seconds approx. I use also augmenting command in one slot (cause the regen is way diff than the rousing command) and ruinous onslaught in another Not using expert touch (an I & B thing) cause I want the MF and DW on diff timers. Plan being implemented as follows (mastery importance parenthetically explained): Tactics ----- (First) Hafted ----- (First) Armor ------ (To fifty with plus skills, then Fifth) Smith ------ (Only to five to unlock E P) E P --------- (First, and the only one to keep at character level) Conc ------- (Only for two buffs, leaving it alone) Const ------ (Second) Will add (I'm 32 working the Blood Region) in this order: DW Focus ----- (To fifty with plus skills then Sixth) Tough ----------- (Third) Spell Resist ---- (Fourth) Remaining in Tactics Att 1 - 49 Str, 50 - 100 Str/Vit 101 -> Keep Vit and Str equal So far, health bar hardly moves. I've used maybe two pots since level five, and was just being cautious. My lowest level LL% hammer is 44 (sold a few off or I'd have one already), so when that starts up things will be cheese until Niobium.
  7. ...my computer comes up and gives me a message: Sonar has removed two malicious files VPatch.exe and Sacred2.exe No warning, no asking my permission, just removed. Thanx for playing. Not very happy. Reinstalling the dang game now. Argggghhh. There usta be a 'trusted list' with earlier versions of Norton, and I knew where it was, but can't find this'n for now. Hopefully it hasn't done anything else stupid to the game. Anybody else saw this happen? ------- Post Script Edit: Sometimes when I'm angry I don't think clearly, say a whole lot of family unfriendly words, then calm down and think: Went to the quarantine list and restored. Woulda taken a minute rather than installing the whole dang thing again. Works correctly
  8. Yeah, bummer about the blacksmith thing. I use it a lil, but most of it is just to unlock EP. I'm pretty stoked so far. level 30 and cooking. Was building a coupla other toons, or it'd be higher. Concentration Barb. That's kinda what I was thinking when I saw your build. Took one to 95 on softcore ladder when the 1.13 reset happened. Then got kinda bored and quit it. All I was doing is killing Baal and Diablo again and again, looking for the pieces to do the big master quest. Boring. The reasons I built an EP guy were many: 1) to maximize chances to find LL% hammers 2) to make a serious attempt at finding Kanka's pieces (a set w community patch) 3) To build a 200 hard point EP character 4) to try something a lil diff 5) I've always set up Combat Arts regen to chain back to back; I wanna build one where the CA regen is higher and uses more regular attacks as part of the build It's working pretty well so far. I'll keep you updated
  9. Cool. I believe yours is the only two hand axe wielding guide out there bro, so keep tearing it up. I started one myself that I got to level 20 so far. My focus on this'n though is enhanced perception and blacksmithing. I'm also trying out just using the belligerent vault and SS for the stun for both. Seeing how things work when I do things a lil diff than I usually do.... I'll post something on it when I get to a significant level.
  10. Never though of it like that. But the last sentence 'a reason to actually invest in the skill' is what spurred my thinking toward this in the first place. Perhaps if it was set up like the representative of the deity came forward to cast the spell. Then it would make logical sense. Then the deity's rep could hang out for a while and help, and you could have both. You'd hafta make sure it didn't get too ugly strong, but it is a really good idea.
  11. How bout this'n? Got about nine more, two of which are three slotters, but this is the highest level one
  12. We're in this together. I may need your help sometime.
  13. Cool. I can get real long winded about anything. Just part of what makes me me, so I'm glad it can be of use in some situations For bargaining, yes. You suit up to 'battle the shopkeeper' with the highest level bargaining level you can get. I forgot also to mention when you find plus item weapons in the shop, you put them in a slot into your weapon inventory.too. It's a part of your 'trade suit' as well. And if you can find weapons with slots to forge more plus items into, you can forge those plus items into the sword/shield/hafted weapon too, Use every possible opportunity to punch the bargaining level as high as you can get it. It is recommended to get your bargaining to at very least double your character level through your trade suit to really start seeing cool useful stuff. You're probably saying 'yeah right' now, but it really isn't as hard as it sounds once you get usta doing it. Takes a bit of practice to really start making it pay off, but you pick it up if you stay patient with it. That's the other part of this build that is ultra cool in helping: enhanced perception and (again) bargaining. There are certain items that you can only get through 'drops', either through what an enemy leaves you after you whack it or completing a quest. Like your desert saber (which is dang helpful to this build). Enhanced perception, although the game doesn't show it until you get it to level 75 hard points (which is one of the 'bugs' that 'bugs' me about the game) also gives you a bonus to find cool stuff. The higher the perception, the better quality items that drop. That includes stuff like the 'uniques' (the desert saber kinda stuff) and set items. The best place to find set items is to do what the question mark guys ask you to do. When you click the question mark, the text there sometimes will have 'stars' on top. The more stars (you can have up to five), the more chance they'll drop cool stuff. And the harder it is to complete the quest generally, so keep that in mind. That's not the only place you'll find set items, but frankly the major reason why I complete any quests at all is the chance to pick up set items. I can get experience other places, but not nearly the amount of set items. Quest completions often times drop not one but two set items, and in rare occasions even drop three! At least eighty percent of the set items I find are through either whacking a boss or through quest completion. And with bargaining at 75 hard points, you get a bigger bonus to get better items through completing quests. Yay bonus! You gotta gotta be careful though. Until you get kinda usta the utility skills, you may be tempted to put so much into those skills that you forget to put anything into other skills at all. Then you may be back where you are now, running for your life or using three or four potions every time you go into battle. That's no fun. My suggestion here is to leave enhanced perception at five for a while, and pump bargaining only. That way you'll still have enough points to drop into stuff like tactics lore, armor, constitution, et cetera, but still be able to get some really cool stuff both for drops and through shopping. Once you get kinda used to using utility skills, you know more about how much to add to them and still keep your character strong at the same time. --- Finally, should ask, do you use the blacksmith to 'forge items'? You gotta gotta do that too. I been thinking about doing a write up on forging (cause there just isn't a good one for sacred 2), but I'm frankly just not as good as others I've seen at it.
  14. Awww. shucls bro. I just know for me I've started to play games before, and I get stuck, and wish somebody would just answer my questions thoroughly so I can get unstuck. I hate that feeling.
  15. Don't worry about it, all of us have gotten confused a time or few before True dat
  16. Absolutely. You sound like you've found some cool stuff. Alright. To bargain, you need a 'trade suit' to put on right before you go into a shop. You use it totally for the shop, and you switch your armor back to battle. The way I see it is you need a suit to battle monsters and a suit to battle the shop keeper, to make him give you the absolute best stuff. If you look back to my picture, when you look at the divine devotion button, you see the place where you pack items in there that have pluses. You see I have two sets. One is for enhanced perception when I'm hunting, and the other is for bargaining when I'm shopping. You'll also see when you look at my inventory I have three items I'm carrying. That's my 'mini trade suit' Each one of those has a plus two to the bargaining skill. As I go, I'll pick up more items and eventually have all eight (excepting gloves, cause I never find bargaining on gloves) item pieces that have a plus to bargaining. I had a level 95 that died recently, which I was bummed about for sure, but that one had, with 75 hard bargaining points invested, 232 to bargaining when I went into a shop. Vets will tell you that isn't really high, although it was a decent amount. I wasn't trying to make her a hard bargainer, where I shopped and shopped and shopped, or it coulda been higher. I've had it higher on another character I took to 82 with fallen angel. I erased all my guys when I went to ice and blood, or I'd pic her to you. Point is the trade suit and getting as much plus to bargaining as you get makes your shopping much cooler. You get all kinda plus items. Aahhh, and you found a set item. That is really cool, and you'll see that if you start putting together different sets you get stuff that is phenomenal in bonuses. Each set has a different bonuses you get when you get lots of the same set. Most sets will give you a certain bonus with three items of the set, then with five and additional, seven an additional. It's cool. Look at this link on Seraphim set items Shows you the bonuses you can get when you put em together. The second thing that is cool about set items is they have slots you can put rings into with the blacksmith. It is a key to power. Do you do that stuff? Post Script: If I'm posting too much info lemme know; I can simple it up
  17. Yeah, duh. I hate when I say something here and somebody has to type something like 'yeah, the sky is like blue dude'.
  18. Inneresting. Was that way with Fallen Angel as well. When you highlight armor lore on your skills, it doesn't say 'penalty from regen' on it? Or something similar?
  19. Okay. A pure necromantic then. Like the ones from Diablo 2 is what I'm thinking you're looking into. I'm gonna do something at some point w a Dragon Mage to do that, but not at present. The summons I wanna do for now are to be powerful, but temporary, through the divine devotion button. From what I can divine from your links, then a mummy priest would be pretty cool then. I want it to be kinda like The Sinister Price with the same kinda combat arts. Debuffs, attacks, summons. W the dragon mage summon, wanna make summons that can keep up with you when you run or mounted, but gotta experiment a lil first.
  20. Lesee if I can help out. This game is literally so deep and wide in the way you can build a character it takes a whole community to reach expertise. And this is the right place to be. I found when I ran this build the first time (when was still running fallen angel like you're doing now) I was having problems with pressing the health button bar a whole lot, and with most of my builds it was completely unnecessary. The reason for me is I had no idea what bargaining was and how to use it. I just wanted to go out and whack stuff around. Then, when I started trying bargaining out, it became a quintessential tool to enhance all my toons, and the game would definitely be different without a strong bargainer for me. I gotta screen shot of a strong bargainer queen of blades that might help. Now I run PC, and have Ice and Blood, so some of the stuff isn't gonna be the same, but it'll show you better than me typing stuff. Notice a few things in this pic: Although I have a box full of plus rings and amulets, all the stuff I have on her has been bought through bargaining w Sarah Jane. She has plus ten to all skills, and pluses to all kinda stuff that I bought. This character would look quite a bit diff without my bargaining maxed. Right now, when I put on my mini-trade suit (which if I spent more time shopping could be much larger) I have 43 bargaining. Veterans here will tell you that's not much at all for a bargainer. I could get it much higher and get much better stuff if I went on a shopping spree. *Shrug* My plan for her is to get through to some of the higher levels of diff and slow her down, and start punching out serious bargaining, so I'm only getting a few items to pump her up for now Bargaining is the strongest skill in the game, in my not so humble opinion, hands down. No contest. If you're buying good stuff, you won't be running from anything at all with this build. Although I don't XBox and don't know the mechanics of the store from what you experience, I do know if anything bargaining power was much stronger in Fallen Angel than I experience with Ice and Blood (and the mighty community patch) so I'm assuming it is that way for your situation But, as Taylor Dane said in Under Siege 2, 'Assumption is the mother of all (a extremely dirty word is used here, so I will just say 'mistakes' instead )' So lemme instead ask. So I can help, help me to know where you is and answer some stuff: 1) what area are you currently fighting in 2) how much do you use your bargaining 3) how much plus all skills do you have
  21. Wait! There's more... Armor Lore also drops the penalty for buffs as well. With a higher armor lore, you can up your buffs and combat art level higher... So is armor lore or shield lore better? The answer: yes
  22. Thanx bro. I sometimes see vids of peops killing stuff, and I always ask myself 'well, how did ya build it to make it do that?' So I figure I'll tell first in mine. Then if somebody wants to do something like it, they know how I got there. Yeah, action is definitely up close and personal. I dig that If you watch close, because I was a lil stressed, I was hitting with left clicks a lot. Kill speed is quicker when I use the combo SS/FR. With 5.0 life leech, and eleven hits per combo, everything, no matter how big it is, should go down in two combos. The more life leech, the quicker it goes down. Already got ideas for next two vids, and they should be better.
  23. I thought about that'n too. If you were to have a full summoner character, what kinda stuff would you like to summon?
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