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RetsReds

Sacred Game Modder
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RetsReds last won the day on March 11 2023

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  • Favorite pizza topping
    Chicken and cream
  • Why do you want to join DarkMatters?
    Discuss wacky meme builds
  • All time best video game ever played
    BL2, TL2, Sacred 2
  • Real Name
    Yordan Z
  • Country
    Bulgaria

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  1. Thank you. Yea, I thought about the mini and tab maps but the res isn't good enough for an A2-size battle map. I'll try to look into the options.txt too.
  2. Hey again. I was wondering, is there a way to get a screen shot of the dungeon under the Thylysium arena in HD? I tried doing it myself, I upped the camera zoom to be able to catch the whole dungeon under the arena but I couldn't figure out how to get rid of the camera's angle. Plus, the quality of a screenshot with my potato isn't really great... If someone has a birdseye shot of that dungeon in good resolution (but without the red arrow and quest circles) I'd be immensely grateful. But having the know-how would be even better.
  3. Also Uhm, no, no. I'm seeing the flashy explosion too (albeit not as flashy cause I'm using medium settings on my potato). I was merely saying that I noticed the change and it looks intentional and pretty. Sorry for the confusion, I don't understand all the technical stuff you guys are talking about.
  4. I assumed it's intentional when I first saw it. I kinda dig it.
  5. Ah, already DMed a one-shot (my first), I'm prepping another now. Hopefully start a full campaign sometime this year. It's fun. I think Ancaria is excellent for this - I had to change quite a bit of the lore to mesh it with many of the D&D lore and races, of course. Plus, I'm going for a more sandboxy thing, I'm not going to just railroad the party through the game's main story line. But it's shaping up nicely so far - having a whole world I already know inside and out really cuts down on my prep time and it makes improv easier too.
  6. Ah, thanks! Yea, I used the in-game one, just clipped it a few times and photoshopped the pieces together so the end result was 2274x2277. It is great to have it in color, however, it looks better, thanks.
  7. I ended up making a completely clean map myself. It's not as good as I wanted as I'm not good with photoshop but it's close to what I need and good enough for a D&D campaign. I'm also thinking of adding a second "fog of war" layer so the players don't have access to all of the map's details right away. I'm posting it here in the slim chance someone happens to need something similar. https://drive.google.com/file/d/10tVaWtqPbT7QshwUfMvKw6p3Dr9YwfE6/view?usp=sharing
  8. That's an awesome tool, thank you! I've been looking for something like that. Pity the images aren't larger but they might work for the 1-inch tokens I have in mind, thanks.
  9. Dumb question, but - can I find/access/ask for the EE portrait overhaul images in a jpg/png/other format somewhere? I found the .dds files in the mods folder but converting them into jpgs one by one would take forever. I'm thinking of running a D&D campaign set in Ancaria and using the EE overhaul portraits would be sweet.
  10. Hey, fellow Ancarians. I've been looking for a high-res map of Ancaria with no text, icons, portals, or other added detail to it - just high res. I found a few great ones, such as this beauty, however, it has a lot of things added to it: http://www.sacredwiki.org/index.php/Sacred_2:Map_of_Ancaria The reason I want a clean map is that I'm thinking of doing a D&D campaign set in Ancaria and I need a very high-res Ancaria map with nothing on it. The closest I found was this: It's 2,500 x 2,500 which is pretty good but the 4,000 x 4,000 of the above map is even better. The German names are mostly fine, I can try to photoshop some of them out. But, ideally, I'm looking for something with an even higher res than 2,500 x 2,500 and no names/icons whatsoever. Any tips on where I can find something like this or make it myself? Like, is there an actual high res map in the game's files or something like that? Thanks!
  11. Aye, noticed the buffs, but wasn't sure if they are just that impactful or there's anything else. Either way, feels great so far and it's good to hear that the El-Darrag circle is removable.
  12. Completing certain quests in 3.2 seems to cause a quest circle to appear in El-Darrag - happened to a new dryad on her class quest and on a high elf on the spider boss quest in the human realm. Haven't gotten to the desert with either character yet to see if I can remove the circle by doing a quest there but that didn't happen in 3.1. Loving the patch so far otherwise, a lot of enemies feel much more interesting (boar-riders are adorable ). Also, is the enemies' damage bumped up a little bit overall or am I just dumb? I almost died on silver twice with a fairly defensive character and was like "Woah!"
  13. The point is that EE is harder and bosses dish out more damage than in vanilla (just checked, it's noted in the pdf that comes with the mod - you can see all changes there, including those done to specific bosses). So, Nimonuil is not special - he's just where you noticed the difference. Even in vanilla, when you encounter such a sudden "spike", it indicates that something in your build needs to be tweaked. In this case, if you had Spell Resistance at or near Mastery, you likely would have been fine as I think his most damaging stuff is a repeating spell attack. That fire relic is also useless against him. Having relics of the appropriate damage type is a must against bosses. Overall, using mounts isn't a must but if you want to survive at higher difficulties and at certain bosses you're going to want to compensate with extra defensive skills and tools.
  14. Yea, he can be tough. Some of the side bosses can also hurt a lot, I just lost a dryad on the fire turtle boss in the Seraphim fields. Still, an end-game boss on gold with just two defensive skills and no mount? Yea, you can easily die that way. You might die a lot more in platinum and niobium too, get a mount. The shadow warrior I beat niob with had 5 defensive skills and a mount - an absolute unit of a tank - and even then he nearly died on a few bosses (I hate Asmarael with a burning passion ). Point is, I'm pretty sure Flix made a lot of the bosses harder in EE, unless I misremember something. But, yea, it's not just a Nimonuil thing, some of those guys can really punch. The set is Doom guard, I just changed the models, and the mount is a hell hound - just changed the model to a horse, also changed the looks of the buffs to make him look more paladin-y. So, it's basically a 2H doom guard shadow warrior like yours, just tanky enough to survive.
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