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chattius

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Everything posted by chattius

  1. In the never ending attempt to teach barbaric cooking to our au-pair girl I will cook Dibbelabbes later in day. My wife has hospital duty today at Marburg, so its my time to cook: Dibbelabbes recipe if you read the recipe till the end you read a mentioning of Schales. I prefer this, but my kids like Dibbelabbes better. Here is how Schales looks: Schales has the additional advantage for the cook that all the food is ready in same moment. Dibbelabbes and potatoe-pancakes and you have kids taking away first pieces as soon as they are ready and when the last piece is done you find yourself alone at the table. But today we are only 5, the au-pair, the twins and the 12 year old in her chairwheel. Rest is doing a shopping at the working place of my wife.
  2. You can edit balance.txt if you play singleplayer or LAN. I am not at my game machine. Search of a line which has the normal levels: 1,1,60,100,140 Edit: Welcome to the forum BTW Edit2: corrected gold level
  3. How do you call them in english? Chamois? In germany we call them Gämse. In germany they are found in bavaria in the alpes. Hunting a chamois in pre-gun area was most of the time only possible to climb above them because they are used to look for enemies approaching from below. So wearing the beard of a chamois was a very respected hunting trophy. Gamsbart - beard of a chamois
  4. Perhaps in english language: the first soccer club with football in his name, Sheffield FC, was founded in 1857 and american football is older. But in germany and many other countries we never had american football before war times. So Fussball (football) was used for the game you call soccer right from the begin. Old news papers from the 19th century had strange names for 'american football': amerikanisches Rugby, amerikanisches Cricket(!), ... First half of the 19th century germany was still divided in many small kingdoms and was slowly recovering from the napoleon wars. Turnvater Jahn, father of gymnastics, took up the old greek philosophy: mens sane in corpore sanem, a healthy mind in a healthy body. He wanted whole germany united in a democratic way, but the president being the emporor. So while in other countries students played the modern ball games, in germany they did gymnastics. After waterloo it was not to train for fighting for freedom, but because they liked the philosophy and the idea of an united more democratic germany.
  5. She became 15 this summer. The growing curve predicts 197 if she is grown out. We just wanted to be sure she has no hormon defect, but it seems it is a normal growing curve. The second will stop at 186 and the third around 195 (too young to be more exact) ,same for the 2 year old mixed twins, still too young. The main trouble was to get girly and not women clothes and shoes in her size when she became a teenager. We live on countrywide and we always had to visit bigger towns like Frankfurt to find something stylish. In germany you have to be 18 for a car license so she won't be able to drive for a shopping tour on her own. That was one of the reasons why we decided to get an au-pair girl: there are times you didn't want to shop with your parents. And the girl from ireland is just 3 years older, but allowed to drive a car. She visits a translation school in mornings and afternoon she helps us to transport our kids to the various places: sports, music school, shopping, ...
  6. Gogo's are evil. In english spoken countries they are named Crazy Bones. We have put them in boxes and hide away every time we had little ones in house. Our 5 kids are spread over 12 years and the figurines are 1-2 inches big and can be swallowed or chewed on accidently. Strangely this never happened with small wooden figurines. I think it is because the small plastic figurines look much like big Gummibears or other coloured gelatine sweets.
  7. There are several ways of DoT in the AddOn triggered by a weapon hit or spell doing this damage type- here it is based on initial damage(?) and would be boosted by damage lore a spell which has it as a modifier - here it seems to ignore armour(?) and isn't boosted by damage lore dustdevil, radiant pillar, ... here enemy suffers damage ticks as long as they are in area of effect. If a category 3 spell does poison or fire damage it can trigger the category 1 effect for additional damage: deadly spears modified for fire. ... GoW is in category 2
  8. I had a virus infection when I was 13, mid in my main growing phase- turned me not into hulk or spiderman. I was more tranformed into a monkey: 192cm tall and an arm span of 214cm. Great for swimming, underwater rugby. It is also fine playing a handball goalie, not hitting the head at the horizontal pole, which is at 2metres while arms are long enough to cover most of the 3metres between the vertical poles. My older sister is 196. My doc said that my torso and anatomy are for 201 but the virus ruined my legs growing in proportion. I suffer from very short legs compared to the rest of my body. My daughter doesn't have this problem, rather the opposite.
  9. If dragon berzerk is activated: It gives 14.85seconds +.15seconds per combat art level duration. If you are below 25% hitpoints it will increase damage by 100% + 5% per CA-level It gives 29.5% +.5% per CA-level attack speed. Because of the nearly non existant armour of a berzerker it is very very very very very riscy to stay below 25% hitpoints to get more damage.
  10. Sunday was town market all shops opened and my wife decided that I was needing a new suit for the wedding of my niece. The taylor was doing all the measuring and then he said: 1.92 cm. Our oldest daughter needed a dress for the wedding and he said 1.93cm. My little girl is getting grown up ...
  11. World champion in team basketball this weekend in Japan: RSV Lahndill Wetzlar is my birth-town, 50000 people. The rivers Lahn and Dill join in the town. I know most of the players real life, because they share the training rooms with the handball club of my oldest daughter. --- Football is this strange game where you most of the time run with the ball instead kicking it? Why do you call it football while rest of the world is using the world football for soccer? --- With 5 kids and one TV we have to plan what sport to watch carefully. So except olympics or worldchampionships, international soccer or handball games we never watch sport on TV. We have almost no time to watch the sports of our kids when they are doing it. Of cause our favourite teams are the ones our kids are in. And I think it is sad that many sports are not covered by TV at all: Except our 2 year old twins all our kids are doing equestrian vaulting as their primary sport. Our second was state champion with her youth team.- the sport is never shown on TV- do you know what vaulting is at all? When my wife was 16 she and her grandpa won german championships in motorbike with sidecar cross country racing. She was the monkey on the sidecar- the sport is never shown on TV I played goalie in soccer, handball and field hockey. Then at army I learned the fun of the only 4-dimensional team ball game: underwater rugby- never shown on TV We even have a sport all of us are doing, except the twins: combined driving - again never on TV It is a shame that TV dictates what sports are well known and who's athlets are totally overpaid. When I watch chairwheel basketball live at Wetzlar: 2000 visitors, great athmosphere, great fighting, ...
  12. "I know where you parked your car, player" Don't know if this is related: In german soccer stadiums you often hear the fans singing: "Schiri, wir wissen wo dein Auto steht -fahr Bus und Bahn, fahr Bus und Bahn" "Referee, we know were you parked your car - drive bus and train, drive bus and train" Schiri is short for Schiedsrichter = referee.
  13. Lumen Feedback from the elven Wala character of my daughter: Lumen priestess with full arcane, storm and fire just the foci. The damage versus undeads and t-creatures seems not to be affected by x% damage on equipment, combat discipline, .... Strangly the general damage versus all enemy types is. Probably Testa will do more damage even versus undeads and t-creatures because of this.
  14. My daughter is playing an elf which has divine devotion because of roleplay reasons. She asked if she should keep the skill at just 1 point and what she will win if the skill is at mastery. All I could say was that without mastery the minimum cooldown of a 900s godpower is 180s and with mastery it is 130s. I think DD is a mix of a focus and a lore and each Character-Level a 'rune' is read into the god power. If so, then mastery should give some extra x% damage to the god power because being a lore and some more ca-levels being a focus. Related questions: Deity statues: give they a fixed bonus or a relative bonus depending on the cooldown modified by DD. What will a statue do to a Godpower with a 130s cooldown? Doubt it, but does anyone have a character which really uses DD? Site note: We can't play online because of only short wave radio upload. So we play Lan and can modify god powers a bit. We are currently modifying them in a way that they all will be 900s cooldown without DD. Each godpower has a two parts: a one time effect and a mini-buff lasting 180s. For example Lumen is modified to have its normal one time effect and adds some intelligence for 3 minutes.
  15. Do you want to have spells.txt untouched in CM-patch? At home we play with a slightly patched spells.txt: horse combat arts have no regeneration times, just higher start-cooldown which lowers with riding skill to allow more frequent using lumen god power: in addition to its normal working it works as a sort of minibuff. It has an extra effect lasting for 3 minutes: adding it's ca level to intelligence. It started when my daughter (trying to play a priestess) said that god powers are currently quite useless. With divine devotion the 900s powers will regenerate in minimal 180s/130s without/with mastery. So with mastery you will be able to have overlapping effects, but maximal 2. Do you think it is a good idea to make god powers a bit more useful this way? Which mini-buffs you would like to see for lumen, testa? God powers which have lasting effects already can't have a mini-buff in addition. At least I do not know how to add. Kybele: Perhaps keep the relative to max-health one time heal but make the healing over time smaller by a factor 10 but lasting for 3 minutes? Ker: summoning a weaker demon for 3 minutes (perhaps dragon mage protector?) and having ca-level as fixed life leech damage added? Forens: lot less powerful but effect lasting 3 minutes? ca-level/3 reflect chances? Kuan: I am really clueless at this one
  16. The 3 people party at youth club played the character to level 135 in first week of autumn breaks, strangely without a single death. The party consists of: The full 3 aspect dryad of the handicapped boy, named Bokeh. He is a patient and very good photographer and a good joker. Bokeh is the blurred back in a photo and he is the blurred (dustdevil) back of the party. Dehimkawa (Der Himmel kann warten, Heaven can wait) is a celestial seraphim and played by the 14 year old sister of the boy. Wala (german writing of Völva) is the arcane elven Lumen priestess of my daughter. The word Völva is old and means carrier of a magic staff. Völva (also Vala, Spákona) is a shamanic seeress in Norse paganism, and a recurring motif in Norse mythology. So Lumen would probably be the logical choose for a seeress. My daughter asked me about the following: How is divine devotion affecting the combat art level of the god power? Probably mastery in divine devotion will boost the combat art level to higher levels if supported by enough +allSkills? The reason she did divine devotion: if the boy has an epilepsie attack she hopes to finish an enemy really quick with this. She doesn't want to play with a shield because it doesn't fit the theme. So she wanted a skill to try out, which is quite unique and can be left at 1 for a long time. 900s*14.4% = lumen god power every 130s if at mastery and around 300 points.
  17. If you just want mentalism for protection and debuffing: replace mentalism lore by combat discipline. Runes of protection are just physical armour and the lore would just boost the armour values. Combinations are bugged at the dragon mage -you can't change combinations once you did the combat arts in- but you get a lot of damage for all 3 aspects if you take combat discipline. Even a dragon strike might become useful. Dexterity or base defense value. The later can be got from items. 1 point in dexterity is one base defense. In niob 2-3 rings with +allSkills and base defense will reach same value as you get from more dexterity. Hitpoints are just on amulets so taking vitality will perhaps be more useful, allowing more flexible socketing. If you look at the hitchance formula (ToDo: find the link again) you see that base defense is one factor in the equatation and evade is another. The chance that an opponent can hit you is his attack versus your defense and then this chance is modified by evasion. You want both factors low. Do you want to go for the 100% chance to halve regeneration times route?
  18. I did crystal skin mainly because it is easier for newbie (as my daughter was) early on. With 75 storm focus: cascading shroud, icicles and blizzard would be my 3.
  19. Yes. Thats the reason why my polearm-elf and the shield maid of my daughter started with crystal skin and changed to fire skin at higher levels. I got a lot of comments why do you modify both skins and why do you put all points in vitality A variant of the pre-addon Shield Maid, using the changes brought by the addon, is quite impressive: best possible melee and arcane damage fire aspect: 75% of the damage a pure fire elf will do storm aspect: 70% of the damage a pure ice elf will do
  20. Tried a traceroute from university of Giessen while seaching for some old numerical maths magazines: traceroute to eu.sacred2.net (84.201.80.43), 30 hops max, 40 byte packets 1 ro-hrz-cip.uni-giessen.de (134.176.5.1) 0.366 ms 0.430 ms 0.486 ms 2 ro-win.uni-giessen.de (134.176.247.1) 0.732 ms 0.728 ms 0.719 ms 3 xr-gie1-ge9-1.x-win.dfn.de (188.1.49.33) 0.858 ms 0.854 ms 1.096 ms 4 xr-fra1-te1-1.x-win.dfn.de (188.1.144.102) 1.979 ms 2.174 ms 2.315 ms 5 zr-fra1-te0-0-0-0.x-win.dfn.de (188.1.145.190) 2.714 ms 2.710 ms 2.702 ms 6 decix.dts-online.net (80.81.192.149) 2.925 ms 3.544 ms 3.203 ms 7 m10-hf-68.dts-online.net (212.62.68.30) 9.733 ms 9.522 ms 9.711 ms 8 core1.dts-online.net (212.62.68.250) 9.699 ms 9.686 ms 9.669 ms 9 * * * dfn = deutsches Forschungsnetzwerk, german network for science researches. Giessen is 60 kilometres away from frankfurt (fra1), so it is at the blocking part very quick. Lot faster than at work, and a hell of a lot faster than from my home (4800 bit per second shortwave radio upload and satellite download. okay at least the download is fast once the request is answered after some seconds).
  21. Totally forgot this thread: I fixed the buggy horse Combat Arts at least for me, by removing all regeneration times! They start with a slightly higher cooldown now, but the cooldown reduces with higher combat art level. Horse characters proofed to be playable up to gold difficulty. So the idea is quite simple to control the horse regeneration times with their cooldown. So stamina, concentration and so on have no effect on them. Horse-Combat Arts are still spells, so ancient magic, combat discipline, intelligence boost their damage. For roleplay reason we use flame horses because of this. My whole reading into spells.txt and it flags, doing maths for armours and hit chances and so on , was mainly because I promised my daughters that I will try to make horses usable
  22. Depending on how you define easy to play: I did 2 characters for a friend of my daughter who suffers from epilepsie. They were designed for autotargetting combat arts. So if easy = I am no mouse acrobat, I am blind as a mule, ... these would be the characters I would choose.
  23. Perhaps we should really do a list which modifiers on combat arts are boosted by aspect lores. life leech , as in magic coup resistances, as in crystal skin life regeneration, as in barkskin 'sure hits', as in BFG (the one in magic coup will be harder to proof) ... For the hit chance formula: noone came up with an example where it didn't fit. At least till today.
  24. One of my nephews plays a modified version of the shield maiden of our daughter. He started with the AddOn when regeneration per hit was working. The fire monkey is used to reduce casting time, because neither fire nor ice lore are taken. Magic coup is well above it's malus because of Reg per Hit. So it's speed is lowered and casting speed will bring it up again. I consider the fire monkey as a useful buff if you play 3 aspect elves. It gives casting time and fire damage, so it reduces the need to take fire lore. My daughter used it to aggravate enemies and make them run into her kill zone: melee and ice storms. 02. arcane lore [4] [5 if having fun to play a melee hybrid, then shield lore as 6] 03. armour [9] 05. arcane focus [3] [3] 08. concentration [10] [2] 12. ice focus [1] 18. ice lore [2] replace this with combat discipline [1] 25. shield [6] 35. constitution [8] 50. fire focus [7] 65. ancient magic [5] [4] [] are in which order the skills were brought to mastery. In black the shield maiden of my daughter, in red the modified one of my nephew. By pushing ancient magic and combat discipline to mastery quite early damage to all 3 aspects is given.
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