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wraithking

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Everything posted by wraithking

  1. that would be amazing locolagarto! as im trying out all aspects of the dm in all difficulties of the game to see how versetile he is
  2. ive got ice and blood intalled and patched to the current one it tells me its v2.65.2.0 that ive got installed with cm patch enabled
  3. does anyone know on how or where to get this quest? its a total mystery to me? or has anyone had any experience with this quest at all?
  4. I was wondering if possible to get a version of the cm patch to work for the pc uk version? when I install cm patch I get a message saying my version is not supported and maybe display errors occur so can anyone help me on this please as the cm patch is brilliant and got me back to the world of sacred
  5. im looking for a level 200 dragon mage blank character who has acess to niob difficulty and is shadow campaign as the blank level 200 toons already available the dragon mage only has bronze + silver difficulties and is light campaign anyone help me with this please?
  6. I wasnt using modded files first time round,and they had no stats then,but I was having trouble with a patch at time so maybe just luck/glitch the first time they dropped, I have just used modded files in last 2 weeks or so just for curiosity but still getting bored, I've just recently started playing my xbox360 again so hopefully my sacred enjoyment will come back to me
  7. the shadow warrior set used to drop in a previous patch(2.34 0r 2.40 I think) then when I patched to 2.43 it disappeared even in my chest! it was weird but I have it back now I'll post he and dryad ones soon
  8. as promised heres the Shadow Warrior & seraphim t-energy sets sneek peek enjoy!
  9. @chareos-I just took the blueprint id's for the set pieces and added them into my drop file under potions droplist, then went and killed the four guardians and got them that way took me until just recently on how to do it, yeah spunky's right sp/open only,it would destroy closed.net for still happy gamers who just wanna play. I'll post a sneek pic of the other classes as I get them
  10. heres a sneek peek at the inquisitors t-energy set fully equipped- very cool looking! well thats what I think anyway.
  11. the tset has not been modded it comes with those slots the only mod I did was to make it drop, I actually tried to get rid of some slots to make a difference in gameplay but with no good results, I tried to make the set pieces have just 2 slots each with no item mods so maybe game would be harder, but no joy,I've played hc mode niob and survived so I didnt know what to do next
  12. yeah I can get all t-sets to drop but takes some time to mod files though, no I did not mod the sockets at all I have not been able to do that,I've messed around a little though with rubbish results so I gave up lol
  13. its a un-dropable set,in the blue print file theres a t-energy set for all characters except the dm, I think they were supposed to be added(cause of set completion)but never were,so I just modded to make it drop out of being nosey
  14. thanks chareos,I'll give the jab mod a go on bosses, ok heres the pics of the Temple Guardian tenergy set enjoy so as you can see its a start from scratch job with set having no item mods in my book good fun!!
  15. intro-well based on a crazy idea I had on modding, I modded my drop file to drop the Temple Guardian's tenergy set and for an experimental build(based on devout) since the set has no item modifiers but has completion bonus I decided to make a Temple Guardian using the tset,so whats it all about:) answer-no set item mods(start from scratch),each set piece has 4 slots each being bronze/silver or gold, rubbish set bonus completion so what more can I say? im going to be using fiery ember to lure and use deathly spears as killer for mobs etc but dedicated blow for bosses, so my need is to know what rings/amulets and smith arts to put into set pieces(and what to deal with ranged enemies) to make my build work? I will post pics of set pieces etc in next few days to give idea of what im dealing with, I do hope this shows more interest in Temple Guardian's and unofficial support for modders to keep Sacred 2 alive
  16. ok updated the all class sets with pics for- kira's protection bratgrimaces legacy black death khral's(legendary)well may or may not be set these include items not implemented in drops but were supposed to be
  17. sure gogo,I'll have them on wiki in next day or so,they are all class sets but weapon pacific ie one has javelin/shield/sceptre(staff) and hammer its a pity the set completion bonuses and drop rates weren't implemented in patch
  18. ok after working hard 2day I can now announce the names of the new sets including a legendary one that WAS going to be implemented in Ice and Blood patch so here goes- BRATGRIMACE'S LEGACY- tristan's companion(ring) -current set completion bonus-in niob= hp regen +70.0/s maritha's glamour(amulet) Combat Art range +24.0% maritha's stake(javelin) BLACK DEATH- nitao's ring of suffering(ring) -current set completion bonus-nothing nitao's amulet of agony(amulet) nitao's hammer of black death(hammer) KIRA'S PROTECTION- kira's wall(shield) -current set completion bonus-nothing kira's iridescent shard(amulet) kira's guardian(ring) LEGENDARY SET-KHRALS- khrals sceptre(staff I think) -current set completion bonus-nothing khrals ring(ring) khrals talisman(amulet) none of these sets have completion bonuses for being socketed or just worn except for bratgrimaces legacy(worn not socketed) there maybe a couple more legendary ones but havn't got time to research,hope this gives some interesting reading to someone
  19. hi!,heres a tip- these three are the best to increase- ZRareExpectation15 ZRareExpectation14 ZRareExpectation13 these equal sets/uniques etc the range values are 0-1000 so mess around at your own pleasure but dont play online though or you will get into trouble hope this helps
  20. I'll forget Combat Art discipline then,and stick to your advice chattius,it seems to be best as allways
  21. you should post the elementalist build on the forum guide section this is fantastic work chattius,you must of spent ages on the dm to figure him out, at least I know dragon magic isn't a complete waste of time now, I love using a combo of energy blaze+mindstrike(for cast distance) then combo of destroyer+gust of wind(closer range/when mobs come running after been hit with first combo) any survivors get second combo again if needed is there any way to drop one skill choice for Combat Art discipline on your elementalist build? just for quick combo's or isn't it worth it?
  22. truly fantastic chattius,just a couple questions I have now is what level was the elementalist based on with this- The elementalist * 02 concentration (companion and protector if having the runes from a common chest) * 03 armour (unlock modifiers on early no set-armour) * 05 dragon magic focus - its fun in the beginning to fight as (unmodified) berzerker * 08 dragon magic lore - not really necessary for a mentalist with enough defense * 12 elementalism focus- modify destroyer first * 18 elementalism lore * save 8 point to modify protection runes at 25 * 25 mentalism focus * 35 mentalism lore * 50 constitution * 65 ancient magic is this lvl200 based:) or based around just starting lvls:) and how many runes/Combat Art lvls in each Combat Art's is recommended:) I know its not an exact guide but any tips/hints most welcome
  23. thanks for the info jimhsu,my wife just bought me da so im gonna install and have a couple hours on it now
  24. jimhsu ive sent chest file to you, more nice screens of da,I'll have to order a copy today,finally a descent new game
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