New-User 0 Posted September 5, 2009 Share Posted September 5, 2009 Hi there, Probably a very nooby question but I am in the process of modding the Ancient bark Buff on my character. However, on the third mod I am slightly stumped which would benefit more, as I don't understand what one of them does. The 2 selections given are a) INVIGORATE - Improved healing and b) EFFORTLESS - Ancient Bark costs less energy. Please can someone clarify what the EFFORTLESS mod does? Thanks Link to comment
Ryanrocker 200 Posted September 5, 2009 Share Posted September 5, 2009 Effortless reduces the regeneration penalty from Ancient Bark. Invigorate seems to be the more popular mod, but whatever works for you. Link to comment
New-User 0 Posted September 5, 2009 Author Share Posted September 5, 2009 Excellent. Does it decrease the regen of all Combat Arts or just Nature Weaver Combat Arts? Link to comment
Ryanrocker 200 Posted September 5, 2009 Share Posted September 5, 2009 It reduces the regen penalty from Ancient Bark, meaning the penalty it gives to ALL Combat Arts for using Ancient Bark. So picking effortless would decrease this penalty, making the regen for all your combat arts go down. Link to comment
New-User 0 Posted September 5, 2009 Author Share Posted September 5, 2009 OK, thanks for the advice. Link to comment
Zonc1 0 Posted September 5, 2009 Share Posted September 5, 2009 In most cases regen mods are worse than their counterpart. At higher levels it's easy to fall in the penalty zone even without regen mods. Link to comment
New-User 0 Posted September 5, 2009 Author Share Posted September 5, 2009 In most cases regen mods are worse than their counterpart. At higher levels it's easy to fall in the penalty zone even without regen mods. So you would advise picking the oppposite? Link to comment
Ryanrocker 200 Posted September 5, 2009 Share Posted September 5, 2009 I agree with Zonc. Picking Invigorate will end up helping you more in the long run, because the small decrease to Ancient Bark's penalty will eventually be wiped out by eating 1 or 2 runes, making the mod pick less effective then picking Invigorate which will scale with your CA level. Link to comment
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