Jard 0 Posted December 28, 2010 Share Posted December 28, 2010 I'm not sure if this has already been done but I have a idea for a possible companion system. You could goto a city for example and hire a soldier (Mercenary ) and they would follow you and work similarly to the escorts in quests but they would be permanent. I have no idea how moddable sacred 2 is but its just a idea I had. Link to comment
gogoblender 3,071 Posted December 29, 2010 Share Posted December 29, 2010 kind of a cool idea... kinds of adds to the concept of "builds" ... like adding a pet or permanent helper to our adventurer. gogo Link to comment
Jard 0 Posted December 29, 2010 Author Share Posted December 29, 2010 (edited) I'm sure sure how possible it is. I haven't even seen mods for sacred 2 till these forums Edited December 29, 2010 by Jard Link to comment
AxP 0 Posted December 29, 2010 Share Posted December 29, 2010 if you mod your game, will it affect the servers you host, or will the game download a temp file just to stay original just in case the file is changed? otherwise actually a nice idea, and ive got a semi-solution you just mentioned that the escorties are from quests, and if its possible to pick a strong quest escorteer and have him follow you, of course you will never return the quest Link to comment
Jard 0 Posted December 31, 2010 Author Share Posted December 31, 2010 (edited) Another possible idea is if there is a way to add a spell that summons a different hireling (I.e a guard or mage). Why did the devs call them hirelings if you dont technically hire them? Edited December 31, 2010 by Jard Link to comment
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