PBnJs 0 Posted June 21, 2011 Share Posted June 21, 2011 Can any one tell me what it exatly means by per CA level; Decreases Increase chance increased chance reduction on buffs healing evade reduced chance dampering etc im curiouse, thank you. Link to comment
Mystix123 60 Posted June 21, 2011 Share Posted June 21, 2011 Hi PBnJs. It seems that you're confused on some of the terminology used in the game. This link would be a good place to start: http://www.sacredwiki.org/index.php5/Sacred_2:Game_Glossary_and_Abbreviations As for the ones you listed: Per CA level = Per Combat Art Level. Each Combat Art can increase in level to become more powerful, but will take more time before it can be used again (after using it). Decreases = Something goes down in value. Increase = Something goes up in value. chance = Probability, such as there is a 50% chance of something occurring (such as blocking the attack). increased chance = An increase in your chance of doing whatever action. reduced chance = A decrease in your chance of doing whatever action. reduction on buffs = This is probably referring to the penalty for using Buffs. When you have a buff (permanent ability) active, all of your Combat Arts will require more time before you can use them again (after using them). This penalty can be reduced. healing = Healing is when you restore Hit Points (Life). evade = Dodging an attack. dampering = I believe you're looking for "Dampening" here. It means to reduce something, usually damage taken in this context. Hope that helps some! 1 Link to comment
gogoblender 3,071 Posted June 21, 2011 Share Posted June 21, 2011 Can any one tell me what it exatly means by per CA level; Decreases Increase chance increased chance reduction on buffs healing evade reduced chance dampering etc im curiouse, thank you. Just here to welcome you to DarkMatters, looks like you've been well answered by Mystix! Hi PBnJs. It seems that you're confused on some of the terminology used in the game. This link would be a good place to start: http://www.sacredwiki.org/index.php5/Sacred_2:Game_Glossary_and_Abbreviations As for the ones you listed: Per CA level = Per Combat Art Level. Each Combat Art can increase in level to become more powerful, but will take more time before it can be used again (after using it). Decreases = Something goes down in value. Increase = Something goes up in value. chance = Probability, such as there is a 50% chance of something occurring (such as blocking the attack). increased chance = An increase in your chance of doing whatever action. reduced chance = A decrease in your chance of doing whatever action. reduction on buffs = This is probably referring to the penalty for using Buffs. When you have a buff (permanent ability) active, all of your Combat Arts will require more time before you can use them again (after using them). This penalty can be reduced. healing = Healing is when you restore Hit Points (Life). evade = Dodging an attack. dampering = I believe you're looking for "Dampening" here. It means to reduce something, usually damage taken in this context. Hope that helps some! A very helpful, thoughtful post. Thank you Mystix, for taking the time on this. gogo Link to comment
Mystix123 60 Posted June 21, 2011 Share Posted June 21, 2011 A very helpful, thoughtful post. Thank you Mystix, for taking the time on this. No problem. The next best thing to playing the game is talking about it. Link to comment
lujate 578 Posted June 21, 2011 Share Posted June 21, 2011 A very helpful, thoughtful post. Thank you Mystix, for taking the time on this. No problem. The next best thing to playing the game is talking about it. You got that right! Link to comment
PBnJs 0 Posted June 21, 2011 Author Share Posted June 21, 2011 Hi PBnJs. It seems that you're confused on some of the terminology used in the game. This link would be a good place to start: http://www.sacredwiki.org/index.php5/Sacred_2:Game_Glossary_and_Abbreviations As for the ones you listed: Per CA level = Per Combat Art Level. Each Combat Art can increase in level to become more powerful, but will take more time before it can be used again (after using it). Decreases = Something goes down in value. Increase = Something goes up in value. chance = Probability, such as there is a 50% chance of something occurring (such as blocking the attack). increased chance = An increase in your chance of doing whatever action. reduced chance = A decrease in your chance of doing whatever action. reduction on buffs = This is probably referring to the penalty for using Buffs. When you have a buff (permanent ability) active, all of your Combat Arts will require more time before you can use them again (after using them). This penalty can be reduced. healing = Healing is when you restore Hit Points (Life). evade = Dodging an attack. dampering = I believe you're looking for "Dampening" here. It means to reduce something, usually damage taken in this context. Hope that helps some! thank you that cleared it up. Link to comment
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