chattius 2,536 Posted September 29, 2013 Share Posted September 29, 2013 Do we have a page for this. And for the different regeneration systems? Our 14 years old was throwing her dragon mage at level 65 away because she choose the wrong ca-regeneration system. She did the new one instead the classic. When playing her new GustOfWind build she was running into something intresting or annoying, dependant who you are. For her it was annoying: A Combination with Maelstrom (3.4s) --- Destroyers (0.7sCD+ 3s) --- GoW (1s) Another combination with just destroyers. So what we had: 100% chance for half regeneration time 10% from combat discipline, so regeneration is just 40% of the normal time You would exspect that the combination with just destroyers would recharge slower than the 3-CA one. But it isn't. You could do another destroyer one before the 3-ca recharged. Tested again A 3.4s Maelstrom in one slot and the destroyer combination in another. Doing the destroyers, they were recharged and the maelstrom had still a long way to got.... Could it be that half regeneration time just halves the aspect regeneration time in the new regeneration system? I always used the classic system so I have no experience. But everyone with a character using the new system: could you try with other classes (the DM might be bugged with combinations) if it is same in your case? This is one of the earliest thing you have to choose in a character and it seems to be really important for caster characters which system they choose. 1 Link to comment
Flix 5,117 Posted September 29, 2013 Share Posted September 29, 2013 Do we have a page for this. And for the different regeneration systems? Our 14 years old was throwing her dragon mage at level 65 away because she choose the wrong ca-regeneration system. She did the new one instead the classic. When playing her new GustOfWind build she was running into something intresting or annoying, dependant who you are. For her it was annoying: A Combination with Maelstrom (3.4s) --- Destroyers (0.7sCD+ 3s) --- GoW (1s) Another combination with just destroyers. So what we had: 100% chance for half regeneration time 10% from combat discipline, so regeneration is just 40% of the normal time You would exspect that the combination with just destroyers would recharge slower than the 3-CA one. But it isn't. You could do another destroyer one before the 3-ca recharged. Tested again A 3.4s Maelstrom in one slot and the destroyer combination in another. Doing the destroyers, they were recharged and the maelstrom had still a long way to got.... Could it be that half regeneration time just halves the aspect regeneration time in the new regeneration system? I always used the classic system so I have no experience. But everyone with a character using the new system: could you try with other classes (the DM might be bugged with combinations) if it is same in your case? This is one of the earliest thing you have to choose in a character and it seems to be really important for caster characters which system they choose. That's strange. I don't know why 'chance to halve regeneration time' would only affect a single aspect. Although I almost always use Expert Touch, I never make use of that modifier. But, why do you say Destroyers alone (3.7s) should recharge slower than the 3-CA combo (8.1s)? Link to comment
lujate 578 Posted September 29, 2013 Share Posted September 29, 2013 Expert Touch burned me too when I switched from ps3 to I&B. Link to comment
chattius 2,536 Posted September 29, 2013 Author Share Posted September 29, 2013 The destroyers without a combination and 3.9s reg time recharged faster than the 3ca combination which islisted as 3.7s. Above 1s faster. Link to comment
Flix 5,117 Posted September 29, 2013 Share Posted September 29, 2013 (edited) Yeah, sorry I don't know why I added up the regen times of all the combat arts in the combo. Also I didn't realize your Destroyers was not in combo, I thought you said it was. So it looks like 'chance to halve regen' + Expert Touch isn't working for Dragon Mage combos then? I'll check around with my Dragon Mage and see what's up. Edited September 29, 2013 by Flix Link to comment
wolfie2kX 528 Posted September 29, 2013 Share Posted September 29, 2013 IIRC, there is a bug with Dragon mages and combos - you can't change them once you've got them made.. it's entirely possible there may be other issues with it as well. 1 Link to comment
Flix 5,117 Posted September 30, 2013 Share Posted September 30, 2013 I think this would be the page on the Wiki where this info should be located. Obviously, there's only pictures on it so far, and no mention of Expert Touch at all, so it will need some work: http://www.sacredwiki.org/index.php/Sacred_2:New_Character 1 Link to comment
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