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Survival bonus modding info


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Flix helped me out with putting +x% survival bonus on a unique ring. For anyone who mods I wanted to give some results for future reference.

 

I rewrote an Urtak's Sparkle with "bonusgroup2 = {871,9000,1,9,0}"

the 9000 gave me +96.3% survival bonus on the ring.

 

I'm not educated on whether it has to be a rounded number like that or not, or if I can make it 9900 or 9550 etc.

 

character results were:

Level 51 dryad has base 14.6%

1 ring= 25.1%

2 ring= 33.3%

3 ring= 39.9%

 

whoever is interested in the degree of diminishing returns on SB, here are some numbers for you to consider.

 

Cheers :-)

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It would be useful info for the Survival Bonus modifier page. I'm not mathematically-minded enough to make anything out of the data, except that diminishing returns suck.

 

To me the satisfying part of the whole affair was successfully modifying an item's bonuses.

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It would be useful info for the Survival Bonus modifier page. I'm not mathematically-minded enough to make anything out of the data, except that diminishing returns suck.

 

To me the satisfying part of the whole affair was successfully modifying an item's bonuses.

yea. I appreciated the insight. it kept me from abandoning the game altogether. I still can't believe the cm quest for queen of spiders was so damned ridiculous in bronze. not messing with any bosses anymore. just gonna brute force level from now on.

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