CoolColJ 87 Posted April 15, 2014 Posted April 15, 2014 (edited) This game is a bit like sci fi Dwarf Fortress, but looks like Prison Architect I love it, it is one of the few recent games that really keeps you glued with the emergent game play Building your base, fighting raiders etc. Still Alpha, and already a lot of fun Alpha 3 features - dev video Let's play - alpha 3 Edited April 15, 2014 by CoolColJ 1
CoolColJ 87 Posted October 1, 2014 Author Posted October 1, 2014 (edited) Alpha 7 - big update -Stuff system allows you to build walls, furniture, and other structures out of arbitrary materials.-New stats system for calculating and reporting thing stats from skill, race, stuff, and other factors.-There are now multiple types of stone: sandstone, granite, marble, slate, and limestone.-There are now multiple mineable minerals: metal, silver, gold, plasteel.-Leather harvesting from animals, and cloth harvesting from cotton crops. Special space-tech cloth types.-Make clothing from arbitrary fabrics or leathers.-Reworked damage deflection chance per-damagetype armor system. Some animals and mechanoids have natural armor.-New biome: tropical rainforest. A choking, disease-infested jungle. Disease rates are linked to biomes.-Prosthetic limbs, from simple to complex: peg legs, wood dentures, simple prosthetics, enhanced bionic limbs and eyes.-Organ harvesting and transplanting.-Diseases: flu, plague, malaria, sleeping sickness.-Chronic conditions (age-related): Cataracts, bad back-A bunch of new traits. Brawler, prosthophile, and more-New trade system and interface.-Traders carry and buy any item, including prosthetics, neurotrainers, organs, slaves, weapons, apparel, commodities.-Neutrotrainers: Matrix-style instant training devices.-Lockable doors-Melee weapons: Club, knife, spear, shiv, short sword-New animals: cobra, monkey, camel, tortoise, boar, rhino.-Storyteller redesigned and rebalanced.-Visitors carry their own food and hopefully won't raid your food supplies.-Translations can be set to avoid using tiny text (useful for Asian languages where tiny characters are unreadable).-Rewritten credits system integrates translator credits from each translation automatically.-Piles of other additions, fixes, and tunings. Edited October 1, 2014 by CoolColJ
gogoblender 3,462 Posted October 2, 2014 Posted October 2, 2014 Looks wonderfully detailed... I can feel myself loosing oodles of hours being drawn into the micro managing LIke the music as well, kind of like Firefly gogo
Antitrust 32 Posted October 18, 2014 Posted October 18, 2014 That does look like Dwarf Fortress, gonna keep an eye on it 1
CoolColJ 87 Posted December 11, 2014 Author Posted December 11, 2014 (edited) Alpha 8 - weather system More or more depth added each update Edited December 11, 2014 by CoolColJ
CoolColJ 87 Posted July 12, 2016 Author Posted July 12, 2016 (edited) Alpha 14 - new scenario system. Also coming to Steam soon! Man it's so content packed for an alpha :0 Quill18 using the new scenario system to do a Fallout4 lone survivor playthrough with a dog Edited July 12, 2016 by CoolColJ 1
gogoblender 3,462 Posted July 15, 2016 Posted July 15, 2016 Just wanted to say and post how much I adored reading the Rim World series gogo
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