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LazyTomcat's Designs as new Armor Sets


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Although I knew the graphics already before, it is nice to see one of LT's mods developing into a set of its own!

Nice work as usual and I do love the names of the single parts! ;)

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Chest plate with multi-elemental armor and high damage mitigation (which is not depended on armor lore with CM installed) looks overpowered.

However, it looks amazing... and it is impossible for Dry to accumulate high amount of DM :lol:

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The chestplate of the Dryad's set has armor bonus that is frequent on set chestplates, and the amount of it is not higher than on others. If it's OP, than so are Chestplate of Time, the chestplate from Children of Asha set, and especially Velaria's Garment.

 

Damage Mitigation value of this item is actually smaller than on any other set chestplate (smaller than on Dry's Mormorin's Cage for example). DM's shoulders Torik's Spaulders have higher mitigation + two sockets + two blue modifiers and are not considered OP either.

 

If other people agree that the chestplate is too powerful, I can reduce the socket quality, but so far it does not seem to be more OP than other set pieces in game.

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Wow the item boni fit the names and descriptions perfectly. And they are so good for the Dryad.

 

I dont like the look of the helmet. Maybe the names and item modifiers of the helmet and shoulders could be exchanged and then the Dryad could get her own mane. Looks awesome in my imagination^^

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Wow the item boni fit the names and descriptions perfectly. And they are so good for the Dryad.

 

I dont like the look of the helmet. Maybe the names and item modifiers of the helmet and shoulders could be exchanged and then the Dryad could get her own mane. Looks awesome in my imagination^^

I'm glad that you liked the name concepts. But I don't think that there would be a major change in appearance of these sets. LazyTomcat had retired from modding, so he won't be changing the looks of these sets anymore, and even though he allowed to use his designs, I don't think it respectful to change them drastically. Myself, I won't have minded to see a furry cowl or a mask as a helmet for the Dryad, so maybe such design can be considered for a separate unique. However, any new design requires time and effort to be made, so there is no guarantee that every single idea would find its way to the game.

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Silver Fox dedicates a huge amount of attention and care to balancing the item modifiers, and there is (at least) one other person(s) behind the scenes double checking for mistakes or imbalances (me). Therefore he can (and does) defend any choices he makes. I think the Wildcat set turned out great, not only looking cool thanks to LT's fur designs (and Silver Fox's tweaks), but also because it fits a nice niche for a Dryad interested in focusing strongly in Ranged Weapons, without rehashing Detheya's set.

 

I have to say looking at the recent posts for new stuff going into the mod he might be a better showman than me too. These posts are a thing of beauty unto themselves. I really like the idea for jewels and the thought that went into each piece. Not to mention it looks really sexy, especially on that drow-skinned elf.

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Thank you for the kind comment, and special thanks for all the preliminary testing and bonus reviewing you do for the things I make. I know you don't have much free time nowadays, so thank you very much for finding some time to check the new stuff that goes into the mod. You might not be modding in new things, but you remain the essential part of the team, as your attention ensures that the mod continues to have high quality standards.

 

I'm human too, and I make mistakes sometimes, so I like to hear people's opinion about the things I make and pay attention to all critique. But there are as many opinions as there are people, so I'm not fast to jump to implement every first suggestion. All decisions made for the mod are usually made for a reason, and internal testing helps to sort out the obvious blunders (thank you again, Flix), so it requires more than one opinion to make me change things. However, it is the Community Item Mod, so if many people of the community disagree with some decision, it would be reconsidered.

 

In the Dryad discussion, I want to add only one thing about the general design of this set. The Dryad character has one noticeable OP point, and this is the ability to stack a really great amount of lifeleech %, which provides both for powerful defense and offense. Many of the melee and ranged Dryad builds exploit this feature of the class, and indeed it takes some valid reason to build the non-caster Dryad without it. I did some testing with Lifeleech Ranged Dryad in Niob: Full Detheya + Full Glaurung + Star of Astaroth (or any good yellow lifeleech % shuriken) + Goldenglade Touch + Ancient Bark, and she does not really need high armor and mitigation on items. In fact, she needs just enough defense not to be one-hitted and she easily evades or regenerates the rest. As the new set focuses on more traditional means of defense and offense, it had to have some solid modifiers to be compelling, so that in the end it wasn't easier to just swap it for full Detheya's and enjoy the benefits of the game's highest lifeleech.

 

And probably one point about the High Elf Ice set. Its chest has some good defense against Ice damage, but when you consider it as an item from the Storm-oriented set, it appears in a bit different light. The Crystal Skin buff provides good defense against Ice element, so the Storm specialist has less value in this extra defense from armor. Other Elf characters can wear the chestplate just for its defensive properties, but for them it would mean equipping an item from a set with foreign specialization, leaving them without the benefit of set bonuses, as they are unlikely to wear other pieces.

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