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Rndm

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Everything posted by Rndm

  1. Mostly I've noticed that gold isn't that much more challenging than silver (played an Inquisitor, TG, SW, and HE up to or through gold difficulty). Everything is still about as easy to kill (imo), everything just hits harder (I find myself in need of more health potions, and orc cave is much more deadly than in silver).
  2. I chose fusillade (w/o hot pursuit) and even at point blank both fireballs rarely hit the same enemy, I've noticed (after following the fireballs that "missed") that it seems like one hits the targeted enemy while the other targets the next-nearest enemy (which sometimes isn't anywhere near me). So I think I'll try globe on this character Though, if you're going fire wouldn't damage lore be good (for the + %damage for secondary effects-more burn damage)? Just wondering as I think I'll be leaving EP out (want a shopper mainly, and playing a fire HE as opposed to fire/ice sounds like fun), and taking something else instead.
  3. ^ Yes. As I haven't raised all the classes to max level (or even one really) I'm not sure about some of them but imo the HE is the slowest class to get going. Though I use my shadow warrior for potion collection (grim resilience + NA or RE=barely ever use health pots->hundreds and hundreds of health pots to put in the chest).
  4. I m'self am thoroughly enjoying the Icy Hot Patch HE (spamming GT, IS, etc., love it), and therefore recommend it (I tried playing a different high elf before using this build and just didn't like it that much).
  5. oh, think I'll stick w/ shadow weaver or ignis magica & shield then. Thanks for the info, actually never noticed that (the identical bonuses).
  6. what exactly is the class quest completion reward for the HE? Mine's on gold and I did the whole quest line (I think) on silver but don't remember seeing any items that stood out in my inventory after I finished the quest.
  7. Don't think you actually need any general skills, though it's suggested you have one to two characters (one with bargaining and ep or two that both have one of these skills). Think you only need one shopper and one rare hunter, though if you like finding uniques I'd try to squeeze EP into some of your other characters' builds. As for the other general skills, I never take any other skills, though some people who like cutting their travel time down will take Riding, and I think there are a few builds that take Divine Devotion in order to make their deity ability more effective. And blacksmithing is broken on consoles so I wouldn't take that on any character. IMO take EP on one character, choose another to take bargaining (they'll be able to shop for all of your characters), and other than that (imo) you'll be sacrificing the power of your build to take the other general skills. You might want to look up some good shopper/rare hunter builds in the guides section (like the january sales seraphim- I believe it involves being a dual wielding monster who also has EP and Bargaining). Hope this helps you out, good luck!
  8. Good show! My brother and I just went to an internet rubik's cube site and wrote down the algorithms (only had to memorize 8 algorithms for the way I solve it ). Think you can also find plenty of videos on youtube that teach you how to solve it.
  9. This sounds more likely than 2. I know on my HE (level 40) w/ Delphic Arcania focus at 20 and having +CA level items and having eaten 20 runes for Grand Invigoration it's at CA level 25.8 or something like that, w/o sufficient points in your Focus skill your CA level will only increase by .1 to .9 points per rune eaten, so you may have come to the point where your CA level is boosted beyond the Focus level.
  10. You can probably find a build you like here, in the Guides section. Good luck, and welcome to FDM!
  11. Concentration Mastery is achieved w/ 75 skill points put into the Concentration Skill, +skills from items don't count toward mastery. Hope this helps. Good luck!
  12. No, dragon is part of a sidequest from a seraphim on the Northeast part of the island I believe. Though there is a main quest dragon boss in the caves.
  13. Sony needs to do a HD collection of this and ress the series. ress? I agree, especially since champions of norrath & champions rta had online modes with a whole 'nother difficulty level, I think they'd be a lot more playable if they were re-released on the 360/ps3 (with drop in/drop out type multiplayer, like Sacred 2). If they do that I'd be crossing my fingers (in vain) for them to actually release baldur's gate: dark alliance 3 (why do you make 2 parts of a trilogy and then just drop it!?). Anywho, just visited the main page for torchlight and it looks pretty good, especially since my pc could (probably) run it w/o massive framerate reduction. That and the free game editing tool seems pretty awesome too. Though I'm wondering, what exactly is the retirement option I've read about? Seen it compared to new game+, though it sounds like you just choose one item to give to a newer character. So I downloaded the demo, and loved it
  14. first jungle (below desert) or dryad jungle? I know that some of the humanoid enemies in the first jungle have a shadow veil type move (un-targetable but can still be hit by Area of Effect attacks).
  15. there are a few quests I like to do, the Undead Legion, Blind Guardian and Kobold Chieftan quests mostly, as well as the demon killing quest and the quest where you kill the dragon boss on seraphim island. Legion and Guardian for the items (Boneslicer & Instruments) and the other 3 for the enemies you kill (Chieftan quest spawns Gahanka (boss), demon killing quest summons 1 then 3 then 5+ demons for you to fight, as well as giving you quest experience between each fight, and the other quest on the seraphim island teleports you to a chamber to kill a dragon boss). There's also a quest on the seraphim island that has you killing the elementals (that you wind up fighting anyway) so that's a good one too.
  16. think you might want to go for a HE or an Inquisitor, think they both get bargaining as a primary skill choice. Using a HE with MageFan's Icy Hot Patch build, planning to take bargaining last (or second to last) and she's already level 30, though I think an Inquisitor built to use Clustering Maelstrom a lot will level up faster (or cause the game to freeze)
  17. Not sure but I think it means it won't be put into enemies' drop tables until whatever level, at which point it becomes droppable, but still with low drop percentages.
  18. I really need to get this for pc...coolest armor set in the game. Think a cool effect for the hellhound would be burning/glowing effects along the cracks running through its skin. Completely agree
  19. Yep, actually looked in my hero chest after posting this and found out I had a level 33 Shadow Weaver already Still want to trade for higher level versions though.
  20. Want to trade for Shadow Weaver level 20+ (will trade for multiple shadow weavers).
  21. think there's a good post about a level grinding spot in the pc general discussion section. Lower left side of the elven realm, there should be a path leading north (starts right above the beach, the one that leads up to the White Griffon I believe), there should be a cave on the northeast side of the path (path turns left), inside there are 3 elite elementals and 2 normal elementals, kill them quick, don't open the chests exit and re-enter and they should respawn. If your HE is a shopper I would go for +all skills/+general skills/+bargaining and teleport between 2 merchants until you find good items for your character, I've peopel have actually said it's easier to outfit their character w/ bargaining as you can reset shop inventory until you find roughly what you're looking for, even though you only find 2 star items they're stats are often (in my experience) close to/better than some set pieces (though they won't have set bonuses).
  22. What about Bargaining & Magic Staff lore or Constitution & magic staff lore?
  23. Gotta say...really loving this build so far, thanks! If you're going to mastery in Delphic Arcania Focus (eventually) wouldn't you be able to mod more than just GI though? Wiki offers an alternative to Skull Smash mod-> use shadow step>stuns all enemies>if you use slowing/stunning CAs you could take both the increase damage mods for IS, maximizing it's damage output (if you can slow/stun/somehow keep enemies in place long enough to take all hits). Also, planning to mod Shadow Step for healing/temp. invulnerability, but does anyone know if the Mend mod is broken on consoles (because so many other useful effects are...)? Expulse Magic (Protection mod)seems like it could come in handy too. Also wondering about difference in damage between a HE that takes the fire demon as a 3rd buff vs. a HE that only runs 2 buffs w/maxed Ice & Fire Lores since the fire demon only offers a boost to fire damage. Also Also, So if the spell trades more and more physical damage for ice damage, at higher CA levels wouldn't Wrath be more beneficial?
  24. just read the quote in your post, sounds pretty cool, if it plays anything like champions of norrath/baldur's gate: dark alliance I'll have to give it a try.
  25. Thanks for the input. Think I'll go ahead and mod Battle Aura then, part of me wants to min/max my damage, but man I hate having to keep recasting it. Now I'm off to level my new DW hybrid Inquisitor.
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