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Dax

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Posts posted by Dax


  1. I second TherionX. There´s no way you can win. For me, it smells like a leftover from Veteran mod maybe.

    I exported your Demoness and restarted the game, made it to the Desert Dragon and the Dragon´s resistances

    were "normal", if you want it that way.

    Suggestion: Save your hero, reinstall the game.

     

    Besides, you did not spend a single attribute point. That´s what you should definitely do. Klick "Skills" in your

    Demons´ character screen.

    • Like! 1
  2. Ysendra can you do me a favor?

    I want to replace the background image of Sacreds savegame section.
    Currently, I got access to the main menu, which is under construction
    at this very moment, and the options menu. For some reason I can´t
    locate the savegame section´s background image.
    The image should be split into 12 parts. If you got the time to look
    into it, I´d be very grateful.

    PS:
    I don´t need the files itself, their names are more than enough to
    get the job done.

  3. Hello Delta!

    Yes, I´ve seen the videos. The brutality is far beyond a man can imagine.  I´ve met a guy from SA once during my Krav Maga time.

    Good and kind person. I hope he´s doing well. He had more weapons at home than an entire infantry batallion. He had a trailer,

    loaded with food and supplies. Ready to run at any given time. He said, it´s not about him, he wants to stay (and fight) but

    what will happen to his wife and kids? I remember he told me, that life has no value in SA. The question is not "if" you get hit, but

    rather "when". For me as an European it is incredibly difficult to imagine how life is down there. Stay safe!

     

  4. Ah, I feel honored, but don´t you think that you´re exaggerating a bit? I´m a simple man, I can´t even speak proper

    english.

    But to be honest, if you ask me, the internet is an hostile place. And it won´t get better anytime soon. I believe that manners

    become more and more important nowadays. Setting a good example, beeing a good and kind person, that´s a step into the right

    direction. Others will follow. At least I hope so. Who wants to join willingly a toxic environment?

    I suppose there are many silent readers, that don´t sign up due to the low activity here. That´s the soft spot. Let´s make DM

    bloom a bit more, then let´s reach out.

    Cheers!

  5. I´m not a Demoness player (yet), but can´t she summon several of these flying pentagrams? Ok, you need Sacred Reborn though.

    Rune drop has massively increased with the new versions, so it shouldn´t be a problem to level up that pentagram-spell quickly.

    A speedy horse, combined with the flying pentagrams.... give it a try. You dodge, and the pentagrams fight.

    • Like! 1
  6. Working together with other mod-teams isn´t that difficult usually, as long as each team
    stays in its own yard. Scripters do the scripting, graphic team takes care of the visuals...
    In the best case, the work of all teams melts together.
    Also, it´s a matter of motivation. I´m very sure here are users, that are interested in
    fooling around with unzipped files, but, how shall I express it? It´s like a wagon
    without a locomotive.
    "Keep it coming", just to quote you, keeping the project vital and healthy, is the right
    technique to attract attention. I bet 20 bucks, that your progress is beeing watched closely
    Well, let´s get back to work then.

    • Like! 1
  7. I´m busy with the sound table currently, that´s no fun at all. So, don´t expect too much. I hope that more members will

    join a team, or a project and combine forces. 

    Overlookers do the scripting and balancing, others working on a visual overhaul, I´m taking care of sounds...

    Looks good!

     

    By the way:

    Don´t drain your battery too much. I did it when I worked for a big mod-project. Got burnout and left. Until

    today I refuse to touch the files I worked with a second time. Just a good advice.

    • Appreciation 1
  8. Ah, ok. I see. Sounds like extra work. Who said that life´s easy.

     

    Errm, I uploaded a modified loading screen if you´re interested. You´re free to grab and include it

    into your own mod.

    PS:

    Do you know how I upgrade my uploads? Just made a second screen, but I haven´t found out how

    to get the job done and I don´t want to create a second download just for that new screen.

    • Like! 1
  9. - Increased perception range for all monsters to put pressure on the player
    Increased perception range exits already. Head to the Diablo village, wait until the giant spiders summon the
    tiny spiders. There you go: The tiny spiders detect you from a large distance.



    - Hostile protective spells have several-effects & protect all creatures in radius of x meters
    Imagine several creatures in a certain radius getting protected by fireshield and stoneskin at once...



    - Camera mod
    Faithful has a modified camera, the zooms out a bit more at max distance. I know you aren´t friends,
    but the concept is good. Malus: For ranged characters life gets even easier.
    (EDIT: Faithful has no camera mod. My fault.)



    - Potion mod
    Antidotes increase poison resistance by +3000 for 30 seconds or so.
    Blue Potions give +250% XP, the player can decide if he wants to level up quickly, or if he takes the long way
    Black Potions grant 10 to 30% Str to attack / remove undead to death 100% chance



    - Statue mod
    Statues grant more extra damage, increase criticals, or cast a certain protective spell.
    Duration: 180-300 seconds.



    I also encountered some strange monster abilities at the Diablo village that might be worth a look:
    - Zombie-Villagers can melee-attack from a large distance
    - Zombie-Villagers can come back to life, like skeletons, if killed by a high level spell. It was an older
    version of reborn. I used a spellcaster build and the bloodkiss-spell to kill them. It was quite
    surprising, though.



     

  10. Some more suggestions for SacredReborn:

    Monster adjustment
    - Large monsters aren´t dangerous at all. Giants, ogres and giant spiders & cave fish deal only tiny damage compared to their size. More resistance
    would increase their potential
    - More speed for ghosts & lifeleechers (250+) + good resistance vs all damage types like glorbs/bronce glorbs, to put pressure on ranged characters
    Is unresistable damage possible?
    - Scorpions, snakes, harpies, wyvern and zombies and Ghouls deal lots of poison damage. More accuracy is needed & finally, the player has
    to collect antidotes
    - Additional, good and strong fire damage for flying lizards. (They are dragons after all)
    - Powerful damage-resistance (like bronze-glorbs) for all gargoyles + increased physical damage
    - A heavy damage resistance for Zombs would makes sense due to the Zombs slow movement rate.
    - Extra-physical resistance and damage for bears so that they can go berserk. (:
    - More speed for wolfes, plus skeleton-like attack rate. Increased physical resistance for armored wolfes

    Suggestions:
    - Underworld monsters are getting summoned by sakkara priests & mages instead of classic campaign monsters.
    - Goblin-Wizards summon wolfes
    - If possible one day: Skeleton-mages summon ghostly orcs and citizens
    - If possible one day: Several creatures are getting summoned, like it´s known from the giant spider

  11. Well, then I would say that the studio was lucky, that the community didn´t
    abandon them.
    I remember how I stumbled clueless across the gameworld for the first twenty
    hours or so. Learning was painful, I dropped several heros after they ate
    every rune they could find, skilled them forward and backward, tried to make it
    to a big city, hoping for top-gear traders, only to get disappointed...
    It was very frustrating.
    Sakredwiki and some guides I´ve found, helped me out of that hole and made
    me stay finally. But to be honest: I was about to leave.
    If someone would ask: "Shall I buy S1?", then I´d encourage him to do so,
    but I´d encourage him aswell, to get himself a guide and to spend some hours
    at sacredwiki, before he wastes his characters. Because that is what will
    definitely happen, if you start gaming without at least a rough understanding
    of Sacreds game mechanics.

    By the way:
    Who onws the rights of the franchise now?

  12. Another puzzle piece! How interesting.

    Strange, that a game company tries to prevent modding at all costs. Ok, it were other
    times back then. Modders were rather regarded as Blackhats, that only come to destroy.
    Damn you, stupid Ascaron!

    I had the question with all the bugs in my sleeve, but you was a bit faster. Didn´t
    they say, quite proudly, that they had a second studio, that takes care of the quality
    assurance?
    I don´t know what that studio did exactly, but they didn´t perform well. Maybe they
    simply refused to open the box of pandora and had several cups of coffee instead.

    However, I´m gladly looking toward a new version of Reborn and of course your project
    is on the radar too. Thumbs up for both of you!

  13. @ MetaL
    Baer with me. As a bystander it´s easy to chime in. In my wildest dreams I see
    new speechtables, learning speechtables even, enemies that use special attacks,
    mage-specific summoning tables, new audio files and soundsets. Everything you
    can imagine...
    Colorful dreams. Where ever it goes, you guys did a splendig job with every release.
    Each version was an experience, though I must confess, that I cursed you two times
    for crushing my build. (:

    But I got one question: Why don´t you ask the community for help? People seem to
    be interested in your mod.
    Everyone can rework items, make suggestions. And, to be honest, useless
    uniques, there are many of them. It would lower the weight on your shoulders.
    Overlookers would serve as some kind of qualitiy assurance. Like a floodgate.
    It makes sense in my opinion.
    Each player has a favorite character. He knows what is needed. Let´s give him
    a job. What do you think?

    Speaking of indy-games, yes, I really like them. I prefer to support small companies
    and studios nowadays. While their ideas are fresher, big, fat studios repeat the
    same old stuff (no swearwords!) over and over again, harvesting and stealing as much
    money from the player as possible.
    Accompanied by game magazines and the hardware-industry, a sweet, bright shining, glittering,
    image is created infront of your eyes. A fraud, mostly.
    If Lifeleech sees daylight, I´ll buy it.


    @ CarlJohnson
    Welcome aboard!

  14. I think the question is unclear.

    Do you cook for women, or for men?


    My favorite recipe for kittens:
    -------------------------------
    - Get some crushed almonds, or walnuts
    - Fill a handful in a bowl
    - Add some Honey. (Acacia-honey works best)
    - Mix it until almonds/walnuts are covered with honey
    - Serve
    Result:
    Kittens start purring quickly, wife gets compliments from other kittens
    and is pleased.


    Cooking for boys is easy.
    -------------------------
    - Warm up some sausages.
    - Cut big, fat slices of bread
    - Open a box of chips/crackers
    - Serve
    - Put a box of icecold beer on the table.
    - Turn on TV/Play Station
    - Done.
    Result:
    Orc-guests belch, fart, grunt, litter and leave a total mess. When kitten returns
    the next day, you´re deep in trouble.

    • Haha 1
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