jittelicious 0 Posted March 29, 2010 Share Posted March 29, 2010 Hey guys, I just finished the game with my HE, so I thought I'd try out a Dryad. I thought I'd give speed levelling a try, but I think I'm doing it wrong? Like I'm using the White Griffin area to kill Kobolds, since they seem to spawn in huge numbers there. But my Dryad's level 7, and the Kobolds stay at level 4, even after respawning, or after I save and exit. Isn't the game supposed to adjust enemies' levels according to your level? Thanks! Link to comment
SolomonGrundy 1 Posted March 29, 2010 Share Posted March 29, 2010 I'm on the x360, so I'm not sure if this is true for the PC - BUT when you gain a level, the monsters in that area do NOT level until you teleport or go in a cave, or change area. This is less of an issue once you hit level 15+ where killng a few monsters is not enough to gain a level. Link to comment
Furian67 15 Posted March 29, 2010 Share Posted March 29, 2010 Are you on Console or PC? What I've always done is after I level I'll jump into a cave, clean the cave out then when I come out the mobs outside have adjusted. Are you on silver or bronze? that would make a difference too. Link to comment
jittelicious 0 Posted March 29, 2010 Author Share Posted March 29, 2010 Wow, thanks for the fast replies! I'm on PC, Bronze! Link to comment
Barristan 14 Posted March 29, 2010 Share Posted March 29, 2010 Heya, in Bronze, the levels are a bit too slow for most. Might try to jump into Silver from the start! Have fun! Greetz Link to comment
Schot 407 Posted March 29, 2010 Share Posted March 29, 2010 Definetly start in Silver for quick leveling! If you look at the bottom of the Combat and Game Basics sacredwiki page you'll get a great read about the maximum spawn levels for various regions and difficulties. That lower section of that page will detail Enemy Levels and Auto Leveling in Sacred 2. Link to comment
nomad13 2 Posted March 30, 2010 Share Posted March 30, 2010 Sorry to go a bit offtopic here, but ive just read about the spell intensity section on the wiki and it says: Spell Intensity - Allows a character (or monster) to deal maximum damage with his spells more often. Is this correct, when was this confirmed ? Link to comment
Dobri 55 Posted March 30, 2010 Share Posted March 30, 2010 It has been so since S2FA. The more spell intensity you have, the better the chance for your spell Combat Art to hit the target with full power. It is gained through items, jewelry and by increasing the intelligence attribute. Link to comment
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