lujate 578 Posted January 11, 2011 Author Share Posted January 11, 2011 I am playing the North American version. I think the worst time, I lost about 1 hour. With the Orc Cave, I was not doing anything other than Pelting Strikes. It was just frequent enough to be infuriating. I have not had a problem there in a while, but I have only been 30 minute runs. There is one portion of the map I had to give up exploring because it would lock up consistently (3-4 times In a row before I gave up). I also normally skip the Forrest Guardian due to the game locking up Link to comment
essjayehm 58 Posted January 11, 2011 Share Posted January 11, 2011 I'm finding general cases of freezing (areas vary if specified, but a lot more complaints about the 360 version than the PS3 version), so there might be others experiencing it. If it's continuously freezing, then SE Swamp would probably be your best choice, no matter your kill speed. I really only had freeze-ups when I got retarded with the mods on Area of Effect characters (SW TG or BT Elf). Sometimes with the inquisitor on a spider in a thunderstorm would lock up, too. That was on PS3. Now I am on XBOX and I just stayed away from stuff that overloads the system for the most part. Link to comment
Mystix123 60 Posted January 11, 2011 Share Posted January 11, 2011 Lujate: Is that place Grunwald in the Human region by any chance? I remember the lag was atrocious in there (to the point of temporary lock-ups), so I got out asap and never went back. I can't say I've had any issues with the Forest Guardian, but I've only fought it a few times. Essjayehm: Same here (taxing the system with a lot of processing at once leading to freezing), but I've never been able to do it with a SW. How'd you manage that one? Link to comment
essjayehm 58 Posted January 11, 2011 Share Posted January 11, 2011 Lujate: Is that place Grunwald in the Human region by any chance? I remember the lag was atrocious in there (to the point of temporary lock-ups), so I got out asap and never went back. I can't say I've had any issues with the Forest Guardian, but I've only fought it a few times. Essjayehm: Same here (taxing the system with a lot of processing at once leading to freezing), but I've never been able to do it with a SW. How'd you manage that one? Oops. Should read "Source Warden" Shadow Warrior with a screen full of rallied souls doesn't really lag the system much, I think that was the most I could come up with for him. Link to comment
lujate 578 Posted January 11, 2011 Author Share Posted January 11, 2011 Mystix123, you may be right. It was in the south-west corner of either the human or orc territories. Link to comment
lujate 578 Posted January 12, 2011 Author Share Posted January 12, 2011 Here are a couple of more data rows: Jungle: 4088736 4282400 Orc Cave: 4345056 4132576 Swamp: 4120192 3931040 I have started rotating the order of the areas, so that the same area is not always first/last. I am once again using PS exclusively. I have come back to the idea that the AW/SH combo is a waste of time. I was able to clear the Orc Cave one time in 14 sec, but I do not think it is possible for me to routinely clear it in under 15 sec. All too often, the spiders get in the way, my character decides not to do anything, or an orc or two wander off into opposite corners and must be chased down. I am working on streamlining my leveling by doing a few things: Eliminate unnecessary movement Do not stray too far for single enemies (excluding champions) Pick of mob drops during combat (it does not affect my attacks) Anticipate the last enemy's death and be moving before the body hits the ground. As soon as I start moving, then I hit the trigger to pick up the last of the loot. On a personal note, I found one of the last two set pieces that I am looking for. I now have 8 pieces of the Celestial set that I have been looking for since silver. Link to comment
essjayehm 58 Posted January 12, 2011 Share Posted January 12, 2011 On a personal note, I found one of the last two set pieces that I am looking for. I now have 8 pieces of the Celestial set that I have been looking for since silver. Nice! I always find that when I finally get to the 7 or 8 pieces of a set, one or two of them are out-dated and I still have to continue looking for updates. Evil, evil game, it is. Link to comment
lujate 578 Posted January 12, 2011 Author Share Posted January 12, 2011 On a personal note, I found one of the last two set pieces that I am looking for. I now have 8 pieces of the Celestial set that I have been looking for since silver. Nice! I always find that when I finally get to the 7 or 8 pieces of a set, one or two of them are out-dated and I still have to continue looking for updates. Evil, evil game, it is. I am sure that some of my pieces are out of date, but I will not start worrying about that until I have a full set. Link to comment
ZardoZsays 0 Posted January 12, 2011 Share Posted January 12, 2011 Here are a couple of more data rows: Jungle: 4088736 4282400 Orc Cave: 4345056 4132576 Swamp: 4120192 3931040 I have started rotating the order of the areas, so that the same area is not always first/last. I am once again using PS exclusively. I have come back to the idea that the AW/SH combo is a waste of time. I was able to clear the Orc Cave one time in 14 sec, but I do not think it is possible for me to routinely clear it in under 15 sec. All too often, the spiders get in the way, my character decides not to do anything, or an orc or two wander off into opposite corners and must be chased down. I am working on streamlining my leveling by doing a few things: Eliminate unnecessary movement Do not stray too far for single enemies (excluding champions) Pick of mob drops during combat (it does not affect my attacks) Anticipate the last enemy's death and be moving before the body hits the ground. As soon as I start moving, then I hit the trigger to pick up the last of the loot. On a personal note, I found one of the last two set pieces that I am looking for. I now have 8 pieces of the Celestial set that I have been looking for since silver. All you need to do is kill the spiders first and let them rot before killing the orcs, then they won't be there and you can do -15 seconds no problem. Link to comment
Mystix123 60 Posted January 12, 2011 Share Posted January 12, 2011 Lujate: Those points are good ones to work with during the Orc Cave. They will greatly decrease the time that you're in there. I have another hint for you, regarding your character not doing anything (while you're trying to attack): I found that this problem goes away if you continuously tap the button you've assigned for PS rather than hold it. I've noticed that the constant input will force the character to choose another, more convenient target if they would have to chase the original one, and it seems to get them to wake up if they're not responding (by the 2nd push). It won't interfere with PS either (when it does trigger), so you can continuously tap the button until everything is dead. A little more tedious (to add to an already tedious task), but it'll save you the hassle. I'll run your numbers later today and see what we have thus far. Link to comment
lujate 578 Posted January 12, 2011 Author Share Posted January 12, 2011 ZardoZsays, I thought about that. With my uber Divine Protection I would have no problem hanging out with the orcs until the spider bodies disappeared, but I am not sure other people would be as keen on the idea. Mystix123, I will try tapping the PS button and see if that makes a difference. Link to comment
ZardoZsays 0 Posted January 12, 2011 Share Posted January 12, 2011 It's very very easy to do, just run in a circle, hell you can run right through the pack of them, the orcs really need you to be still to do much damage. Link to comment
Mystix123 60 Posted January 14, 2011 Share Posted January 14, 2011 (edited) Sorry about the delay time on running the numbers. Sometimes I think I should go back to programming, I had more free time then...(lol) Anyways, the results. Means and Standard Deviations: - The Orc Cave now has the highest average (whereas the Swamp used to have this). This shows that the changes are pushing the numbers in favour of the Orc Cave. - The Orc Cave continues to have the smallest standard deviation (less variation between results, resulting in more consistent numbers). Significance - Overall significance has been reduced, because of the shifting from Swamp being the highest average to the Orc Cave. - The comparisons between the Orc Cave and either areas are shifting in favour of the Orc Cave. The difference between the Swamp and the Jungle is becoming less significant (showing that they may be equal). Correlation - The correlation between the Orc Cave and either of the other two groups is becoming less significant (which is what we want in this case), suggesting again that the Orc Cave's higher averages are not caused by chance. - However, the correlation between the Jungle and Swamp is significant, suggesting that any difference produced between the two are purely by chance. Examining the correlations alone, we have evidence that the Orc Cave is indeed giving higher results than the other two. I think we have enough evidence to draw a conclusion now: Best experience is found in the Orc Cave (if you can clear it in roughly 15 seconds, give or take), otherwise, the Jungle or SE Swamp are your best choices (with no difference between the two). Edited January 14, 2011 by Mystix123 Link to comment
lujate 578 Posted January 14, 2011 Author Share Posted January 14, 2011 The Orc Cave having the smallest SD is not a surprise, since the enemy type and frequency are always the same. With the other areas, the enemy types vary (some being more XP efficient, while others less) and so does the frequency you encounter then. Thanks for running the numbers. I am going to get back to plain old leveling, without keeping score. Link to comment
ZardoZsays 0 Posted January 17, 2011 Share Posted January 17, 2011 Ive found that if you have the right build the tomb at Arkenmark's Refuge can compete with the Orc cave for experience, my high elf couldnt get it done fast enough, however my Flaring Nova/Pelting Strikes Seraphim owns that place, 15 kills in 10 seconds or so... Takes a bit longer to load in/out, but you need to empty the inventory a bit less, also no jerks outside to ZoneFreeze you. Link to comment
Popcicle 0 Posted January 17, 2011 Share Posted January 17, 2011 Regarding everyones problem with crap loot, why don't you edit the pickup options? set it to like 2 or 3 stars, thats what I did when I was farming orc cave, 2 stars I think on reg. items and 1 star on the rest Should keep inventory cleanER, also I miss the console inventory, could fit soo much stuff in there compared to PC version Link to comment
vaskov17 1 Posted January 17, 2011 Share Posted January 17, 2011 Regarding everyones problem with crap loot, why don't you edit the pickup options? set it to like 2 or 3 stars, thats what I did when I was farming orc cave, 2 stars I think on reg. items and 1 star on the rest Should keep inventory cleanER, also I miss the console inventory, could fit soo much stuff in there compared to PC version Even with the options set to 2 stars for items, a lot of 0 and 1 star items still get picked up on the PS3. Link to comment
lujate 578 Posted January 18, 2011 Author Share Posted January 18, 2011 Ive found that if you have the right build the tomb at Arkenmark's Refuge can compete with the Orc cave for experience, my high elf couldnt get it done fast enough, however my Flaring Nova/Pelting Strikes Seraphim owns that place, 15 kills in 10 seconds or so... Takes a bit longer to load in/out, but you need to empty the inventory a bit less, also no jerks outside to ZoneFreeze you. My biggest problem with it its the OMG long walk to get there. Link to comment
ZardoZsays 0 Posted January 18, 2011 Share Posted January 18, 2011 It takes two minutes to walk there, then you activate the port and you have permanent access. Not exactly a chore. Link to comment
lujate 578 Posted January 18, 2011 Author Share Posted January 18, 2011 It takes two minutes to walk there, then you activate the port and you have permanent access. Not exactly a chore. It took me longer than 2 minutes to fight my way thru the legions of bad guys to get there. AFAIK, the closest portal is at the castle a good distance to the southwest. Link to comment
lujate 578 Posted January 18, 2011 Author Share Posted January 18, 2011 South of entruag there is a big battle against trolls and orcs and there are huge armies there, also nice spot for expierience ( my favorite). Maybe worth a try and test ;p That is part of the main quest, right? My two problems with that area are the orc "friendlies" that get in the way, and the fact that the enemies do not respawn. Link to comment
ZardoZsays 0 Posted January 18, 2011 Share Posted January 18, 2011 Good news then, if you can't run past the undead, then you wont be able to farm there anyway! Link to comment
Popcicle 0 Posted January 18, 2011 Share Posted January 18, 2011 Regarding everyones problem with crap loot, why don't you edit the pickup options? set it to like 2 or 3 stars, thats what I did when I was farming orc cave, 2 stars I think on reg. items and 1 star on the rest Should keep inventory cleanER, also I miss the console inventory, could fit soo much stuff in there compared to PC version Even with the options set to 2 stars for items, a lot of 0 and 1 star items still get picked up on the PS3. Really? never seemed to do that for me Guess I was lucky... although it should help keeping most of them away, and once you've gotten used to it you can just browse through all items fast as Shiet and dump everything on sight.. Doesn't take that long Link to comment
ZardoZsays 0 Posted January 19, 2011 Share Posted January 19, 2011 Ok I tested Arkenmark's Refuge vs Orcs, Level 51 DW Seraphim/Gold +70% experience 125 All skills The load times were wonky, on two test runs it loaded very quick, on the other two it was slow like +5 seconds vs. orc cave load. Also I killed an inconsistant number in Arkenmark, usually leaving 1-4 of the monsters in the first two rooms. No Bugs Orc cave, I had a 1390 experience/sec, 15sec/run(approx) Arkenmark, Slow load, 25sec/run 1520 experience/sec Arkenmark, fast load, 20sec/run 1732 experience/sec (I think it gets better once the outside creatures sort of glitch and stop loading en mass.) Keep in mind I have a build for this spot, my elf would have reversed results. I had 4sec/hit regen, 40%banish and anti-undead cleansing brilliance. I did Nova/P-strikes/P-strikes and it pretty much clears the place, 3champ zombies/1 champ rat and about 12 other normal zombies/rats. Obviously it has weaker weapon/money loot, though the set peices seem to be a bit easier to get. Don't know about higher levels, but it's working well for me below level 100(76 now) Link to comment
lujate 578 Posted January 20, 2011 Author Share Posted January 20, 2011 For me the Orc Cave comes out slightly ahead for a 30 minute run (5,076,384 vs 4,982,280). Link to comment
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