I've been looking for a decent base building game for awhile. Rimworld isn't exactly new as it was released in 2016. But I hesitated buying it mostly due to simplistic graphics. Wish I had bought this long ago as while the graphics are basic, it works.
While it is a base building game...it is soo much more..it is more like a crazy story evolving before your eyes. I could describe the game but I would not do it justice...I think the essence of the game is more suited by telling the story of my first year.
3 survivors crash land on a foreign and hostile planet. within seconds...and I do mean seconds..I didn't even get to issue one command...Engie and Nicole got into a fistfight because Nicole took offense to something Engie said. So 15 seconds into game and I already need medical . Jung just stares and does nothing (mostly because I have no clue how to give him commands yet)
After that dustup, the 3 originals seem to get along fairly well. Well until a wolf ate Engie's pet cat. Totally my fault as I had a bed for the cat but somehow a rabbit 'self'tamed' itself and also bonded to Engie. The rabbit was first in for the night and took the bed, so the cat was forced to sleep outside, And a hungry wolf found her sleeping and well umm that was it for my first pet. Engie took it pretty hard and wandered aimlessly in grief, not eating or talking to anyone. Didn't mind her not eating as I had very little food at that time.
Over a couple days Engie slowly recovers and becomes a productive member of my small group. She even named the rabbit Yulo after it cuddled with her....awww, now ain't that just the sweetest thing?
During first week I managed to figure out how to build a shelter, grow crops, and get some basic utilities going. Feeling more confident each day.......But then we get a distress call....a refugee begging for help from pirates.....I can't not help right?
Well I found out the hard way that poor quality weapons take forever to kill anyone. While it was only 1 pirate, all 3 sustained fairly significant injuries. Looks like few days of no production coming up. Found it really really is beneficial to have the most qualified and only the most qualified person craft stuff like weapons.
Nothing much (bad) happened for a few weeks and I was able to expand my base and get air conditioning and upgrade many amenities. Got a few more colonists including the girl I saved from the pirate. Unfortunately she can do nothing well. So she justs cleans and hauls stuff and mutters constantly under her breath. 2 of her traits are slothful and pessimistic...sigh...should have let the pirate have her.
And then all hell broke loose. Simultaneously got a heat wave and solar eclipse...and the eclipses last for DAYS....So I lost all ability to keep all my food cool...all of it is starting to spoil and everyone is getting food poisoning...more trips to medical......Was using solar panels but once the eclipse started my batteries ran dry in about 10 hours. Outside is about 135°F and inside base is over 100. Everyone is complaining....all 3 at minor break risk now.
So I thought I would build a generator that uses wood as a fuel to get my base temperatures down...but as I was gathering material for generator I got a warning a mad elephant was descending on my camp
The tooltip said if I hid inside my base and barred the doors I would be safe. So I did that and boy I am glad I did. Some traders from a nearby village just happened to arrive hours after elephant did and the 2 inevitably met.
It did not go well for the traders. 4 of the 5 dead or incapacitated, all their pack animals are dead. One was able to flee but 2 are badly wounded and will die soon without help. But after I saw what that elephant did to them, no way I'm going out there. I'll make them some nice graves as a consolation. The elephant is stampeding and bleeding out all over the place....maybe it'll die (fingers crossed). So the traderrs got a few good swings in before they got trampled.
Since I'm stuck in the base and now temps are over 110°F, I built the generator inside my base and I'm tearing up anything made of wood to fuel it....So I now have no tables, chairs or beds.....the walls will be next if I can't get out of here.....I hope this game hasn't thought about carbon monoxide posioning...having this generator inside cannot be good...at least it's getting cooler.
The elephant just collapsed due to blood loss and is unconcious...I wonder how much meat/leather an elephant has? Yup those are the type of questions this game has you asking....the eclipse ended and batteries are coming back online so hopefully I can shut of the generator soon. All my colonists are either at major or extreme mental health break risk...I got to get outside soon and get some materials...maybe even see if that elephant is really down for the count......But just got a notice that a mad alpaca is on it's way.....
I can handle a single mad alpaca right?