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I had to google Trip Hop first. Sorry. A long and strange musical journey lies behind me.
Harcore->Death Metal->Black Metal. Went on to Prodigy & Rammstein only to abandon them,
landed musically somewhere in the baroque-age. Nowadays I´m listening to calm piano- and
violin-concerts instead of brutal guitar riffs. Sometimes, I ask myself what comes next. (:
-
@ gogoblender
Mmh? A post has disappeared somehow.
Yes. Mazzy Star has coorperated with several bands. It´s not everybodys taste, though. Too melancholic, if you ask me.
-
:Note to myself:
Mmh. Canadians seem to be good cooks!
(:
Thank you very much for the warm welcome!
-
Well, I was rather disappointed, to be honest. But I believe that one day things might change. I´m still waiting
for zerisius´ toolset. Currently, I am stitching ambientspots together, that are sound-placeables.
Oh, boy. If I could bring new sounds into the game, I´d flood the worldmap with new audio-files. Until then, I´ll
continue sorting stuff. :Yawn!: Back to paperwork. (:
EDIT:
Did someone notice that Ascaron snatched one, two soundfiles?
I can hear birds from Gothic 1 and several sounds form Dungeon Siege.
-
Thanks for the insight MetaL.
It´s good that order has been restored. Toxics can ruin entire communities and turn everything into a s**thouse within weeks.
I got the intention, that such behavior becomes more and more common these days. Sad. And stupid.
Speaking of Lifeleech, yes. I got it on the radar. (:
A good day to you!
EDIT:
Am I wrong if I say that Sacred Reborn is done to possibly maybe 20% ?
-
Hi!
Yes, Blood Bite is devastating indeed. I used several Ozzy´s to boost it over 100
points, which lead quite often to one-hit-kills during the night with fully
charged claws. Ah, good memories. It must have been an early version of Reborn.
1.12 maybe?
By the way. Do you plan to team up with other mods? Until today I only was aware of
Thoriums mod, but there seem to be others. From Russia especially. "Ravenrock" and
"Faithful". Both look great!
-
Hey guys!
I´m sorting soundfiles currently, regard it as a foundation stone
for upcoming projects.
Bear with me, 6600 files are waiting to get lined up in a good order.
The files are numbered in a chaotical way, please watch closely before
replacing soundfiles.
00003.wav -> fart
00004.wav -> fart
00005.wav -> fart
00101.wav -> Bats ambient
00102.wav -> Bats ambient
00103.wav -> Bats ambient
00104.wav -> Bats ambient
00105.wav -> Bats ambient
00106.wav -> unknown ambient (maybe unused)
00107.wav -> Birds ambient
00108.wav -> Birds ambient
00109.wav -> Birds ambient
00110.wav -> Bear ambient
00111.wav -> Bear ambient
00112.wav -> Bear ambient
00113.wav -> Bear ambient
00114.wav -> Chickens ambient
00115.wav -> Chickens ambient
00116.wav -> wingflaps
00117.wav -> Crow ambient (see also: 00127 & 00128)
00121.wav -> Cow ambient
00122.wav -> Cow ambient
00123.wav -> Cow ambient
00124.wav -> Cow ambient
00125.wav -> Cow ambient
00127.wav -> Crow ambient (see also: 00117)
00128.wav -> Crow ambient (see also: 00117)
00129.wav -> Toad ambient
00130.wav -> Cicada ambient
00131.wav -> Cicada ambient
00132.wav -> Horse galoops
00133.wav -> Horse galoops
00134.wav -> Horse galoops
00135.wav -> Horse walks
00136.wav -> Horse walks
00137.wav -> Horse walks
00138.wav -> Horse walks
00139.wav -> Horse walks
00140.wav -> Horse neighs
00141.wav -> Horse neighs
00142.wav -> Horse neighs
00143.wav -> Horse neighs
00144.wav -> Horse neighs
00145.wav -> Horse huffs
00146.wav -> Sheep ambient
00147.wav -> unused
00148.wav -> Sheep ambient
00149.wav -> Sheep ambient
>>>>>>>>>>Wolf Soundset>>>>>>>>>>
00150.wav -> Wolf snarls
00151.wav -> Wolf snarls
00152.wav -> Wolf snarls
00153.wav -> Wolf snarls
00154.wav -> Wolf snarls
00155.wav -> Wolf gets hit
00156.wav -> Wolf dies
00157.wav -> Wolf dies
00161.wav -> Wolf snarls
00162.wav -> Wolf attacks
00166.wav -> Wolf gets hit
00167.wav -> Wolf gets hit
00168.wav -> Wolf gets hit
00169.wav -> Wolf gets hit
00170.wav -> Wolf gets hit
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
>>>>>>>>>>Boar Soundset>>>>>>>>>>
00159.wav -> Boar ambient
00171.wav -> Boar ambient
00172.wav -> Boar ambient
00173.wav -> Boar ambient
00174.wav -> Boar attacks
00175.wav -> Boar attacks
00176.wav -> Boar attacks
00177.wav -> Boar attacks
00178.wav -> Boar attacks
00179.wav -> Boar attacks
00180.wav -> Boar dies
00191.wav -> Boar ambient
00192.wav -> Boar ambient
00193.wav -> Boar ambient
00194.wav -> Boar ambient
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
>>>>>>>>>>Bear Soundset>>>>>>>>>>
00181.wav -> Bear attacks
00182.wav -> Bear attacks
00183.wav -> Bear attacks
00184.wav -> Bear ambient
00185.wav -> Bear ambient
00186.wav -> Bear gets hit
00187.wav -> Bear dies
See also following files: 00110-00113
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
00201 - 00223 are natural ambients, water laps, thunder roars... nothing special
-
Hi,
Thanks for the insight. I know it´s hard to get the job done without proper tools. But I´m convinced that you´ll make it!
Guys, thanks for the hard work, I´m your fan!
Keep it up!
-
Mmh. SevPoots is from Philippines too. His youtube channel:
https://www.youtube.com/user/SevPOOTS
He might be interested in teaming up with you.
PS:
Welcome aboard!
-
I can only say:
Sacred Reborn rules. It is more challenging than the unmodified game, but
so many stuff was improved, enhanced, rebalanced... it´s a real charm. A shame
that no one gave feedback since months.
Speaking of modding, so I remember many ambitious projects, that went down the
drain, because certain capabilities were either missing, or people were not able
to work together. For various, mostly rediculous reasons.
Currently, Sacred Reborn has no visual upgrade, I think it comes in handy.
Give it a try.
Maybe, I´m hoping for it secretly, Sacred Reborn and Sacred Ravenrock will unite.
You can find the some images of Ravenrock here: http://allsacred.ru/
Just scroll down a bit.
-
I´m listing up some minor flaws I stumbled across.
Version is: GOG´s Sacred Gold, latest patch, SRB 2.4
Error report:
- Ring of Luck: (all classes, niob) Level- Attribute- and Attack-Bonus loss
- Dragon Ring: Bonus-XPs granted for all monsters not only for Dragons
- Horses die sooner or later, when a each-hit-lowers-own-health-build, like Dalmar,
is used. Drinking health potions has no effect.
- Some Set-Boni don´t seem to work correctly. Thorwyn: Drain Lifeforce, Recundis:
Critical Bonus.
- Spell Resistance doesn´t work against creature spells.
Misc:
- Spider Arrow could use some balancing. It´s extremely powerful.
- Creatures die on Sight is limited to level 100, maybe Creatures die on Sight 1% chance,
followed by a slow progression, like it is known from the Disarm-Skill, is more useful.
I´m checking the Vampiress´ spells currently, there seems to be damage-miscalculation, if a
certain level (115+) is reached.
-
My take on Horses & Bridles:
Light Horses deal only small charge damage, while heavy Horses waste their
Charge-Points very fast. Since enemies have at least 150.000 health and more, it
doesn´t matter if they take 32 points of Charge-Damage, or 650 points.
Suggestion:
- The same, tiny Charge-Damage for all Horses
- Plus 5-15 Seconds increased Charge-Duration for Horses that require the Riding Skill.
- Stun-Duration increases by +1 second for Warhorses. (If possible)
- Speed of 180 for all Warhorses.
Braggis Bridle of Opportunity:
------------------------------
+ 200 to Attack
+ additional 150 points to Fire-Resistance
+ 35% Dex defense vs Ranged
+ 93 Farsight
- Remove "Trap Flying Opponents"
Eothrans Bridle:
----------------
+ 200 to Attack
+ additional 100 points to all resistances
+ Deflect Root 66%
- Remove "Spell Resistance"
Callous Bridle:
---------------
+ 200 to Attack
+ 140% to Attack
+ additional 150 points to Magical-Resistance
+ 62 Farsight
- Remove "Shock Opponent"
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My take on the Vampiress
Hello MetaL
I greatly enjoyed your modification! Very appreciated! I´d like to
contribute, but unfortunately I´m not a coder. Maybe this way works
out too:
Beeing a Vamp-Player since a long time, I´d like to toss some ideas.
Choices were made in a reasonable way, to avoid overpowering. The items
from Wolfe´s Lair are my reference.
Suggestions:
------------
Fixed daylight-damage:
I suggest a nasty sunburn-damage during the day, let´s say 5000 points
if you´ve picked Niobium. It feels so odd to roam the world in Vamp-Form
during broad daylight.
The gameplay would become far more challenging for the Vampiress, if she´s
forced to stay in human form during the day.
Spallcasting:
-------------
Time Control:
TC became very limited with the new changes of S:RB. I suggest an
initial range of 5 meters and a bonus of 0,3 meters, coming in with each
rune
Master Bite:
Limited to 25 seconds duration, like Conversion
Mind Control:
Limited to 25 seconds, remove paralysis, add poison-like slowdown instead.
Blood Bite:
Damage is really low. For those who try to fill up the health-bar by
by sucking blood after catching some Poisoned Tendrils, this spell
is of no use anymore. Initial damage 2000 + 200 points each spell level.
Sound good?
Blood Kiss:
Is it possible to lower the enemy´s defense-rate a bit, as described
in the manual? I´d really be grateful since the Vampiress can´t buff their
attack-bonus. Spell duration limited to 25 seconds. Blood Kiss available
for horse combat too, yes? :)
Awaken Dead:
Spell limited to 120 seconds
Bats:
Can we set the max amount of bats back to 4? Sacred becomes a bit unstable
with so many bats summoned.
Vampire Amulets:
----------------
Berenike´s Soul:
+12 Potion Find
Glimmering Amulett of Luck:
- Magic Find
- Increased Light
- Endurance-Bonus
+5 Critical Hit
+30% Attack/Defense
+8 Take Gold, save Health
Quetzals Expulsion:
- Attack Bonus vs Undead
- Spell Resistance
- Banish Undead
+10% Str to Attack
+13% Str Poison
+54 Farsight
Vampire Rings:
--------------
Chrysopras of Bloodlust:
- Bats:Confusion
- Weapon Lore Bonus (one of the two boni)
+ Bloodlust-Bonus
+ 10 Critical
Chrysopras of Blood Warriors:
- Bloodswarm
- Weapon Lore
+ Blood Bite
+ 47% Regeneration Special Move
Chrysopras of Blood Moons: (level 01)
-Mind Control
-Wolf Call
-Weapon Lore
-Enables attacking of Animals
+60% Wounds increase Damage dealt
+30 Vampirism
+35 Speed
+5 to all Combat Arts
Chrysopras of Dark Leaders:
- Attack Speed
- Bats:Guard
+ 47% Regeneration Special Move
+ 30% Wounds increase Damage dealt
Golden Chrysopras Ring:
- Blood Swarm
- Disarm-Bonus
+ 13% Str Poison Damage
+ 40% Poison
+ 20% to Attack/Defense
Gold Ring:
- Reduce Gold, save Health
- Gain Gold
+ 100 to Attack
+ 30% Cha to Attack
+ 9% Life Leech
Ring of Luck (Vampiress):
- Critical Hit
- Magic Find
+ 45% Reduce Gold, save Health
+ 45 Speed
Vlads Bronze signed Ring:
- Turn into Knight
- Weapon Lore
+ 3% Dark Damage
+ 5% Lifeleech
+ 15 Speed
Vampire Shields:
----------------
Delania´s Vampire Shield of Life:
- Gain Gold
+ 63% Str Physical Resistance
+ 9% Life Leech
Toothed Shield of Bloodlust:
- Trap flying Opponents
- Attack Speed
- Armor Bonus
+ 23 Critical
+ 140% Regeneration Special Move
+ 150 Blood Bite
+ 200 to Attack
Vilads Serrated Blood Shield:
- Turn into Vampire
- Vampirism Bonus
- Endurance Bonus
- Magic Find
+ 93% Str Magic Damage
+ 100% Regeneration Special Move
+ 60 Bloodlust
+ 90 Farsight
Other:
------
Lady Magorys Gauntlets:
- Open Wounds
+ 9 Critical Hit
Horned Helm of Darkness:
- Night Bonus
- Constitution Bonus
+ 103% Str Poison Resistance
+ 175% Regeneration Special Move
Vampire Swords:
---------------
I suggest to increase damage by 100-200 points, otherwise
Vampire Swords (and all other class specific Weapons) are not
worth the effort due to missing sockets.
Blackmoonblade of Pain:
- Attack Speed
- Speed Bonus
- Dual Wielding (;
- Drain own Life Energy
+ 200% Wounds increase Damage dealt
+ 47 Critical
+ 150 Physical Regeneration
+ 47% Str Poison
Bloodlust Longsword:
- Vampirism
- Wolf Call
- Weapon Lore
+ 47 Critical
+ 75% Str to Attack
+ 60 Master Bite
Dragonis Sword of total Evisceration:
- Defense Bonus
- Open Wounds Bonus
- Split
+ 23% Take Gold, save Health
+ 175% Regeneration Special Move
+ 63% Str Poison Damage
+ 63% Str Physical Damage
Dragosanis Necromancer Steel:
- Sword Lore
- Vampirism
- Weapon Lore
+ Banish Undead 70%
+ vs Undead 200% Str Fire
+ 47 Critical
Hathol en Baserab:
- Turn into Vampire
- Extended Night
- Drain own Life Energy
+ 33% Gain Money
+ 60% Dex to Attack
+ 100 to Disarm
+ 140 Regeneration Special Move
+ Pure Magic Damage
Lance of Vampires:
- Turn into Vampire
- Open Wounds
+ Pure Poison Damage
+ 93% Str Poison
+ Increase all Damage Types 50%
Longsword of Necromancers:
- Attack Speed
- Turn into Vampire
- Vampirism
+ 50% Lifeleech
+ 47 Critical
+ 100% Regeneration Special Move
+ Pure Poison Damage
Magol en agar
- Lifeleech
- Drain own Life Energy
- Weapon Lore
+ 30% Str to Attack
+ 47% Dex Fire Damage
+ 47% Dex Physical Damage
Shiny Longsword of the Vampire:
- Mind Control
- Wolf Call
- Vampirism
- Night Bonus
+ 93% Str Magic Damage
+ 100 Agility
+ 35 Speed
+ 23 Critical
Slasher of Shadows:
- Attack Speed
- Blood Bite
- Vampirism
- Extended Night
+ 250% Str Magic vs Demons
+ 45% Reduce Gold, save Health
+ 175% Regeneration Special Move
+ Pure Magic Damage
Tomb Slayer of Hate:
- Vampirism
- Weapon Lore
- Open Wounds
+ 90% Wounds increase Damage dealt
+ 90 Hard Hit
+ 47 Critical
+ 35% Dex to Attack/Defense
Vampire Bite:
- Multi Hit
- Hard Hit
- Sword Lore
+ 63% Dex Poison Damage
+ 1000 to attack
+ 15% Critical
Vampire Longsword:
- Vampirism
- Mind Control
- Wolf Call
- Night Bonus
+ 165% End Physical Damage
+ 80 Agility
+ 80 Parry
+ 80% Regeneration Special Move
Vampire Longsword of the Blood:
- Attack Speed
- Multi-Hit
- Bats:Bloodswarm
- Lowered Resistance
+ 40 to Ripping Claws
+ 60% Open Wounds
+ 47 Critical
+ Pure Fire Damage
+ 63% Str Fire Damage
Vampire Sword of Moonlight:
- Speed
- Mind Control
- Time Control
- Night Bonus
+ 25% Dark Damage
+ 140% Regeneration Special Move
Vlads Catcher:
- Attack Speed
- Weapon Lore
- Master Bite
- Enemies die on sight
+ Shock Opponent 200
+ 80% Dex to Attack
+ 93% Str Magic Damage
+ 47 Critical
Vampire Sets/Full Set Bonus:
----------------------------
Esal Hylef:
- x% Turn into Vampire
+ Daywalk-Bonus/minimal Sunburn-Damage
Annouk:
- x% Banish Undead
+ Activated Night Bonus
Dalmar:
- XP-Bonus
- +X to all Combat Arts
+ Activated Night Bonus
+ Poison Immunity (Too many accidential Deaths otherwise)
Starion:
- Fire Resistance
- Fire +X%
+ 4000 Resistance vs fire & physical Damage
+ 25% Str Fire Damage
Thorwyn:
- Magic Find
+ 200 Far Sight
Recundis:
- 70% to Attack/Defense
+ 140% Str to Defense
That´s it for the beginning. More is on the way. (:
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How interesting! The video makes you feel good somehow! I must give it a try while
playing. What do you think of Duke Nukem? The similiarity is tiny, but there seems
to be something.
Stalker
https://www.youtube.com/watch?v=zsBN79ormUY
Grabbag
https://www.youtube.com/watch?v=i_cB70AhrCE
End of Level
https://www.youtube.com/watch?v=p6GNOd55ZwA
-
Do you got some examples handy? Despite Blind Guardian is a German band, which means I should know them, I can´t name a single track of BG.
Shame on me! I know, I know.
For the playlist I´m after music that pushes you forward. Ok, Clockwork Orange doesn´t fit at the first look, but give it a try and crush Dragons
while listening to "Overture to the sun". I suppose you know the movie. (:
...and if not, well, then here you go:
https://archive.org/details/KubricksClockworkOrgangeOldFilm
-
Is it true? Will such an old game start blooming again? I suggest to make
contact with MetaL from russian Overlookers-Clan to combine forces. It
will surely pay.
I´m glaring like an ox at the new content. Very nice work, Ysendra!
-
Is Cat Power something for you, Flix?
Metal Heart:
https://www.youtube.com/watch?v=XpXaWUaBe7E
Mazzy Star´s "Into Dust" might catch your interest too.
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Hey guys!
I´m currently stitching a music-playlist for Sacred Gold together that keeps you going.
If you got some good ideas, just chime in!
Currently I got in mind:
- Overture to the sun / Clockwork Orange
https://www.youtube.com/watch?v=MsYmMZ6X0kU
- The Thieving Magpie / Clockwork Orange
https://www.youtube.com/watch?v=Ceh0-42FXg0
- End of a Dream / Total Recall
https://www.youtube.com/watch?v=Un33P03KB8E
- For the Craftworld / Dawn of War 2
https://www.youtube.com/watch?v=7wA2IsF177s
- Khaine´s Wrath / Dawn of War 2
https://www.youtube.com/watch?v=KO04OCBwyjM
- Warhammer:Chaos Gate / Selected Tracks
https://www.youtube.com/watch?v=liw259IR4Ck&list=PLYStYjr1J77IAW6o1A76y7GqsTbwZ7Kjf&index=3
https://www.youtube.com/watch?v=yx61xeDV_60&list=PLYStYjr1J77IAW6o1A76y7GqsTbwZ7Kjf&index=5
https://www.youtube.com/watch?v=a3bwOQRj-14&list=PLYStYjr1J77IAW6o1A76y7GqsTbwZ7Kjf&index=8
https://www.youtube.com/watch?v=Iww9tfUhjd8&list=PLYStYjr1J77IAW6o1A76y7GqsTbwZ7Kjf&index=9
- Deathrap Dungeon / Selected tracks
https://www.youtube.com/watch?v=OQSdsKC9I9E&list=PL4862EF7507EF187F&index=5
https://www.youtube.com/watch?v=IYOCDESgxPU&list=PL4862EF7507EF187F&index=7
https://www.youtube.com/watch?v=fZjy8yVRNwg&list=PL4862EF7507EF187F&index=8
https://www.youtube.com/watch?v=GPwNWW9yTF8&list=PL4862EF7507EF187F&index=9
https://www.youtube.com/watch?v=m3NDiTgcYfA&list=PL4862EF7507EF187F&index=10
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Splendid job turokz! Thank you very much!
I´ll contact the others across the forums, that there´s a Tutorial for beginners, that works out. I´m hoping for some influx of new
players.
See you guys online! (:
-
Thx for the warm welcome, guys! Very appreciated!
-
A bit late to the party, but maybe it helps. Can your Toon jump? Maybe Strg+Left Mouse gets you past the obstacle.
-
Hey guys!
I scratched some names together, that might fit your taste. Also added some \cff´s
that make it easier to track your Toon. Copy & paste them for a quick check.
Dark Gold
\cffFFB44E
Graveyard Soil
\cff7B4848
Dust
\cffADA47F
Short list of names:
Battle Mage
-----------
Amantos
Infernus
Lantazzar
Ocheron
Ormazd
Dark Elf
--------
Dir-Noul
Dzoun
Narktal
Sendriss
Zakarisz
Demon
-----
Dael
Narcassan
Nubassa
Paizu
Sasana
Dwarf
-----
Bandis
Crowal
Drark
Gravus
Lorval
Gladiator
---------
Antilles
Caedus
Marellis
Pentriss
Verinos
Seraphim
--------
Lyanara
Nelani
Sisseri
Tanneris
Zababa
Vampiress
---------
Aralezza
Bel
Drakein
Melissan
Sabal
Wood Elf
--------
Azraj
Maota
Xuki
Vay-Ya
Zulak
Feel free to add your own selection! (:
-
Hey guys!
I´d like to share some nice tricks I stumbled across after quite a while of gaming:
1. How to get a horse of your current Level with best possible speed:
---------------------------------------------------------------------------------------------------
- Start a new game, don´t save!
- Head to the place where your favorite horse hangs around usually
- Buy the horse, mount, move a few meters away, until it respawns
- Dismount
- Buy the same horse again, mount & get real close to the Horse-Salesman
- Dismount
- Leave the Screen, return.
- Win!
- Your last bought horse is now on your current Level with best possible speed.
2. How to activate the Night Bonus for the Vampiress:
------------------------------------------------------------------------------
- Get a single Piece of Annouk (I prefer legs, armor is non-functional) Silver Difficulty
- Equip it
- Win!
- The night lasts now for 1 Hour and 15 Minutes real time.
PS:
- Equipping more than 1 piece of Annouk renders the Night-Bonus useless
- Equipping an additional item with NB, renders the Night-Bonus useless
- Higher difficulties than Silver are non-functional
- Runes, blue, yellow and unique items with NB are non-functional.
-
Hello MetaL
I greatly enjoyed your modification! Very appreciated! Are you guys still open for feedback?
-
Mmh. Turok from the italian Forum could help possibly maybe.
We wrote a Tutorial, in italian unfortunately, but Google Translate gets the job done, more or less.
Here´s the link:
https://sacredonlinecommunity.forumfree.it/?t=76628671
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