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Dax

DarkMatters - Member
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Everything posted by Dax
 
 
  1. I had to google Trip Hop first. Sorry. A long and strange musical journey lies behind me. Harcore->Death Metal->Black Metal. Went on to Prodigy & Rammstein only to abandon them, landed musically somewhere in the baroque-age. Nowadays I´m listening to calm piano- and violin-concerts instead of brutal guitar riffs. Sometimes, I ask myself what comes next. (:
  2. @ gogoblender Mmh? A post has disappeared somehow. Yes. Mazzy Star has coorperated with several bands. It´s not everybodys taste, though. Too melancholic, if you ask me.
  3. :Note to myself: Mmh. Canadians seem to be good cooks! (: Thank you very much for the warm welcome!
  4. Well, I was rather disappointed, to be honest. But I believe that one day things might change. I´m still waiting for zerisius´ toolset. Currently, I am stitching ambientspots together, that are sound-placeables. Oh, boy. If I could bring new sounds into the game, I´d flood the worldmap with new audio-files. Until then, I´ll continue sorting stuff. :Yawn!: Back to paperwork. (: EDIT: Did someone notice that Ascaron snatched one, two soundfiles? I can hear birds from Gothic 1 and several sounds form Dungeon Siege.
  5. Thanks for the insight MetaL. It´s good that order has been restored. Toxics can ruin entire communities and turn everything into a s**thouse within weeks. I got the intention, that such behavior becomes more and more common these days. Sad. And stupid. Speaking of Lifeleech, yes. I got it on the radar. (: A good day to you! EDIT: Am I wrong if I say that Sacred Reborn is done to possibly maybe 20% ?
  6. Hi! Yes, Blood Bite is devastating indeed. I used several Ozzy´s to boost it over 100 points, which lead quite often to one-hit-kills during the night with fully charged claws. Ah, good memories. It must have been an early version of Reborn. 1.12 maybe? By the way. Do you plan to team up with other mods? Until today I only was aware of Thoriums mod, but there seem to be others. From Russia especially. "Ravenrock" and "Faithful". Both look great!
  7. Hey guys! I´m sorting soundfiles currently, regard it as a foundation stone for upcoming projects. Bear with me, 6600 files are waiting to get lined up in a good order. The files are numbered in a chaotical way, please watch closely before replacing soundfiles. 00003.wav -> fart 00004.wav -> fart 00005.wav -> fart 00101.wav -> Bats ambient 00102.wav -> Bats ambient 00103.wav -> Bats ambient 00104.wav -> Bats ambient 00105.wav -> Bats ambient 00106.wav -> unknown ambient (maybe unused) 00107.wav -> Birds ambient 00108.wav -> Birds ambient 00109.wav -> Birds ambient 00110.wav -> Bear ambient 00111.wav -> Bear ambient 00112.wav -> Bear ambient 00113.wav -> Bear ambient 00114.wav -> Chickens ambient 00115.wav -> Chickens ambient 00116.wav -> wingflaps 00117.wav -> Crow ambient (see also: 00127 & 00128) 00121.wav -> Cow ambient 00122.wav -> Cow ambient 00123.wav -> Cow ambient 00124.wav -> Cow ambient 00125.wav -> Cow ambient 00127.wav -> Crow ambient (see also: 00117) 00128.wav -> Crow ambient (see also: 00117) 00129.wav -> Toad ambient 00130.wav -> Cicada ambient 00131.wav -> Cicada ambient 00132.wav -> Horse galoops 00133.wav -> Horse galoops 00134.wav -> Horse galoops 00135.wav -> Horse walks 00136.wav -> Horse walks 00137.wav -> Horse walks 00138.wav -> Horse walks 00139.wav -> Horse walks 00140.wav -> Horse neighs 00141.wav -> Horse neighs 00142.wav -> Horse neighs 00143.wav -> Horse neighs 00144.wav -> Horse neighs 00145.wav -> Horse huffs 00146.wav -> Sheep ambient 00147.wav -> unused 00148.wav -> Sheep ambient 00149.wav -> Sheep ambient >>>>>>>>>>Wolf Soundset>>>>>>>>>> 00150.wav -> Wolf snarls 00151.wav -> Wolf snarls 00152.wav -> Wolf snarls 00153.wav -> Wolf snarls 00154.wav -> Wolf snarls 00155.wav -> Wolf gets hit 00156.wav -> Wolf dies 00157.wav -> Wolf dies 00161.wav -> Wolf snarls 00162.wav -> Wolf attacks 00166.wav -> Wolf gets hit 00167.wav -> Wolf gets hit 00168.wav -> Wolf gets hit 00169.wav -> Wolf gets hit 00170.wav -> Wolf gets hit <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>Boar Soundset>>>>>>>>>> 00159.wav -> Boar ambient 00171.wav -> Boar ambient 00172.wav -> Boar ambient 00173.wav -> Boar ambient 00174.wav -> Boar attacks 00175.wav -> Boar attacks 00176.wav -> Boar attacks 00177.wav -> Boar attacks 00178.wav -> Boar attacks 00179.wav -> Boar attacks 00180.wav -> Boar dies 00191.wav -> Boar ambient 00192.wav -> Boar ambient 00193.wav -> Boar ambient 00194.wav -> Boar ambient <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>Bear Soundset>>>>>>>>>> 00181.wav -> Bear attacks 00182.wav -> Bear attacks 00183.wav -> Bear attacks 00184.wav -> Bear ambient 00185.wav -> Bear ambient 00186.wav -> Bear gets hit 00187.wav -> Bear dies See also following files: 00110-00113 <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< 00201 - 00223 are natural ambients, water laps, thunder roars... nothing special
  8. Hi, Thanks for the insight. I know it´s hard to get the job done without proper tools. But I´m convinced that you´ll make it! Guys, thanks for the hard work, I´m your fan! Keep it up!
  9. Mmh. SevPoots is from Philippines too. His youtube channel: https://www.youtube.com/user/SevPOOTS He might be interested in teaming up with you. PS: Welcome aboard!
  10. I can only say: Sacred Reborn rules. It is more challenging than the unmodified game, but so many stuff was improved, enhanced, rebalanced... it´s a real charm. A shame that no one gave feedback since months. Speaking of modding, so I remember many ambitious projects, that went down the drain, because certain capabilities were either missing, or people were not able to work together. For various, mostly rediculous reasons. Currently, Sacred Reborn has no visual upgrade, I think it comes in handy. Give it a try. Maybe, I´m hoping for it secretly, Sacred Reborn and Sacred Ravenrock will unite. You can find the some images of Ravenrock here: http://allsacred.ru/ Just scroll down a bit.
  11. I´m listing up some minor flaws I stumbled across. Version is: GOG´s Sacred Gold, latest patch, SRB 2.4 Error report: - Ring of Luck: (all classes, niob) Level- Attribute- and Attack-Bonus loss - Dragon Ring: Bonus-XPs granted for all monsters not only for Dragons - Horses die sooner or later, when a each-hit-lowers-own-health-build, like Dalmar, is used. Drinking health potions has no effect. - Some Set-Boni don´t seem to work correctly. Thorwyn: Drain Lifeforce, Recundis: Critical Bonus. - Spell Resistance doesn´t work against creature spells. Misc: - Spider Arrow could use some balancing. It´s extremely powerful. - Creatures die on Sight is limited to level 100, maybe Creatures die on Sight 1% chance, followed by a slow progression, like it is known from the Disarm-Skill, is more useful. I´m checking the Vampiress´ spells currently, there seems to be damage-miscalculation, if a certain level (115+) is reached.
  12. My take on Horses & Bridles: Light Horses deal only small charge damage, while heavy Horses waste their Charge-Points very fast. Since enemies have at least 150.000 health and more, it doesn´t matter if they take 32 points of Charge-Damage, or 650 points. Suggestion: - The same, tiny Charge-Damage for all Horses - Plus 5-15 Seconds increased Charge-Duration for Horses that require the Riding Skill. - Stun-Duration increases by +1 second for Warhorses. (If possible) - Speed of 180 for all Warhorses. Braggis Bridle of Opportunity: ------------------------------ + 200 to Attack + additional 150 points to Fire-Resistance + 35% Dex defense vs Ranged + 93 Farsight - Remove "Trap Flying Opponents" Eothrans Bridle: ---------------- + 200 to Attack + additional 100 points to all resistances + Deflect Root 66% - Remove "Spell Resistance" Callous Bridle: --------------- + 200 to Attack + 140% to Attack + additional 150 points to Magical-Resistance + 62 Farsight - Remove "Shock Opponent"
  13. My take on the Vampiress Hello MetaL I greatly enjoyed your modification! Very appreciated! I´d like to contribute, but unfortunately I´m not a coder. Maybe this way works out too: Beeing a Vamp-Player since a long time, I´d like to toss some ideas. Choices were made in a reasonable way, to avoid overpowering. The items from Wolfe´s Lair are my reference. Suggestions: ------------ Fixed daylight-damage: I suggest a nasty sunburn-damage during the day, let´s say 5000 points if you´ve picked Niobium. It feels so odd to roam the world in Vamp-Form during broad daylight. The gameplay would become far more challenging for the Vampiress, if she´s forced to stay in human form during the day. Spallcasting: ------------- Time Control: TC became very limited with the new changes of S:RB. I suggest an initial range of 5 meters and a bonus of 0,3 meters, coming in with each rune Master Bite: Limited to 25 seconds duration, like Conversion Mind Control: Limited to 25 seconds, remove paralysis, add poison-like slowdown instead. Blood Bite: Damage is really low. For those who try to fill up the health-bar by by sucking blood after catching some Poisoned Tendrils, this spell is of no use anymore. Initial damage 2000 + 200 points each spell level. Sound good? Blood Kiss: Is it possible to lower the enemy´s defense-rate a bit, as described in the manual? I´d really be grateful since the Vampiress can´t buff their attack-bonus. Spell duration limited to 25 seconds. Blood Kiss available for horse combat too, yes? :) Awaken Dead: Spell limited to 120 seconds Bats: Can we set the max amount of bats back to 4? Sacred becomes a bit unstable with so many bats summoned. Vampire Amulets: ---------------- Berenike´s Soul: +12 Potion Find Glimmering Amulett of Luck: - Magic Find - Increased Light - Endurance-Bonus +5 Critical Hit +30% Attack/Defense +8 Take Gold, save Health Quetzals Expulsion: - Attack Bonus vs Undead - Spell Resistance - Banish Undead +10% Str to Attack +13% Str Poison +54 Farsight Vampire Rings: -------------- Chrysopras of Bloodlust: - Bats:Confusion - Weapon Lore Bonus (one of the two boni) + Bloodlust-Bonus + 10 Critical Chrysopras of Blood Warriors: - Bloodswarm - Weapon Lore + Blood Bite + 47% Regeneration Special Move Chrysopras of Blood Moons: (level 01) -Mind Control -Wolf Call -Weapon Lore -Enables attacking of Animals +60% Wounds increase Damage dealt +30 Vampirism +35 Speed +5 to all Combat Arts Chrysopras of Dark Leaders: - Attack Speed - Bats:Guard + 47% Regeneration Special Move + 30% Wounds increase Damage dealt Golden Chrysopras Ring: - Blood Swarm - Disarm-Bonus + 13% Str Poison Damage + 40% Poison + 20% to Attack/Defense Gold Ring: - Reduce Gold, save Health - Gain Gold + 100 to Attack + 30% Cha to Attack + 9% Life Leech Ring of Luck (Vampiress): - Critical Hit - Magic Find + 45% Reduce Gold, save Health + 45 Speed Vlads Bronze signed Ring: - Turn into Knight - Weapon Lore + 3% Dark Damage + 5% Lifeleech + 15 Speed Vampire Shields: ---------------- Delania´s Vampire Shield of Life: - Gain Gold + 63% Str Physical Resistance + 9% Life Leech Toothed Shield of Bloodlust: - Trap flying Opponents - Attack Speed - Armor Bonus + 23 Critical + 140% Regeneration Special Move + 150 Blood Bite + 200 to Attack Vilads Serrated Blood Shield: - Turn into Vampire - Vampirism Bonus - Endurance Bonus - Magic Find + 93% Str Magic Damage + 100% Regeneration Special Move + 60 Bloodlust + 90 Farsight Other: ------ Lady Magorys Gauntlets: - Open Wounds + 9 Critical Hit Horned Helm of Darkness: - Night Bonus - Constitution Bonus + 103% Str Poison Resistance + 175% Regeneration Special Move Vampire Swords: --------------- I suggest to increase damage by 100-200 points, otherwise Vampire Swords (and all other class specific Weapons) are not worth the effort due to missing sockets. Blackmoonblade of Pain: - Attack Speed - Speed Bonus - Dual Wielding (; - Drain own Life Energy + 200% Wounds increase Damage dealt + 47 Critical + 150 Physical Regeneration + 47% Str Poison Bloodlust Longsword: - Vampirism - Wolf Call - Weapon Lore + 47 Critical + 75% Str to Attack + 60 Master Bite Dragonis Sword of total Evisceration: - Defense Bonus - Open Wounds Bonus - Split + 23% Take Gold, save Health + 175% Regeneration Special Move + 63% Str Poison Damage + 63% Str Physical Damage Dragosanis Necromancer Steel: - Sword Lore - Vampirism - Weapon Lore + Banish Undead 70% + vs Undead 200% Str Fire + 47 Critical Hathol en Baserab: - Turn into Vampire - Extended Night - Drain own Life Energy + 33% Gain Money + 60% Dex to Attack + 100 to Disarm + 140 Regeneration Special Move + Pure Magic Damage Lance of Vampires: - Turn into Vampire - Open Wounds + Pure Poison Damage + 93% Str Poison + Increase all Damage Types 50% Longsword of Necromancers: - Attack Speed - Turn into Vampire - Vampirism + 50% Lifeleech + 47 Critical + 100% Regeneration Special Move + Pure Poison Damage Magol en agar - Lifeleech - Drain own Life Energy - Weapon Lore + 30% Str to Attack + 47% Dex Fire Damage + 47% Dex Physical Damage Shiny Longsword of the Vampire: - Mind Control - Wolf Call - Vampirism - Night Bonus + 93% Str Magic Damage + 100 Agility + 35 Speed + 23 Critical Slasher of Shadows: - Attack Speed - Blood Bite - Vampirism - Extended Night + 250% Str Magic vs Demons + 45% Reduce Gold, save Health + 175% Regeneration Special Move + Pure Magic Damage Tomb Slayer of Hate: - Vampirism - Weapon Lore - Open Wounds + 90% Wounds increase Damage dealt + 90 Hard Hit + 47 Critical + 35% Dex to Attack/Defense Vampire Bite: - Multi Hit - Hard Hit - Sword Lore + 63% Dex Poison Damage + 1000 to attack + 15% Critical Vampire Longsword: - Vampirism - Mind Control - Wolf Call - Night Bonus + 165% End Physical Damage + 80 Agility + 80 Parry + 80% Regeneration Special Move Vampire Longsword of the Blood: - Attack Speed - Multi-Hit - Bats:Bloodswarm - Lowered Resistance + 40 to Ripping Claws + 60% Open Wounds + 47 Critical + Pure Fire Damage + 63% Str Fire Damage Vampire Sword of Moonlight: - Speed - Mind Control - Time Control - Night Bonus + 25% Dark Damage + 140% Regeneration Special Move Vlads Catcher: - Attack Speed - Weapon Lore - Master Bite - Enemies die on sight + Shock Opponent 200 + 80% Dex to Attack + 93% Str Magic Damage + 47 Critical Vampire Sets/Full Set Bonus: ---------------------------- Esal Hylef: - x% Turn into Vampire + Daywalk-Bonus/minimal Sunburn-Damage Annouk: - x% Banish Undead + Activated Night Bonus Dalmar: - XP-Bonus - +X to all Combat Arts + Activated Night Bonus + Poison Immunity (Too many accidential Deaths otherwise) Starion: - Fire Resistance - Fire +X% + 4000 Resistance vs fire & physical Damage + 25% Str Fire Damage Thorwyn: - Magic Find + 200 Far Sight Recundis: - 70% to Attack/Defense + 140% Str to Defense That´s it for the beginning. More is on the way. (:
  14. How interesting! The video makes you feel good somehow! I must give it a try while playing. What do you think of Duke Nukem? The similiarity is tiny, but there seems to be something. Stalker https://www.youtube.com/watch?v=zsBN79ormUY Grabbag https://www.youtube.com/watch?v=i_cB70AhrCE End of Level https://www.youtube.com/watch?v=p6GNOd55ZwA
  15. Do you got some examples handy? Despite Blind Guardian is a German band, which means I should know them, I can´t name a single track of BG. Shame on me! I know, I know. For the playlist I´m after music that pushes you forward. Ok, Clockwork Orange doesn´t fit at the first look, but give it a try and crush Dragons while listening to "Overture to the sun". I suppose you know the movie. (: ...and if not, well, then here you go: https://archive.org/details/KubricksClockworkOrgangeOldFilm
  16. Is it true? Will such an old game start blooming again? I suggest to make contact with MetaL from russian Overlookers-Clan to combine forces. It will surely pay. I´m glaring like an ox at the new content. Very nice work, Ysendra!
  17. Is Cat Power something for you, Flix? Metal Heart: https://www.youtube.com/watch?v=XpXaWUaBe7E Mazzy Star´s "Into Dust" might catch your interest too.
  18. Hey guys! I´m currently stitching a music-playlist for Sacred Gold together that keeps you going. If you got some good ideas, just chime in! Currently I got in mind: - Overture to the sun / Clockwork Orange https://www.youtube.com/watch?v=MsYmMZ6X0kU - The Thieving Magpie / Clockwork Orange https://www.youtube.com/watch?v=Ceh0-42FXg0 - End of a Dream / Total Recall https://www.youtube.com/watch?v=Un33P03KB8E - For the Craftworld / Dawn of War 2 https://www.youtube.com/watch?v=7wA2IsF177s - Khaine´s Wrath / Dawn of War 2 https://www.youtube.com/watch?v=KO04OCBwyjM - Warhammer:Chaos Gate / Selected Tracks https://www.youtube.com/watch?v=liw259IR4Ck&list=PLYStYjr1J77IAW6o1A76y7GqsTbwZ7Kjf&index=3 https://www.youtube.com/watch?v=yx61xeDV_60&list=PLYStYjr1J77IAW6o1A76y7GqsTbwZ7Kjf&index=5 https://www.youtube.com/watch?v=a3bwOQRj-14&list=PLYStYjr1J77IAW6o1A76y7GqsTbwZ7Kjf&index=8 https://www.youtube.com/watch?v=Iww9tfUhjd8&list=PLYStYjr1J77IAW6o1A76y7GqsTbwZ7Kjf&index=9 - Deathrap Dungeon / Selected tracks https://www.youtube.com/watch?v=OQSdsKC9I9E&list=PL4862EF7507EF187F&index=5 https://www.youtube.com/watch?v=IYOCDESgxPU&list=PL4862EF7507EF187F&index=7 https://www.youtube.com/watch?v=fZjy8yVRNwg&list=PL4862EF7507EF187F&index=8 https://www.youtube.com/watch?v=GPwNWW9yTF8&list=PL4862EF7507EF187F&index=9 https://www.youtube.com/watch?v=m3NDiTgcYfA&list=PL4862EF7507EF187F&index=10
  19. Splendid job turokz! Thank you very much! I´ll contact the others across the forums, that there´s a Tutorial for beginners, that works out. I´m hoping for some influx of new players. See you guys online! (:
  20. Thx for the warm welcome, guys! Very appreciated!
  21. A bit late to the party, but maybe it helps. Can your Toon jump? Maybe Strg+Left Mouse gets you past the obstacle.
  22. Hey guys! I scratched some names together, that might fit your taste. Also added some \cff´s that make it easier to track your Toon. Copy & paste them for a quick check. Dark Gold \cffFFB44E Graveyard Soil \cff7B4848 Dust \cffADA47F Short list of names: Battle Mage ----------- Amantos Infernus Lantazzar Ocheron Ormazd Dark Elf -------- Dir-Noul Dzoun Narktal Sendriss Zakarisz Demon ----- Dael Narcassan Nubassa Paizu Sasana Dwarf ----- Bandis Crowal Drark Gravus Lorval Gladiator --------- Antilles Caedus Marellis Pentriss Verinos Seraphim -------- Lyanara Nelani Sisseri Tanneris Zababa Vampiress --------- Aralezza Bel Drakein Melissan Sabal Wood Elf -------- Azraj Maota Xuki Vay-Ya Zulak Feel free to add your own selection! (:
  23. Hey guys! I´d like to share some nice tricks I stumbled across after quite a while of gaming: 1. How to get a horse of your current Level with best possible speed: --------------------------------------------------------------------------------------------------- - Start a new game, don´t save! - Head to the place where your favorite horse hangs around usually - Buy the horse, mount, move a few meters away, until it respawns - Dismount - Buy the same horse again, mount & get real close to the Horse-Salesman - Dismount - Leave the Screen, return. - Win! - Your last bought horse is now on your current Level with best possible speed. 2. How to activate the Night Bonus for the Vampiress: ------------------------------------------------------------------------------ - Get a single Piece of Annouk (I prefer legs, armor is non-functional) Silver Difficulty - Equip it - Win! - The night lasts now for 1 Hour and 15 Minutes real time. PS: - Equipping more than 1 piece of Annouk renders the Night-Bonus useless - Equipping an additional item with NB, renders the Night-Bonus useless - Higher difficulties than Silver are non-functional - Runes, blue, yellow and unique items with NB are non-functional.
  24. Hello MetaL I greatly enjoyed your modification! Very appreciated! Are you guys still open for feedback?
  25. Mmh. Turok from the italian Forum could help possibly maybe. We wrote a Tutorial, in italian unfortunately, but Google Translate gets the job done, more or less. Here´s the link: https://sacredonlinecommunity.forumfree.it/?t=76628671
 
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