LocoRojo 2 Posted July 3, 2015 Share Posted July 3, 2015 Ok I see the problem. You have it installed in the system folder for some reason. Did you install the mod enabler into your system folder? It's supposed to be in the base game installation folder, in your case, "Sacred 2 Gold." Disable the mod, uninstall the mod enabler, and start over. This time install the mod enabler into "Sacred 2 Gold" and go from there. Aaah makes sense, Thanks for the help ^^ will report back with feedback when im playing 1 Link to comment
AngelShade 53 Posted July 3, 2015 Share Posted July 3, 2015 (edited) I had some issues like that. I wont explain why it happens but rather how to make it work , install the game normaly ,apply the cm patch, extract the diablo mod to a folder and inside it there should be some folders like system etc. Copy those ,inside the sacred 2 folder and you are done, dont forget to install the diablo 2 font on your pc there are steps on how to do it in the first post of this thread. Enjoy Edited July 3, 2015 by AngelShade Link to comment
Flix 5,116 Posted July 3, 2015 Author Share Posted July 3, 2015 I had some issues like that. I wont explain why it happens but rather how to make it work , install the game normaly ,apply the cm patch, extract the diablo mod to a folder and inside it there should be some folders like system etc. Copy those ,inside the sacred 2 folder and you are done, dont forget to install the diablo 2 font on your pc there are steps on how to do it in the first post of this thread. Enjoy Please no one do this. You won't be able to uninstall it properly when I update to new versions. Sometimes files are not just added, but removed, renamed, or moved. If you just keep copying new versions directly into your install folder you'll have all kinds of extra outdated crap in there. Post on here and I can help you figure out the problem. In this case the mod enabler was simply installed in the wrong folder. Link to comment
CraYen 1 Posted July 4, 2015 Share Posted July 4, 2015 Ok it seems that gold mod celerity from inner sight CA does nothing. No cast spd nor atk speed have been increased. Neither is listed in bonus overview. Damn, looks like it's broken. Resolve and Defiant mods don't work either. Apparently the Cleansing Brilliance spell class doesn't support those modifiers. I fixed it by changing the spell class. Inner Sight will be fully functioning in the next test release. If it's only one line to change in spells.txt could you tell what to do to make it work? Link to comment
Flix 5,116 Posted July 4, 2015 Author Share Posted July 4, 2015 Ok it seems that gold mod celerity from inner sight CA does nothing. No cast spd nor atk speed have been increased. Neither is listed in bonus overview. Damn, looks like it's broken. Resolve and Defiant mods don't work either. Apparently the Cleansing Brilliance spell class doesn't support those modifiers. I fixed it by changing the spell class. Inner Sight will be fully functioning in the next test release. If it's only one line to change in spells.txt could you tell what to do to make it work? Search for "dr_nm_wacherverstand" and look at the line that says: spellClass = "cSpellSeLichtaura", change it to: spellClass = "cSpellHeFeuerhaut", Link to comment
Popular Post gogoblender 3,070 Posted July 4, 2015 Popular Post Share Posted July 4, 2015 Ok I see the problem. You have it installed in the system folder for some reason. Did you install the mod enabler into your system folder? It's supposed to be in the base game installation folder, in your case, "Sacred 2 Gold." Disable the mod, uninstall the mod enabler, and start over. This time install the mod enabler into "Sacred 2 Gold" and go from there. Aaah makes sense, Thanks for the help ^^ will report back with feedback when im playing Was watching the trouble shooting Flix helped you out here with Locorojo, and happy it ended well. Here to say hello, and welcome you to DarkMatters! Great help Flix +++ gogo 2 Link to comment
gogoblender 3,070 Posted July 5, 2015 Share Posted July 5, 2015 always liked that extra detail on how the marshmallow ended poles are dex based gogo 1 Link to comment
King Angel 69 Posted July 7, 2015 Share Posted July 7, 2015 Now will great to add the cursor from D2 or D3 in your mod. It's just ideea 1 Link to comment
Popular Post Flix 5,116 Posted July 8, 2015 Author Popular Post Share Posted July 8, 2015 Now will great to add the cursor from D2 or D3 in your mod. It's just ideea Done! Quite simple to do, and looks good I think. It looks best with hardware mouse turned off in the options menu, but this mode is a little less responsive for me, so I don't use it. With hardware mouse turned on it looks ok, just quite small. The pointer is now a metal gauntlet that points. It's an open hand when hovering over items you can pick up, and a closed hand when you grab something. Here's a hairstyle update while I sort through some more items. The Sorceress gets 3 new hairstyles courtesy Pesmontis. This means that as with the Amazon, the old hairstyle selections are now completely replaced. The Paladin got a new hairstyle as well. This one replaces the old twin ponytails that was such a signature look of the Seraphim. Right now I don't plan to add any more new styles for her. 3 Link to comment
King Angel 69 Posted July 8, 2015 Share Posted July 8, 2015 Great work and the challenge is to add all bosses from D3 in your mod and if is possible to add some armor 1 Link to comment
SkyRaven 2 Posted July 15, 2015 Share Posted July 15, 2015 Hi Flix, I found something in the description of skills. Is it an error or it is a problem in my version of the game? Link to comment
Flix 5,116 Posted July 15, 2015 Author Share Posted July 15, 2015 So what's the problem here? Link to comment
SkyRaven 2 Posted July 16, 2015 Share Posted July 16, 2015 Intelligence not increased + it is a constant buff and duration is unnecessary Link to comment
Flix 5,116 Posted July 16, 2015 Author Share Posted July 16, 2015 (edited) Intelligence not increased + it is a constant buff and duration is unnecessary Intelligence is increased. I just tested it the other day, not to mention you can see the increase from 80 to 97 in the picture you posted. The duration is the duration of the debuff to enemies. An enemy in the area of effect has lowered defense that lasts for ~10 seconds after leaving the area of effect. Without a duration parameter the debuffs would be permanent. That being said, Inner Sight got some changes for the next release anyway, since some of the modifications don't work currently. Edited July 16, 2015 by Flix Link to comment
hydroscorp 1 Posted July 17, 2015 Share Posted July 17, 2015 AWESOME work! Flixomfg modding 1 Link to comment
Popular Post Flix 5,116 Posted July 19, 2015 Author Popular Post Share Posted July 19, 2015 I'm super happy to say that with Pesmontis's help I was finally able to finish the remaining 3 god statues for the mod. Philios - refresh yourself on the lore of the first Paladin here Esu - pic added to the post about the first Sorceress here Bul-Kathos - read all about the first Barbarian here 3 Link to comment
gogoblender 3,070 Posted July 19, 2015 Share Posted July 19, 2015 These are brilliant you guys, well done! Bul - kathos is my favorite gogo 1 Link to comment
AlexBletzer 8 Posted July 20, 2015 Share Posted July 20, 2015 hey hey, first at all, sorry for that bad english. I was searching so long for a Sacred 2 mod. And I cant believe my eyes when I found this mod. I downloaded all the content and installted it like the Readme tells me. After 3 hours I was so happy when the game starts up and the new red Diablo 2 Icon appears in the mainmenu. I pressed Singleplayer and want to take a paladin, but then there was nothing new. All the Text, names and so on was the same as in Vanilla Sacred 2. I thought that could be an error and started the game. Ingame I checked the skills only the Icons changed, no new Text, no new Spells, no new Animations or something like that. Its Vanilla Sacred 2 with new Icons. What did I do wrong? I have Sared 2 Gold from Steam in German Language I have the latest GME and it installted it after 6 minutes. What can I do? Please help me I want to play it so hard =P Link to comment
Flix 5,116 Posted July 20, 2015 Author Share Posted July 20, 2015 hey hey, first at all, sorry for that bad english. I was searching so long for a Sacred 2 mod. And I cant believe my eyes when I found this mod. I downloaded all the content and installted it like the Readme tells me. After 3 hours I was so happy when the game starts up and the new red Diablo 2 Icon appears in the mainmenu. I pressed Singleplayer and want to take a paladin, but then there was nothing new. All the Text, names and so on was the same as in Vanilla Sacred 2. I thought that could be an error and started the game. Ingame I checked the skills only the Icons changed, no new Text, no new Spells, no new Animations or something like that. Its Vanilla Sacred 2 with new Icons. What did I do wrong? I have Sared 2 Gold from Steam in German Language I have the latest GME and it installted it after 6 minutes. What can I do? Please help me I want to play it so hard =P Hi Alex. The game doesn't have a German translation right now (only English and French). So everything else should install and work fully on the German version, but the text will still be the same. I'd need a volunteer to translate the mod to German. Link to comment
AlexBletzer 8 Posted July 21, 2015 Share Posted July 21, 2015 Show me what to do and I will translate that =P 1 Link to comment
gogoblender 3,070 Posted July 21, 2015 Share Posted July 21, 2015 Show me what to do and I will translate that =P Good man Alex!! And welcome to DarkMatters! gogo Link to comment
AlexBletzer 8 Posted July 21, 2015 Share Posted July 21, 2015 (edited) thanks gogoblender I can change the Language of Sacred 2 in my Steam Lib. =P I hope it works with the tooltips. On german its impossible to play cause u dont know what the next Modpoint does. Will tell u if it works or not Edit: OMFG it works! Its so awesome. Now I got the Music, the font, the frakin right Tooltips!!!!!! and the Feeling oh jeah ! :4rofl: :4rofl: :4rofl: Edited July 21, 2015 by AlexBletzer 1 Link to comment
AlexBletzer 8 Posted July 21, 2015 Share Posted July 21, 2015 After I played the mod for a few hours there are a point which makes harder to play. I dont know which skills affects the Combat Arts. For Example the Werewolf, I skilled Old Magic, nothing change I skilled Primal Magie Focus + Primal Magie Dmg nothing changed, I equip diffrent weapons and again does changed. I would suggest to add a small info line in the tooltip on the combat arts which tells what skills is affecting this Combat art Link to comment
Flix 5,116 Posted July 21, 2015 Author Share Posted July 21, 2015 After I played the mod for a few hours there are a point which makes harder to play. I dont know which skills affects the Combat Arts. For Example the Werewolf, I skilled Old Magic, nothing change I skilled Primal Magie Focus + Primal Magie Dmg nothing changed, I equip diffrent weapons and again does changed. I would suggest to add a small info line in the tooltip on the combat arts which tells what skills is affecting this Combat art Shapeshifting skills are a bit special in that not much affects their power (just like in the normal game). If you want a more powerful werewolf or dragon, all you can do is level up the combat art and take modifications. There's really no downside so you might as well read as many runes as possible. The power also increases as your character level increases. Werewolf follows the same rules as Dragon Berserk. If you read that page you'll understand how they work. I can't fit all that information into a tooltip. 1 Link to comment
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