Jump to content

Sacred Wiki - Latest Updates


Recommended Posts

Alright I've given the Character Class page a bit of an overhaul.

 

First, I saw the introductions for each character were from the Light Path only ("I'm a Dryad..."). So I added in the Shadow Path introductions and differentiated between the two paths (side note: looks like we need pages for Light and Shadow campaigns - haven't double checked though).

 

Second, rather than translate Sneak0r's German I transcribed the same text for the Dragon Mage from the English manual and character creation screens.

 

Third, about the old Dragon Mage info that reads "part of a cloak-and-dagger dragon cult," etc...I cut out and it remains on the main DM page under "The Story" like the other characters now.

 

Next, I've cleaned up the DM's combat arts section and added links to the aspect pages. I've also added descriptions to the DM aspects on the general aspects page, the DM's CA page, and in each aspect's own page.

 

I was thinking of doing the same for the other character classes' aspect pages. Look how barebones they are by comparison for example.

 

I think I'll work on descriptions/pages for the transformation shapes and abilities next. There are more descriptive texts for the DM spells, I just have to get them from the game.

 

Oh, and I'll look into the Draconicon stuff soon too. Takin' a little break now!

Edited by Flix
Link to comment

Alright I've given the Character Class page a bit of an overhaul.

 

First, I saw the introductions for each character were from the Light Path only ("I'm a Dryad..."). So I added in the Shadow Path introductions and differentiated between the two paths (side note: looks like we need pages for Light and Shadow campaigns - haven't double checked though).

 

Second, rather than translate Sneak0r's German I transcribed the same text for the Dragon Mage from the English manual and character creation screens.

 

Third, about the old Dragon Mage info that reads "part of a cloak-and-dagger dragon cult," etc...I cut out and it remains on the main DM page under "The Story" like the other characters now.

 

Next, I've cleaned up the DM's combat arts section and added links to the aspect pages. I've also added descriptions to the DM aspects on the general aspects page, the DM's CA page, and in each aspect's own page.

 

I was thinking of doing the same for the other character classes' aspect pages. Look how barebones they are by comparison for example.

 

I think I'll work on descriptions/pages for the transformation shapes and abilities next. There are more descriptive texts for the DM spells, I just have to get them from the game.

 

Oh, and I'll look into the Draconicon stuff soon too. Takin' a little break now!

Beauty Flix! You're really helping out with the english and German content for the translate team. Those pages were pretty bare when we were rushing through in old days with so many people having so much content going up, crazy days when sacred 2 was released..but loved it.

It's funny cuz me and Schot were talking about the Aspect pages today, and asking... what use could they be fore...then I saw your post today on Single Aspect builds...and it resonated with some of our old reasoning for creating the pages...that aspect pages could be filled with links to Ca's, ca mods and links to builds anything...that if anyone sees a word in game, there should be a page for it.

Thanks for showing it some love

+++

:)

 

gogo

Link to comment

Alright I've given the Character Class page a bit of an overhaul.

 

First, I saw the introductions for each character were from the Light Path only ("I'm a Dryad..."). So I added in the Shadow Path introductions and differentiated between the two paths (side note: looks like we need pages for Light and Shadow campaigns - haven't double checked though).

 

I hope I can describe this okay

first have the image on screen, then do print screen

then have irfan view open and when you see that black screen press ctrl v which is paste

when you do that, the black will have the image in it completely feilled with the image

you can use crop top left to pull out what you like.

you can then save to your desk top, then use attachment feature on the post here at darkmatters

crossing fingers, I can explain more if you need

 

:)

 

gogo

Nothing happens. I am making sure the file is open and no matter what I try, it's a black screen inside the app.

 

Allright, now I have some extra work to do. To help me out a bit, where did you find the informations about the light and shadow path? I cant find them in the user manual nor ingame?!

Wow never watched that close to the Character selection so far ^^

I love your editings :)

 

Ysne just do it on the classic way! If you have win vista/7 simply use the snipping tool. If you have win xp press the print button -> open paint -> paste the content -> save it as jpg -> done :)

Oooooooooorrrr you write me an email with your tga file and I can do the rest ;)

Edited by Sneak0r
Link to comment

Allright, now I have some extra work to do. To help me out a bit, where did you find the informations about the light and shadow path? I cant find them in the user manual?!

 

I got it from the character creation screen. When you hover the mouse over one of the seven character portraits the character begins speaking and introducing themselves. The text also pops up in a block. If you switch to Shadow campaign, the introduction changes. I just took a screenshot of each text block and then typed it.

 

The old Character Class page already contained all the Light Path intros (except for Inquisitor who is Shadow only), so I added the Shadow intros.

Link to comment

 

Allright, now I have some extra work to do. To help me out a bit, where did you find the informations about the light and shadow path? I cant find them in the user manual?!

 

I got it from the character creation screen. When you hover the mouse over one of the seven character portraits the character begins speaking and introducing themselves. The text also pops up in a block. If you switch to Shadow campaign, the introduction changes. I just took a screenshot of each text block and then typed it.

 

The old Character Class page already contained all the Light Path intros (except for Inquisitor who is Shadow only), so I added the Shadow intros.

Was a bit to slow for editing my post :/

Link to comment

I always wondering why we have __NOTOC__ on the most character pages (e.g. http://www.sacredwiki.org/index.php/Sacred_2:High_Elf). Maybe because the user should read everything from the top, or because the __TOC__ does not fit very well in the optic.

Thats why I'm glad to show you guys an solution for that! problem! :)
Simply put the followings at the top of all the code:

<div style="float:left;">__TOC__</div>

<div align="center;">insert pic in here</div>

<div style="clear:both;"></div>

For better showing it live you can compare http://www.sacredwiki.org/index.php/Sacred_2:High_Elf wth http://www.sacredwiki.org/index.php/Sacred_2:High_Elf/de.

Please let my know how you think about it!

Link to comment

I think that looks pretty good. I don't use the tables of content much myself so I don't know if I'll go about adding them back in the character pages myself.

 

Alright I made a few more changes to the Dragon Mage page. First, I added links to the Dragon Mage's uniques and standard set items pages. Second, I added a link to the DM's Christmas set (with note about CM Patch of course). The idea here is that if someone's on the Dragon Mage page, that should be a hub with links to all things Dragon Mage-related. I'm planning to do the same for the other characters as well.

 

I also changed the Draconicon section of the page, linking to the Mounts main page instead of the Mounts quest in the heading, adding in the official description, a picture, and a link to the main Draconicon page.

I also had a question about some text I removed from the Draconicon section:

There are 3 different availabilities (4 with the Community Patch) with different colors, however all give the same 'Dragon Magic' bonus. As unique mounts offer the player a significant combat art regeneration time extra bonus, the mounts are divided into individual categories. This means that in the Dragon Mage's case, there should be a Draconican which specializes in Elemental Magic and gives -33.3% to the combat art regeneration, and a Mentalism Draconican which gives -33.3% to Mentalism combat art regeneration, to oppose the average +50% combat art negative bonus. If a player completes just the single Unique Mount quest only Dragon Draconicans specialists will become available at an approximate cost of 250,000 gold.


It says that in Ice and Blood the Draconicon is only available in one variety, with the Dragon Magic bonus. Is this correct, that before the CM Patch there's only one Draconicon type? I know they added the 4th non-aspect variety with the CM Patch but I don't see anything about that other stuff in the CM Patch changelog. If it turns out to be correct I'll add the text to the notes on the Draconicon page.

  • Like! 1
Link to comment

I think that looks pretty good. I don't use the tables of content much myself so I don't know if I'll go about adding them back in the character pages myself.

 

Alright I made a few more changes to the Dragon Mage page. First, I added links to the Dragon Mage's uniques and standard set items pages. Second, I added a link to the DM's Christmas set (with note about CM Patch of course). The idea here is that if someone's on the Dragon Mage page, that should be a hub with links to all things Dragon Mage-related. I'm planning to do the same for the other characters as well.

 

I also changed the Draconicon section of the page, linking to the Mounts main page instead of the Mounts quest in the heading, adding in the official description, a picture, and a link to the main Draconicon page.

I also had a question about some text I removed from the Draconicon section:

There are 3 different availabilities (4 with the Community Patch) with different colors, however all give the same 'Dragon Magic' bonus. As unique mounts offer the player a significant combat art regeneration time extra bonus, the mounts are divided into individual categories. This means that in the Dragon Mage's case, there should be a Draconican which specializes in Elemental Magic and gives -33.3% to the combat art regeneration, and a Mentalism Draconican which gives -33.3% to Mentalism combat art regeneration, to oppose the average +50% combat art negative bonus. If a player completes just the single Unique Mount quest only Dragon Draconicans specialists will become available at an approximate cost of 250,000 gold.

 

 

It says that in Ice and Blood the Draconicon is only available in one variety, with the Dragon Magic bonus. Is this correct, that before the CM Patch there's only one Draconicon type? I know they added the 4th non-aspect variety with the CM Patch but I don't see anything about that other stuff in the CM Patch changelog. If it turns out to be correct I'll add the text to the notes on the Draconicon page.

 

I'll check that out (I don't play with CM Path) as soon as I find a good easy playing build for my self with the dragon mage :)

 

Guys - Print screen and pasting into Paint from Sacred 2 does NOT work. It generates a BLACK image.

 

You need to go to the My Pictures\Ascaron Entertainment\Sacred 2\ folder and look for the TGA file.

 

You will need something that will do a conversion - PaintShop Pro, Photoshop LE, etc.. Assuming Irfanview has a conversion feature also.

 

I don't write things without knowing them. I can make screenshots by using the Print Key on my keyboard. Maybe blackscreen screenshot only occure in fullscreenmode of the game. I can do screenshots pretty easy in window-mode! You can also make screenshots via steam with the F12 key (in case you have the steam version). So my offer to send me that file is already there! ;)

 

 

Edited by Sneak0r
Link to comment

Alrighty, a few more changes to Dragon Berserk and Dragon Form. Added descriptions and pictures for them on the appropriate pages. I've got plans for continuing to update the DM pages later, for now going out into the world to smell the flowers and chase the butterflies. More updates tonight, have a good day everyone.

  • Like! 1
Link to comment

Print-Screen in standard Vanilla Sacred 2 or with the Ice and Blood Expansion will not let you use the Windows Clipboard. When you hit the PrintScreen key, it creates a TGA file that gets put into your My Pictures\Ascaron Entertainment\Sacred 2\ folder. The name will be big_00xx.tga. These can be converted by any number of programs - Photoshop, PaintShop Pro, Irfanview, etc... into JPG format which is more Internet friendly.

 

If you do happen to paste a screenshot into Paint or any other graphics program it shows up as a big black image.

 

FWIW, I've been doing it this way for 3+ years... I got over 700 such screenshots I can post.

 

OK.. It might work if you're not running the game full screen. But at that point, your pictures will be smaller than if they were full screen.

 

As far as using F12 goes.. That kind of sucks - Steam is somehow co-opting a keystroke that is bound in Sacred 2? Kind of difficult to switch to your 4th rack of Relics with your keyboard if your taking pictures with it.

Well thanks for the path! I was now able to get some free space on my HDD :) The blackscreen screenshot only occur in fullscreen. the 5mm of missing space in a 22" monitor doesn't matter for a item shot, dont they?

BTW I added some highres Avatar pictures at http://www.sacredwiki.org/index.php/Sacred_2:Character_Class, sadly I have no pics for the Dragon Mage and High Elf :(

Link to comment

I uploaded 2 new high res pics for High Elf light and dark path and changed it on the High Elf page so it's better fits to "The Paths" topic. I added it a bit different on the /de version. Maybe you guys liked it take over the layout :)

Edited by Sneak0r
  • Like! 1
Link to comment

I think that looks pretty good. I don't use the tables of content much myself so I don't know if I'll go about adding them back in the character pages myself.

 

Alright I made a few more changes to the Dragon Mage page. First, I added links to the Dragon Mage's uniques and standard set items pages. Second, I added a link to the DM's Christmas set (with note about CM Patch of course). The idea here is that if someone's on the Dragon Mage page, that should be a hub with links to all things Dragon Mage-related. I'm planning to do the same for the other characters as well.[...]

 

Please tell me again, why you've added "Dragon Mage Standard Items", and "Dragon Mage Unique Items" topics to the Dragon Mage page? We already have http://www.sacredwiki.org/index.php5?title=Sacred_2:Standard_Armor // http://www.sacredwiki.org/index.php/Sacred_2:Dragon_Mage_Standard_Set_Items and we also already have http://www.sacredwiki.org/index.php5?title=Sacred_2:Uniques_Database // http://www.sacredwiki.org/index.php/Sacred_2:Dragon_Mage_Uniques.

There is imho no point in adding them to the all the classes pages as well! You can add them as "see also" topic if you want to.

And you can even simply reach everything from the Sacred 2: Fallen Angel introduction page (http://www.sacredwiki.org/index.php/Sacred_2:Fallen_Angel).

Please try to convince me to add this to the /de pages as well :)

 

€dit: I can change the __TOC__ stuff for all character pages of the english version as well, if no one has anything against that

Edited by Sneak0r
Link to comment

Heya

For now, if TOC can stay same way (at least in English, German can change if wishing :P), schot has to check on mobiles to see if pages are fitting properly, we are not a huge fan of TOC but had to use it in old days for smaller monitors and can look at this in a bit.

We have also looked at the new links to the dragon mages pages, and this "makes sense" to us for it to be on the page...not necesarrily all the links of each weapon (yet! :bounce:) , but at least being able to "promote" a link to another page and keep a reader interested, while within the main body of the pages, is a good idea, and something we shoudl have done a while back. We like this, and like Flix's idea on bringing in the links as he has done for Dragon Mage, though the link font size is a little large, a smaller size should be attempted to keep it in line with rest of formatting.

We were already going this way a few years ago, when we began putting in the uniques listing on each page for a character, thinking that if someone wants to build a particular character class, what kind of tools would they need to do so... and so using that as a philosophy, we started to add more links to each page to help players with "building their build" using pages that had been coming up on Wiki. We're still not yet quite advocating placing everything we know about a Dragon Mage on one page, as then pages would become interminably long, however main links like links to a Class's weapons pages, are a good idea.

 

Not only do we have to be "efficient" with putting links and creating cross references, but creating a friendly and thought out "guide path" while walking in a players' shoes , and imagining what kind of tools/pages he would need helps us understand what kinds of links placed where, without over crowding can help readers.

 

:)

 

gogo

Link to comment

 

I think that looks pretty good. I don't use the tables of content much myself so I don't know if I'll go about adding them back in the character pages myself.

 

Alright I made a few more changes to the Dragon Mage page. First, I added links to the Dragon Mage's uniques and standard set items pages. Second, I added a link to the DM's Christmas set (with note about CM Patch of course). The idea here is that if someone's on the Dragon Mage page, that should be a hub with links to all things Dragon Mage-related. I'm planning to do the same for the other characters as well.[...]

 

Please tell me again, why you've added "Dragon Mage Standard Items", and "Dragon Mage Unique Items" topics to the Dragon Mage page? We already have http://www.sacredwiki.org/index.php5?title=Sacred_2:Standard_Armor // http://www.sacredwiki.org/index.php/Sacred_2:Dragon_Mage_Standard_Set_Items and we also already have http://www.sacredwiki.org/index.php5?title=Sacred_2:Uniques_Database // http://www.sacredwiki.org/index.php/Sacred_2:Dragon_Mage_Uniques.

There is imho no point in adding them to the all the classes pages as well! You can add them as "see also" topic if you want to.

And you can even simply reach everything from the Sacred 2: Fallen Angel introduction page (http://www.sacredwiki.org/index.php/Sacred_2:Fallen_Angel).

Please try to convince me to add this to the /de pages as well :)

 

€dit: I can change the __TOC__ stuff for all character pages of the english version as well, if no one has anything against that

You can also reach combat arts, set items, skills, mounts, runes, and attributes from the main page as well. Does that mean they shouldn't be on the character class pages? There would be almost nothing at all on the character pages if that's how we did it!

 

A strong wiki is thoroughly cross-referenced, with information easy to find from any given page. I'm thinking from my own experience as a wiki user. The standard and unique items available to a character should be at least be linked on that character's page. It's a basic piece of information that users might miss otherwise when learning about that character. We're not placing all that information on the character page itself, which would be redundant, instead we are simply referencing the page to the user. The description on the front page does say:

 

I guess that ought to say seven characters now.

 

And Gogo- I understand concerns about piling too much material on a page, but there's really only one other thing I would add to the character page, and that is a link to the class quests. Since each character page already has a section called "The Story" I was thinking of simply adding a link to their class quest page (their own specific story-line, as it were) there. And really, after that, I think the character pages would be thorough and complete. Check it out. Not too cluttered at all, eh?

 

I put the equipment under one heading now so the link font sizes are in keeping with the rest of the page.

 

If there's no objections to this template I'm going to make these adjustments to the other character pages.

 

Oh yeah, Sneak0r thanks for rearranging the High Elf paths pictures. That was on my to-do list.

Link to comment

The Character Class pages oddly enough never got special attention like many other sections of the wiki. The fact that you're taking an interest in the class pages flix is a blessing to them. We like your thought process on those pages. Would you be interested in working on one character class page and setting it up in a way that you think would work well? I don't think we ever officially spoke on how the character pages should be layed out so if you'd like to propose one then we're all ears. And eyes! Feel free to tinker with the Dragon Mage page. We can always revert the changes if anything goes wrong. :)

 

I always wondering why we have __NOTOC__ on the most character pages (e.g. http://www.sacredwiki.org/index.php/Sacred_2:High_Elf). Maybe because the user should read everything from the top, or because the __TOC__ does not fit very well in the optic.

Thats why I'm glad to show you guys an solution for that! problem! :)
Simply put the followings at the top of all the code:

<div style="float:left;">__TOC__</div>

<div align="center;">insert pic in here</div>

<div style="clear:both;"></div>

For better showing it live you can compare http://www.sacredwiki.org/index.php/Sacred_2:High_Elf wth http://www.sacredwiki.org/index.php/Sacred_2:High_Elf/de.

Please let my know how you think about it!

 

Veeeeeeery interesting! I'm not sure yet but I'm watching your work. :lol:

 

P.s.

I moved all the Bengaresh talk to Recomended Change - Divide Bengaresh Desert into sub sections.

  • Like! 1
Link to comment

The Character Class pages oddly enough never got special attention like many other sections of the wiki. The fact that you're taking an interest in the class pages flix is a blessing to them. We like your thought process on those pages. Would you be interested in working on one character class page and setting it up in a way that you think would work well? I don't think we ever officially spoke on how the character pages should be layed out so if you'd like to propose one then we're all ears. And eyes! Feel free to tinker with the Dragon Mage page. We can always revert the changes if anything goes wrong. :)

 

Ah, good, thanks for the encouragement Schot. I didn't make any grand changes to the character page (don't fix what isn't broken), but check out the Dragon Mage's page now. I made several small and medium changes, mostly rearranging and adding links for cross-referencing. "The Paths" section is now more like the High Elf's, with a Light and Shadow pictures. I also added in links to the Light and Shadow campaigns, aspect descriptions, and links to DM player guides in a "See Also" section. This combined with the other changes I made over the last couple days makes the template I'd like to use for the other character class pages.

Link to comment

Alright I gave the Dryad's character page the same treatment. Her Nature Weaver combat arts icons are misaligned. I didn't do that, but I can't figure out how to fix it either.

 

Also did a few more random Dragon Mage things - a missing unique item picture, a portrait icon for the DM on the main character page (thanks for that Schot!) and uploaded the aspect pics to his aspect pages. That should help make the aspect pages more unique. After I do the rest of the character class pages, I'll fix up their aspect pages too.

Link to comment

Allright, I'll add the stuff as soon as you finished the Temple Guardian page as well. I realy realy like that pics! Where are they from? I was unable to find a Dragon Mage avatar pic like that and I was looking for more then 2 hours for that....
Some points I have for you to think about it.


1. we dont have any text content for "the story" of the Dragon Mage, that is "only" the introduction text for the class - I was unable to find "real" story text for him yet :(

 

2. I realy love the way, how the "the story" section was made for the Temple Guardian. Please have a look for that *before* you going on in progress!

 

3. I miss the text for the 2 paths (light and dark), like on Temple Guardian Story section or High Elf story section, for the Dragon Mage and Dryad

You can use the /de pages as refference, since I've added text for alle the stuff for all Charakters and using the style of the Temple Guardian

 

4. I also love the big picture on top of the Temple Guardian's page! I would love to have some kind of pic for every char page :gogo: ... yeah I know that is a dream ^^

 

5. Pictures: I love all your new added pics! Is there a higher res pic for the Dragon Mage avatar like for the Dryad? I want more Combat Art pics for every class right now! xD

 

BTW I used the ":{{:Sacred 2:Dragon Magic/de}}" function for all Aspects, so I dont need write everything over and over again.... Sadly this is not useable for all Skills, so I need to write them over and over and over again on several pages :( And if you change something on a Skill or Aspect in this case, you need to use the Search Function to find all pages you need to edit instead of edit things in 1 place for alle other places ^^
I'm working on a solution for that, so we can use chain function (:{{:}})- or however its called more often? I know that no one wants to write new text to the Aspects and Skills but yeah, you know, maybe its easier for other translations if they only need to translate one thing and its shown eveyhwere else, too.

 

p.s. thanks gogo for the sub forum and Schot for have an eye on it :) I thought a toc was a good idea, because the character pages getting longer and longer

p.p.s. is it undesirable to put the language bar on top of Sacred 2: Fallen Angel page?

€dit: p.p.p.s. http://www.sacredwiki.org/index.php/File:Seraphim_portait.png is my creation :) (well not the whole pic, I only cutted the background away and made a border around her hairs to be able to do so. I dont like pics with a colored background square, you can only use them, if you want to use the same background color on your website... thats why we have a new unique mount pic (http://www.sacredwiki.org/images/e/e8/Dmhorse1.png). I'll want to change the other mounts, too so they dont have all black backgrounds anymore :)

Edited by Sneak0r
Link to comment

Alright High Elf Character Page and Combat Arts have been done.

 

Morning Sneak0r!

 

The Dryad pics are from the loading screens in the game. Same for the new Dragon Mage picture. I think they were also released as wallpapers.

 

1. I don't know if they released a "story" text for the Dragon Mage. It's not in the manual or anywhere I can find.

 

2. Personally I don't like having The Paths and The Story as such small sub-sections. Also for example "The Dryad" is the main heading for the page, I don't want to put it again as another, smaller heading. But I can see how you'd do it that way if you're using the ToC, which we're not on the English pages right now. I was going to format the remaining pages so that they look more like the new English Dragon Mage, Dryad and High Elf pages. Do you think it will be a big problem if the format is slightly different in English and German? We may not agree on what looks best.

 

3. Again, I don't think there were separate "light" and "dark" texts released for the Dragon Mage. I think there were texts released for the Dryad, but they might be lost or buried in the internet. Part of the problem is that Ascaron released lots of material about the characters but their site is gone and replaced with Deep Silver's site. Deep Silver didn't preserve much of that old material.

 

4. Yeah that would be neat. I like pictures.

 

5. Schot uploaded that DM icon that I used on the character class page. I don't know where it came from, I could never find one.

 

I'm trying to copy the exact same text for the aspects and combat arts descriptions on all the pages. I hope that makes things easier.

 

I like that new Draconicon picture because it's higher resolution. It looks much better. I added it to the Dragon Mage page but not to the Mounts page (yet) because it doesn't match the other mounts without the background.

Edited by Flix
  • Like! 1
Link to comment

Alright High Elf Character Page and Combat Arts have been done.

 

[...]

2. Personally I don't like having The Paths and The Story as such small sub-sections. Also for example "The Dryad" is the main heading for the page, I don't want to put it again as another, smaller heading. But I can see how you'd do it that way if you're using the ToC, which we're not on the English pages right now. I was going to format the remaining pages so that they look more like the new English Dragon Mage, Dryad and High Elf pages. Do you think it will be a big problem if the format is slightly different in English and German? We may not agree on what looks best.

[...]

Well, no, there is no problem at all. I'm sadly far away from my path of "only translate the text" :/ to go back there I will change all character pages to the "origin" english version, because only you guys desided how your wiki will look like. If you don't like things that I made for /de pages because it does not fit I have no problems to change it back :)

Edited by Sneak0r
  • Like! 1
Link to comment
  • The title was changed to SacredWiki Back OnLine! - DarkMatters and SacredWiki Updates

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...
Please Sign In or Sign Up