masteff 64 Posted February 10, 2008 Share Posted February 10, 2008 I've added info to Dagger Stare. Please feel free to edit/revise. http://www.sacredwiki.org/index.php5/Sacred:Dagger_Stare For reference, here's my post on SIF about DS: http://forum.sacredeng.ascaron-net.com/sho...ead.php?t=38088 Link to comment
Knuckles 904 Posted February 10, 2008 Share Posted February 10, 2008 I would mention the the frequency of pulses is about 1 sec per pulse (or whatever time it is ) under Cons DS doesn't leech Under Pros While on horseback there's no animation delay (don't have to stop to cast) Link to comment
masteff 64 Posted February 10, 2008 Author Share Posted February 10, 2008 Good stuff. Updated. @ Schot or someone who does pics - the pic that someone linked on Dagger Stare is actually the Multihit pic. Is there a good Dagger Stare one? Link to comment
gogoblender 3,078 Posted February 10, 2008 Share Posted February 10, 2008 Nice work here guys. Masteff, that's great content . Those pages for Combat Arts are open to any kind of ideas and submissions that anyone has with adding new content and even changing anything already there. Notes is open to as much content and insight into Combat Arts as anyone can think of. And regarding pics, Masteff, adding pics is open to anyone who's got a good one for SacredWiki. Ari, me, Epox, nightwolfe schot, lots of others have been adding pics they find. If you have a good one just get it uploaded to bucket and then put the link in where the old one is now. We can then come in later and then and add it into the main wiki account for photobucket until we get enough space one day to actually be able to upload pics directly into the wiki. gogo Link to comment
Epox 2 Posted February 13, 2008 Share Posted February 13, 2008 I fixed the DS Problem on Wiki so it should be done fine now Link to comment
gogoblender 3,078 Posted February 13, 2008 Share Posted February 13, 2008 Good pic there Epox Ty gogo Link to comment
Schot 407 Posted February 13, 2008 Share Posted February 13, 2008 Nice work guys. Talk about the wiki spirit in action. Link to comment
Nihilith 0 Posted August 25, 2008 Share Posted August 25, 2008 Hi there my two cents, to be added or not In the pros : - DS hits through walls In the cons : DS doesn't : - split - trigger gold drop from hit DS does : - hit only 1 opponent every second (every other area spell affects every mob in range, ring of ice, poison ring, choir) And as far as I've noticed, DS deals phy dmg, and is resisted. Cya Link to comment
promatolya 5 Posted August 25, 2008 Share Posted August 25, 2008 however it is true that DS only does 'basic' physical damage, sets like lorgar can easily add poison damage, which is affected by charisma. And blood damage is offcourse available through andiell's set. And the 1 hit is true, thus making it more of a back-up skill. But it can be cast on partymembers aswell, suddenly making it far more versatile. A party of 4 needs allmost only the DS skill to completely, and safely, kill anything in sight. DS is more a 'backup skill' in the sense that it allows you to weaken some of your opponents before they get to you, while not affecting your attack speed in the proces. Basically, the same skill could say: - every 1 second a random enemy loses X% of it's hitpoints. With that, making the awesome damaging blows for the barbarian, absolutely killing, instead of severely weakening. Offcourse with the right equipment, any blow from a glad will kill your enemy, and DS alone will do the trick too. But when ascaron designed it, it was ment to be a skill to aid the gladiator by weakening it's opponents. I believe I read that somewhere on the OSF back in the days. Grtz, prom Link to comment
Nihilith 0 Posted August 25, 2008 Share Posted August 25, 2008 however it is true that DS only does 'basic' physical damage, sets like lorgar can easily add poison damage, which is affected by charisma. And blood damage is offcourse available through andiell's set. And the 1 hit is true, thus making it more of a back-up skill. But it can be cast on partymembers aswell, suddenly making it far more versatile. A party of 4 needs allmost only the DS skill to completely, and safely, kill anything in sight. DS is more a 'backup skill' in the sense that it allows you to weaken some of your opponents before they get to you, while not affecting your attack speed in the proces. Basically, the same skill could say: - every 1 second a random enemy loses X% of it's hitpoints. With that, making the awesome damaging blows for the barbarian, absolutely killing, instead of severely weakening. Offcourse with the right equipment, any blow from a glad will kill your enemy, and DS alone will do the trick too. But when ascaron designed it, it was ment to be a skill to aid the gladiator by weakening it's opponents. I believe I read that somewhere on the OSF back in the days. Grtz, prom From days back, when my level 100+ glad was still alive (chat + space bar for pot in HC), he was a full DS build (assisted by fad and/or stomping jump). If DS is pumped high enough, it isn't a backup skill anymore. Andiell (Far sight) + DW Fad's Axe (optional but leeches+splits ) + DS + Stomping Jump and it's done, just running in circles in the valley to grab goblins two or three screens away from you sometimes switching to a big bad 2-handed sword + a big FotG Combo to kill big bad foes ! Be careful, I got scared once as I was kicking D'Cay's butt and triggered DS instead of FotG; thus grabbing all the skellies around ! Link to comment
promatolya 5 Posted August 25, 2008 Share Posted August 25, 2008 Offcourse with the right equipment, any blow from a glad will kill your enemy, and DS alone will do the trick too. But when ascaron designed it, it was ment to be a skill to aid the gladiator by weakening it's opponents. I believe I read that somewhere on the OSF back in the days. Grtz, prom Indeed, but ascaron never intended it to be a main skill. or at least I seem to have a vivant memory of that being the words of an ascaron personnel member on the OSF. I did a quick search there, but I cant seem to find it anymore. Link to comment
Nihilith 0 Posted August 25, 2008 Share Posted August 25, 2008 Offcourse with the right equipment, any blow from a glad will kill your enemy, and DS alone will do the trick too. But when ascaron designed it, it was ment to be a skill to aid the gladiator by weakening it's opponents. I believe I read that somewhere on the OSF back in the days. Grtz, prom Indeed, but ascaron never intended it to be a main skill. or at least I seem to have a vivant memory of that being the words of an ascaron personnel member on the OSF. I did a quick search there, but I cant seem to find it anymore. Sure, an assist skill just as RBoL lol Link to comment
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