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Sacred 2 High Elf Aspects and Combat Arts


gogoblender

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Hehe, nice page there and nice info.

 

So does that mean that skills in Sacred 2 will allow players to chose separate paths to take? Sounds awesome as it would greatly increase the number of possible builds in the game. :agreed:

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Hey folks,

 

you should write in the wiki that this informations are not final. Maybe to create template or a hint box which says

 

 

Caution! Pre-Release Information, may vary, be changed or be cancled. Must be verified after Demo or Full-Release!

 

 

Cheers

Pyx

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With the kinds of Combat Arts I've seen in Mythos, I'm reckoning this time that the fireballs will do as ordered...homing fireball sounds pretty good. ^^

 

:drunkards:

 

gogo

 

p.s. and don't the fireballs right now in the game already show up as multiple fireballs, depending on how much regen you set the CA for?

 

http://darkmatters.org/forums/index.php?showtopic=4822

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  • 5 months later...
p.s. and don't the fireballs right now in the game already show up as multiple fireballs, depending on how much regen you set the CA for?

 

http://darkmatters.org/forums/index.php?showtopic=4822

 

No Gogo, that's still one fireball per cast. IIRC, the description of the BM's fireball hinted that you would be able to get multiple fireballs per cast.

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True

It's because I keep seeing so many fireballs at once on Schot's builds with his machine gun fireballs, I keep thinking the mage class has it. However...with a very fast regen like that...fb's on screen or per cast...

 

works out to almost the same...almost

 

:cool:

 

gogo

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