marcuswob 43 Posted January 10, 2011 Share Posted January 10, 2011 (edited) Have a look: http://www.sacredwiki.org/index.php5/Sacred_2:Community_Member_Patch_Requirements CU Marcus Edited January 10, 2011 by marcuswob Link to comment
dreeft 9 Posted January 10, 2011 Share Posted January 10, 2011 (edited) Pictures of the four new sets http://forum.sacred2...7551#post977551 Wow! Nice work LT! The black and red DM is awesome. I really dig the gold seraphim too. Edited January 10, 2011 by dreeft Link to comment
Silver_fox 397 Posted January 10, 2011 Share Posted January 10, 2011 I just wanted so say, that this golden seraphim's armor is now a part of a new set named 'Virtues of the Seraphim'. There is also a sword and a shield in this set. The whole thing looks like this: This picture is from the CM-team's bugtracker. So if you found some items from this set in game, feel free to add them to the wiki, since there is no description for this set this far. Link to comment
marcuswob 43 Posted January 10, 2011 Share Posted January 10, 2011 Don't know whether this old link is allowed here. Why not? You'll find a history on forum.sacred2.de. CU Marcus Link to comment
TSFF19 0 Posted January 10, 2011 Share Posted January 10, 2011 One last thing, where can I find the new Undead Legion prelude quest? In Thylessium? Link to comment
marcuswob 43 Posted January 10, 2011 Share Posted January 10, 2011 No, north of clearview. CU Marcus Link to comment
czevak 57 Posted January 10, 2011 Author Share Posted January 10, 2011 Pictures of the four new sets http://forum.sacred2...7551#post977551 Wow! Nice work LT! The black and red DM is awesome. I really dig the gold seraphim too. Note that only the sets most to the right in those series are the newly implemented ones. The rest are other colour schemes by LazyTomcat, wich we did not integrate yet. I doubt that we will have the time to make them all into new sets. (They are after all only colour variants, and thus not "really" new.) I also doubt that we can muster enough creative and consistent bonus combinations to make them all into justified seperate sets... Link to comment
LazyTomcat 0 Posted January 10, 2011 Share Posted January 10, 2011 (edited) Pictures of the four new sets http://forum.sacred2...7551#post977551 Wow! Nice work LT! The black and red DM is awesome. I really dig the gold seraphim too. To prevent misunderstandings. This are the new sets from v0100. The other graphic sets in the pictures in the link are graphics from the game. They all can be found since Ice and Blood. Without the CM-Patch. Most of them already with Sacred 2 Classic. Edited January 10, 2011 by LazyTomcat Link to comment
subhenry 0 Posted January 11, 2011 Share Posted January 11, 2011 Hello. I appreciate your hard effort in the work we have undertaken the quest. I have a lot of objections. 1. Patch CM-0100 has a lot of errors, the file "drop " is bad, the game crashes. 2. There are quests that are not recorded in the log, do not even know what these quests it. I am glad that there are new quests that are not in the game just ask if they are already improving the quests do not spoil those who have worked well in the game. I greet and wish you fruitful work to all the quests to work properly. The game play Dryad. Link to comment
czevak 57 Posted January 11, 2011 Author Share Posted January 11, 2011 Hello. I appreciate your hard effort in the work we have undertaken the quest. I have a lot of objections. 1. Patch CM-0100 has a lot of errors, the file "drop " is bad, the game crashes. 2. There are quests that are not recorded in the log, do not even know what these quests it. Hi subhenry, I can assure you that CM-0100 does not have a lot of errors. The problems you have must be caused by your installation of Sacred 2, not the CM-Patch. Please upload the "Sacred 2 Fallen Angel 2.65.x Patch Log.txt" from your Sacred 2 Gamefolder, so we can have a look at what might have been wrong in the first place. Link to comment
subhenry 0 Posted January 11, 2011 Share Posted January 11, 2011 Hello. Sorry that there gives this file, use the file - drop the 094th version In the 0100 version as I want to kill the monster - game crashes .. Please help. [01/10/2011 13:01:01] Success Patch started: E:\Sacred 2 mods\cm-patch\cm-patchv0100\cm-enable.exe [01/10/2011 13:01:01] Notice Patch engine version: 0.1.0.0 [01/10/2011 13:01:01] Notice Product: Sacred 2 Fallen Angel 2.65.x [01/10/2011 13:01:01] Success Language set: Primary = 21, Secondary = 1 [01/10/2011 13:01:01] Success Include script: _Global_Functions.lua [01/10/2011 13:01:01] Notice Start project event: Global Functions [01/10/2011 13:01:01] Success Run project event: Global Functions [01/10/2011 13:01:01] Notice Start project event: On Startup [01/10/2011 13:01:01] Error Script: On Startup, [46]: local FolderPath = Registry.GetValue(MainKey, SubKey, ValueName); (1605) [01/10/2011 13:01:01] Error Script: On Startup, [47]: local locale = Registry.GetValue(MainKey, SubKey, "Language", true); (1605) [01/10/2011 13:01:02] Success Located installed version 2.65.1: E:\Deep Silver\Sacred 2 - Fallen Angel\ [01/10/2011 13:01:02] Success Run project event: On Startup [01/10/2011 13:01:02] Success Display screen: Ready to Patch [01/10/2011 13:01:03] Notice Start project event: On Pre Patch [01/10/2011 13:01:03] Success Run project event: On Pre Patch [01/10/2011 13:01:03] Success Display screen: Scrolling Text Progress (While Patching) [01/10/2011 13:01:03] Success Free space check on drive: E:\ [01/10/2011 13:01:04] Success Backup file: E:\Deep Silver\Sacred 2 - Fallen Angel\\scripts\server\quest.txt -> D:\DOCUME~1\Henry\USTAWI~1\Temp\_vprbdir1\quest.txt.bak [01/10/2011 13:01:04] Success Patch file: E:\Deep Silver\Sacred 2 - Fallen Angel\\scripts\server\quest.txt [01/10/2011 13:01:04] Success Backup file: E:\Deep Silver\Sacred 2 - Fallen Angel\\scripts\behaviour.txt -> D:\DOCUME~1\Henry\USTAWI~1\Temp\_vprbdir1\behaviour.txt.bak [01/10/2011 13:01:04] Success Patch file: E:\Deep Silver\Sacred 2 - Fallen Angel\\scripts\behaviour.txt [01/10/2011 13:01:06] Success Backup file: E:\Deep Silver\Sacred 2 - Fallen Angel\\scripts\client\animation.txt -> D:\DOCUME~1\Henry\USTAWI~1\Temp\_vprbdir1\animation.txt.bak [01/10/2011 13:01:07] Success Patch file: E:\Deep Silver\Sacred 2 - Fallen Angel\\scripts\client\animation.txt [01/10/2011 13:01:07] Success Backup file: E:\Deep Silver\Sacred 2 - Fallen Angel\\scripts\client\poidata.txt -> D:\DOCUME~1\Henry\USTAWI~1\Temp\_vprbdir1\poidata.txt.bak [01/10/2011 13:01:07] Success Patch file: E:\Deep Silver\Sacred 2 - Fallen Angel\\scripts\client\poidata.txt [01/10/2011 13:01:08] Success Backup file: E:\Deep Silver\Sacred 2 - Fallen Angel\\scripts\client\soundprofile.txt -> D:\DOCUME~1\Henry\USTAWI~1\Temp\_vprbdir1\soundprofile.txt.bak [01/10/2011 13:01:08] Success Patch file: E:\Deep Silver\Sacred 2 - Fallen Angel\\scripts\client\soundprofile.txt [01/10/2011 13:01:08] Success Backup file: E:\Deep Silver\Sacred 2 - Fallen Angel\\scripts\client\surface.txt -> D:\DOCUME~1\Henry\USTAWI~1\Temp\_vprbdir1\surface.txt.bak [01/10/2011 13:01:09] Success Patch file: E:\Deep Silver\Sacred 2 - Fallen Angel\\scripts\client\surface.txt [01/10/2011 13:01:09] Success Backup file: E:\Deep Silver\Sacred 2 - Fallen Angel\\scripts\server\blueprint.txt -> D:\DOCUME~1\Henry\USTAWI~1\Temp\_vprbdir1\blueprint.txt.bak [01/10/2011 13:01:09] Success Patch file: E:\Deep Silver\Sacred 2 - Fallen Angel\\scripts\server\blueprint.txt [01/10/2011 13:01:09] Success Backup file: E:\Deep Silver\Sacred 2 - Fallen Angel\\scripts\server\creatures.txt -> D:\DOCUME~1\Henry\USTAWI~1\Temp\_vprbdir1\creatures.txt.bak [01/10/2011 13:01:09] Success Patch file: E:\Deep Silver\Sacred 2 - Fallen Angel\\scripts\server\creatures.txt [01/10/2011 13:01:09] Success Backup file: E:\Deep Silver\Sacred 2 - Fallen Angel\\scripts\server\drop.txt -> D:\DOCUME~1\Henry\USTAWI~1\Temp\_vprbdir1\drop.txt.bak [01/10/2011 13:01:10] Success Patch file: E:\Deep Silver\Sacred 2 - Fallen Angel\\scripts\server\drop.txt [01/10/2011 13:01:10] Success Backup file: E:\Deep Silver\Sacred 2 - Fallen Angel\\scripts\server\equipsets.txt -> D:\DOCUME~1\Henry\USTAWI~1\Temp\_vprbdir1\equipsets.txt.bak [01/10/2011 13:01:10] Success Patch file: E:\Deep Silver\Sacred 2 - Fallen Angel\\scripts\server\equipsets.txt [01/10/2011 13:01:10] Success Backup file: E:\Deep Silver\Sacred 2 - Fallen Angel\\scripts\server\questscripts.txt -> D:\DOCUME~1\Henry\USTAWI~1\Temp\_vprbdir1\questscripts.txt.bak [01/10/2011 13:01:10] Success Patch file: E:\Deep Silver\Sacred 2 - Fallen Angel\\scripts\server\questscripts.txt [01/10/2011 13:01:10] Success Backup file: E:\Deep Silver\Sacred 2 - Fallen Angel\\scripts\server\region.txt -> D:\DOCUME~1\Henry\USTAWI~1\Temp\_vprbdir1\region.txt.bak [01/10/2011 13:01:10] Success Patch file: E:\Deep Silver\Sacred 2 - Fallen Angel\\scripts\server\region.txt [01/10/2011 13:01:10] Success Backup file: E:\Deep Silver\Sacred 2 - Fallen Angel\\scripts\server\spawn.txt -> D:\DOCUME~1\Henry\USTAWI~1\Temp\_vprbdir1\spawn.txt.bak [01/10/2011 13:01:10] Success Patch file: E:\Deep Silver\Sacred 2 - Fallen Angel\\scripts\server\spawn.txt [01/10/2011 13:01:10] Success Backup file: E:\Deep Silver\Sacred 2 - Fallen Angel\\scripts\server\weaponpool.txt -> D:\DOCUME~1\Henry\USTAWI~1\Temp\_vprbdir1\weaponpool.txt.bak [01/10/2011 13:01:11] Success Patch file: E:\Deep Silver\Sacred 2 - Fallen Angel\\scripts\server\weaponpool.txt [01/10/2011 13:01:11] Success Backup file: E:\Deep Silver\Sacred 2 - Fallen Angel\\scripts\server\worldobjects.txt -> D:\DOCUME~1\Henry\USTAWI~1\Temp\_vprbdir1\worldobjects.txt.bak [01/10/2011 13:01:11] Success Patch file: E:\Deep Silver\Sacred 2 - Fallen Angel\\scripts\server\worldobjects.txt [01/10/2011 13:01:11] Success Backup file: E:\Deep Silver\Sacred 2 - Fallen Angel\\scripts\shared\books.txt -> D:\DOCUME~1\Henry\USTAWI~1\Temp\_vprbdir1\books.txt.bak [01/10/2011 13:01:11] Success Patch file: E:\Deep Silver\Sacred 2 - Fallen Angel\\scripts\shared\books.txt [01/10/2011 13:01:11] Success Backup file: E:\Deep Silver\Sacred 2 - Fallen Angel\\scripts\shared\creatureinfo.txt -> D:\DOCUME~1\Henry\USTAWI~1\Temp\_vprbdir1\creatureinfo.txt.bak [01/10/2011 13:01:11] Success Patch file: E:\Deep Silver\Sacred 2 - Fallen Angel\\scripts\shared\creatureinfo.txt [01/10/2011 13:01:11] Success Backup file: E:\Deep Silver\Sacred 2 - Fallen Angel\\scripts\shared\iteminfo.txt -> D:\DOCUME~1\Henry\USTAWI~1\Temp\_vprbdir1\iteminfo.txt.bak [01/10/2011 13:01:11] Success Patch file: E:\Deep Silver\Sacred 2 - Fallen Angel\\scripts\shared\iteminfo.txt [01/10/2011 13:01:11] Success Backup file: E:\Deep Silver\Sacred 2 - Fallen Angel\\scripts\shared\itemtype.txt -> D:\DOCUME~1\Henry\USTAWI~1\Temp\_vprbdir1\itemtype.txt.bak [01/10/2011 13:01:12] Success Patch file: E:\Deep Silver\Sacred 2 - Fallen Angel\\scripts\shared\itemtype.txt [01/10/2011 13:01:12] Success Backup file: E:\Deep Silver\Sacred 2 - Fallen Angel\\scripts\shared\spells.txt -> D:\DOCUME~1\Henry\USTAWI~1\Temp\_vprbdir1\spells.txt.bak [01/10/2011 13:01:12] Success Patch file: E:\Deep Silver\Sacred 2 - Fallen Angel\\scripts\shared\spells.txt [01/10/2011 13:01:12] Success Backup file: E:\Deep Silver\Sacred 2 - Fallen Angel\\scripts\shared\typification.txt -> D:\DOCUME~1\Henry\USTAWI~1\Temp\_vprbdir1\typification.txt.bak [01/10/2011 13:01:12] Success Patch file: E:\Deep Silver\Sacred 2 - Fallen Angel\\scripts\shared\typification.txt [01/10/2011 13:01:13] Skipped Patch file already up to date: E:\Deep Silver\Sacred 2 - Fallen Angel\\pak\sector11.zip [01/10/2011 13:01:13] Skipped Patch file already up to date: E:\Deep Silver\Sacred 2 - Fallen Angel\\system\console.tga [01/10/2011 13:01:13] Skipped Patch file already up to date: E:\Deep Silver\Sacred 2 - Fallen Angel\\pak\navidata1.zip [01/10/2011 13:01:13] Skipped Patch file already up to date: E:\Deep Silver\Sacred 2 - Fallen Angel\\system\Font.tga [01/10/2011 13:01:13] Skipped Patch file already up to date: E:\Deep Silver\Sacred 2 - Fallen Angel\\system\glowFont.tga [01/10/2011 13:01:13] Skipped Patch file already up to date: E:\Deep Silver\Sacred 2 - Fallen Angel\\pak\icons.zip [01/10/2011 13:01:13] Success Backup file: E:\Deep Silver\Sacred 2 - Fallen Angel\\pak\persector.zip -> D:\DOCUME~1\Henry\USTAWI~1\Temp\_vprbdir1\persector.zip.bak [01/10/2011 13:01:13] Success Patch file: E:\Deep Silver\Sacred 2 - Fallen Angel\\pak\persector.zip [01/10/2011 13:01:13] Skipped Patch file already up to date: E:\Deep Silver\Sacred 2 - Fallen Angel\\pak\graphics10.zip [01/10/2011 13:01:13] Skipped Patch file (conditions): E:\Sacred 2\2.65.1 Commipatch\0100\locale\de_DE\Itemnames.csv [01/10/2011 13:01:13] Skipped Patch file (conditions): E:\Sacred 2\2.65.1 Commipatch\0100\locale\en_UK\Itemnames.csv [01/10/2011 13:01:13] Skipped Patch file (conditions): E:\Sacred 2\2.65.1 Commipatch\0100\locale\ru_RU\Itemnames.csv [01/10/2011 13:01:14] Skipped Patch file already up to date: E:\Deep Silver\Sacred 2 - Fallen Angel\\pak\graphics13.zip [01/10/2011 13:01:14] Skipped Patch file already up to date: E:\Deep Silver\Sacred 2 - Fallen Angel\\pak\soundlq3.zip [01/10/2011 13:01:14] Skipped Patch file (conditions): E:\Sacred 2\2.65.1 Commipatch\0100\locale\es_ES\Itemnames.csv [01/10/2011 13:01:14] Skipped Patch file (conditions): E:\Sacred 2\2.65.1 Commipatch\0100\locale\fr_FR\Itemnames.csv [01/10/2011 13:01:14] Skipped Patch file already up to date: E:\Deep Silver\Sacred 2 - Fallen Angel\\pak\soundhq4.zip [01/10/2011 13:01:14] Skipped Patch file already up to date: E:\Deep Silver\Sacred 2 - Fallen Angel\\pak\soundlq4.zip [01/10/2011 13:01:14] Skipped Patch file (conditions): E:\Sacred 2\2.65.1 Commipatch\0100\locale\it_IT\Itemnames.csv [01/10/2011 13:01:14] Skipped Patch file already up to date: E:\Deep Silver\Sacred 2 - Fallen Angel\\pak\skin-xml.zip [01/10/2011 13:01:14] Skipped Patch file (conditions): E:\Sacred 2\2.65.1 Commipatch\0100\locale\de_DE\global.res [01/10/2011 13:01:14] Skipped Patch file (conditions): E:\Sacred 2\2.65.1 Commipatch\0100\locale\en_UK\global.res [01/10/2011 13:01:14] Skipped Patch file (conditions): E:\Sacred 2\2.65.1 Commipatch\0100\locale\es_ES\global.res [01/10/2011 13:01:14] Skipped Patch file (conditions): E:\Sacred 2\2.65.1 Commipatch\0100\locale\fr_FR\global.res [01/10/2011 13:01:14] Skipped Patch file (conditions): E:\Sacred 2\2.65.1 Commipatch\0100\locale\it_IT\global.res [01/10/2011 13:01:14] Skipped Patch file (conditions): E:\Sacred 2\2.65.1 Commipatch\0100\locale\ru_RU\global.res [01/10/2011 13:01:14] Success Removing rollbackfile: D:\DOCUME~1\Henry\USTAWI~1\Temp\_vprbdir1\quest.txt.bak [01/10/2011 13:01:14] Success Removing rollbackfile: D:\DOCUME~1\Henry\USTAWI~1\Temp\_vprbdir1\behaviour.txt.bak [01/10/2011 13:01:14] Success Removing rollbackfile: D:\DOCUME~1\Henry\USTAWI~1\Temp\_vprbdir1\animation.txt.bak [01/10/2011 13:01:14] Success Removing rollbackfile: D:\DOCUME~1\Henry\USTAWI~1\Temp\_vprbdir1\poidata.txt.bak [01/10/2011 13:01:14] Success Removing rollbackfile: D:\DOCUME~1\Henry\USTAWI~1\Temp\_vprbdir1\soundprofile.txt.bak [01/10/2011 13:01:14] Success Removing rollbackfile: D:\DOCUME~1\Henry\USTAWI~1\Temp\_vprbdir1\surface.txt.bak [01/10/2011 13:01:14] Success Removing rollbackfile: D:\DOCUME~1\Henry\USTAWI~1\Temp\_vprbdir1\blueprint.txt.bak [01/10/2011 13:01:14] Success Removing rollbackfile: D:\DOCUME~1\Henry\USTAWI~1\Temp\_vprbdir1\creatures.txt.bak [01/10/2011 13:01:14] Success Removing rollbackfile: D:\DOCUME~1\Henry\USTAWI~1\Temp\_vprbdir1\drop.txt.bak [01/10/2011 13:01:14] Success Removing rollbackfile: D:\DOCUME~1\Henry\USTAWI~1\Temp\_vprbdir1\equipsets.txt.bak [01/10/2011 13:01:14] Success Removing rollbackfile: D:\DOCUME~1\Henry\USTAWI~1\Temp\_vprbdir1\questscripts.txt.bak [01/10/2011 13:01:14] Success Removing rollbackfile: D:\DOCUME~1\Henry\USTAWI~1\Temp\_vprbdir1\region.txt.bak [01/10/2011 13:01:14] Success Removing rollbackfile: D:\DOCUME~1\Henry\USTAWI~1\Temp\_vprbdir1\spawn.txt.bak [01/10/2011 13:01:14] Success Removing rollbackfile: D:\DOCUME~1\Henry\USTAWI~1\Temp\_vprbdir1\weaponpool.txt.bak [01/10/2011 13:01:14] Success Removing rollbackfile: D:\DOCUME~1\Henry\USTAWI~1\Temp\_vprbdir1\worldobjects.txt.bak [01/10/2011 13:01:14] Success Removing rollbackfile: D:\DOCUME~1\Henry\USTAWI~1\Temp\_vprbdir1\books.txt.bak [01/10/2011 13:01:14] Success Removing rollbackfile: D:\DOCUME~1\Henry\USTAWI~1\Temp\_vprbdir1\creatureinfo.txt.bak [01/10/2011 13:01:14] Success Removing rollbackfile: D:\DOCUME~1\Henry\USTAWI~1\Temp\_vprbdir1\iteminfo.txt.bak [01/10/2011 13:01:14] Success Removing rollbackfile: D:\DOCUME~1\Henry\USTAWI~1\Temp\_vprbdir1\itemtype.txt.bak [01/10/2011 13:01:14] Success Removing rollbackfile: D:\DOCUME~1\Henry\USTAWI~1\Temp\_vprbdir1\spells.txt.bak [01/10/2011 13:01:14] Success Removing rollbackfile: D:\DOCUME~1\Henry\USTAWI~1\Temp\_vprbdir1\typification.txt.bak [01/10/2011 13:01:14] Success Removing rollbackfile: D:\DOCUME~1\Henry\USTAWI~1\Temp\_vprbdir1\persector.zip.bak [01/10/2011 13:01:14] Notice Start project event: On Post Patch [01/10/2011 13:01:14] Success Run project event: On Post Patch [01/10/2011 13:01:14] Success Display screen: Patchnotes [01/10/2011 13:01:17] Success Display screen: Finished [01/10/2011 13:01:19] Notice Start project event: On Shutdown [01/10/2011 13:01:19] Success Run project event: On Shutdown [01/10/2011 13:01:19] Success Delete image file: D:\DOCUME~1\Henry\USTAWI~1\Temp\_ir_vp2_temp_0\IRIMG1.JPG [01/10/2011 13:01:19] Success Delete image file: D:\DOCUME~1\Henry\USTAWI~1\Temp\_ir_vp2_temp_0\IRIMG2.JPG [01/10/2011 13:01:19] Success Delete resource file: D:\DOCUME~1\Henry\USTAWI~1\Temp\_ir_vp2_temp_0\CM-enable.ico [01/10/2011 13:01:19] Success Delete resource file: D:\DOCUME~1\Henry\USTAWI~1\Temp\_ir_vp2_temp_0\Patchnotes-en.txt [01/10/2011 13:01:19] Success Delete resource file: D:\DOCUME~1\Henry\USTAWI~1\Temp\_ir_vp2_temp_0\Patchnotes.txt [01/10/2011 13:01:19] Notice Exit patch process (Return code: 0) Link to comment
czevak 57 Posted January 11, 2011 Author Share Posted January 11, 2011 Hello. Sorry that there gives this file, use the file - drop the 094th version In the 0100 version as I want to kill the monster - game crashes .. Please help. *PATCHLOG* From the Patchlog everything seems fine, except that you are playing Sacred 2 in a non-supported language (which one, out of curiosity?), but that should not be a problem at all... Can you explain more detailed when, and with what kind of "monster" this crash happens? (Always the same one, does it happen with different chars and savegames,...) Also: What is the nature of the crash? Does the game quit to desktop or is it a freeze or sth. else? Link to comment
subhenry 0 Posted January 11, 2011 Share Posted January 11, 2011 Witam. Gram w wersji polskiej, mam orginalna gre. Problem jest taki ze normalnie się loguje , wchodze do gry, gdy chce cos kupic lub zabic potwora gra sie zawiesza, po chwili wraca ale grac juz nie można, trzeba wyjść z gry. Dlatego do CM Patch 0100 daje plik drop z wersji 094 I jest dobrze, mogę grac Link to comment
subhenry 0 Posted January 11, 2011 Share Posted January 11, 2011 Hello. I play in the Polish version, I orginalna game. The problem is that the normally logs on, come into play when you want to buy something or kill a monster game has been suspended, after a while back but I can no longer play, you must exit the game. Therefore, the CM Patch 0100 can drop a file from version 094 and is well, I can play. I'm sorry I sent earlier in the Polish wresji. Link to comment
subhenry 0 Posted January 11, 2011 Share Posted January 11, 2011 Hello. I play in the Polish version, I have the original game. The problem is that the normally logs on, I go to play when you want to buy something or kill a monster hangs after a while back but I can not play, you must exit the game. Therefore, the CM Patch 0100 can drop a file from version 094 and is well, I can play. I'm sorry I sent earlier in the Polish version Sorry for mistakes, my English is poor. Link to comment
subhenry 0 Posted January 11, 2011 Share Posted January 11, 2011 Welcome Czevak. My problem solved itself, everything is fine, The error lay in the fact that I used to patch mod Survival CM 0100 and it was not a good blueprint file and he caused all the fuss. But it could just as well that there was a problem, it would be good if you developed a version of Dial-up Survival, more monsters and the game is a lively form of attack because the monsters, may be the single version of the game. Again, sorry for the confusion and trouble which I made. New quests are great all game ))))) Link to comment
Ysne58 236 Posted January 11, 2011 Share Posted January 11, 2011 I am really glad you got your game working subhenry. Link to comment
vometia 11 Posted January 17, 2011 Share Posted January 17, 2011 Hi folks, I've just tried to install the Community Patch but it's coming up with a couple of error messages: first that my language isn't supported (I'm in the UK, so it'll be either English or US English) asking me if I want to proceed anyway, then a second error saying "software not found: Sacred 2 Fallen Angel 2.65.x could not be located" etc. Any ideas what might be the problem? I'm using Windows 7 and Sacred 2 was installed into the default location, I.e. "c:\Program Files (x86)\Deep Silver\Sacred 2 - Fallen Angel". My version of Sacred 2 is 2.65.2.0 and I have the Ice & Blood expansion installed. I haven't tried reinstalling yet as I figured it might be worth asking if it's a known problem before I do something that could potentially cause further confusion; but I'm not averse to the idea anyway as I'd like to move it to a different drive. Even if the answer's "it's in the FAQ!", some of us even need help to find that! Link to comment
marcuswob 43 Posted January 17, 2011 Share Posted January 17, 2011 (edited) Try sacred2launcher from http://forum.sacred2.de/showthread.php?t=72615 -> Tools -> Habe ich die richtige Sacred2-Version? and tell us the displayed values, best as screenshot. CU Marcus Edited January 17, 2011 by marcuswob Link to comment
vometia 11 Posted January 17, 2011 Share Posted January 17, 2011 I may have slightly taken a wrong turn somewhere as I didn't see the tools menu, but hopefully the following screenshot is of some use: Thanks! Link to comment
marcuswob 43 Posted January 17, 2011 Share Posted January 17, 2011 That's quite right. The Registry seems to be in order, with this the patcher should find the game. Maybe something else is missing. Can you post us the cm patchlog please? CU Marcus Link to comment
czevak 57 Posted January 18, 2011 Author Share Posted January 18, 2011 Can you post us the cm patchlog please? You can find the log named "Sacred 2 Fallen Angel 2.65.x Patch Log.txt" in your Sacred 2 Gamefolder, btw. Link to comment
vometia 11 Posted January 18, 2011 Share Posted January 18, 2011 (edited) The Registry seems to be in order, with this the patcher should find the game. Maybe something else is missing. Can you post us the cm patchlog please? At the risk of me sounding rather inept, could you let me know where I might find it? I had a look around but didn't see anything that looked like a likely candidate. Edit: as confirmation of my ineptness, I didn't see the previous post until I replied! Unfortunately I still can't find it either in the Program Files or Users folders. Edited January 18, 2011 by vometia Link to comment
Ysne58 236 Posted January 18, 2011 Share Posted January 18, 2011 (edited) Welcome to the forum Vometia. Have I also seen you at TESAlliance? The people here are great and they will do everything that can to help you. Edited January 18, 2011 by Ysne58 Link to comment
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