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Hay guys, I want to know your favorite character build that y'all have made in either sacred underworld or sacred 2. Ill start us out.

My favorite build was a dwarf merchant/support character in Sacred Underworld. I got him to about level 22 (as of now) and he focuses on getting the most money out of merchants & buffing my brother's Daemon (the damage dealer between us two). My dwarf wields a large axe/hammer for damage, a musket & shield for taking down annoying ranged/flying enemies, & a small axe & shield for an increase in speed. 

My dwarf has fully upgraded his barter to his level, has been upgrading his smithing so that we don't need to go to towns for a black smith. his ready to use skills consist of his morter shot, his normal cannon shot, his flame thrower, & a combo that combines all 4 of his passive buff skills (this doesn't include his greed skill, though.) 

Now that I have given my example, please give me Y'alls builds.

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Well Whisky (pours a lil' bit into a glass) let me take a shot. I'd have to say that my favorite personally designed build is this right here: Devastating And Survivable Mystic Stormite Build

You can see the results by viewing the Niobium Bass Battles which begin with this one (Level 82 Niobium - High Elf vs. Gahanka) and move forward in progression from March 7, 2018. These encounters are after installation of the CM Patch 160.

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21 hours ago, Whisky said:

Hay guys, I want to know your favorite character build that y'all have made in either sacred underworld or sacred 2. Ill start us out.

My favorite build was a dwarf merchant/support character in Sacred Underworld. I got him to about level 22 (as of now) and he focuses on getting the most money out of merchants & buffing my brother's Daemon (the damage dealer between us two). My dwarf wields a large axe/hammer for damage, a musket & shield for taking down annoying ranged/flying enemies, & a small axe & shield for an increase in speed. 

My dwarf has fully upgraded his barter to his level, has been upgrading his smithing so that we don't need to go to towns for a black smith. his ready to use skills consist of his morter shot, his normal cannon shot, his flame thrower, & a combo that combines all 4 of his passive buff skills (this doesn't include his greed skill, though.) 

Now that I have given my example, please give me Y'alls builds.

And... this is my most favorite build... and nastiest as well! :4rofl:

:lol:

 

gogo

 

 

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Sacred 2 all-def Seraphine with all runes spent for bfg and some for pelting strikes.

Sacred 1 I’m experimenting with an unarmed gladiator build... well I beat up the DeMordrey dragon pretty easily. Fist of the gods are good for enemies who like running away, otherwise assault or whatever the name is. Points in strength, skills: constitution, armor and unarmed for now.

Sadly, the BeeEffGee build isn’t that usefull like in Sacred 2, but there’s always a shard mage... until something hits him ONCE and he perishes. It’s fun on lower lewels, though.

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8 hours ago, Speedoom said:

Sacred 2 all-def Seraphine with all runes spent for bfg and some for pelting strikes.

Sacred 1 I’m experimenting with an unarmed gladiator build... well I beat up the DeMordrey dragon pretty easily. Fist of the gods are good for enemies who like running away, otherwise assault or whatever the name is. Points in strength, skills: constitution, armor and unarmed for now.

Sadly, the BeeEffGee build isn’t that usefull like in Sacred 2, but there’s always a shard mage... until something hits him ONCE and he perishes. It’s fun on lower lewels, though.

Hi Speedoom, love reading about your trying out of the builds in this game.  The Seraphim was a big favorite of mine from both games, though Dryad ended up being my favorite because of that zero travel speed of her blow pipe.

Lovely to have you here on the boards, and welcome to DarkMatters!

:)

 

gogo

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I wouldn't say the following are clear favorites but more so builds that were much stronger than I thought they'd be

- Sacred - Death from above build, Arnuums set, Pump Inferno, stomp - just demolishes EVERYTHING

and Lightning strike build - took a while to develop, fun to use ring of ice on mobs then the zap the hell of mobs.

 

- Sacred 2 Fallen angel - the dryad totem build with the gold scorpion. Acute mind, tinworas, deathblow, had a +18 skills amulet too.

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9 minutes ago, Augmint said:

I wouldn't say the following are clear favorites but more so builds that were much stronger than I thought they'd be

- Sacred - Death from above build, Arnuums set, Pump Inferno, stomp - just demolishes EVERYTHING

and Lightning strike build - took a while to develop, fun to use ring of ice on mobs then the zap the hell of mobs.

 

- Sacred 2 Fallen angel - the dryad totem build with the gold scorpion. Acute mind, tinworas, deathblow, had a +18 skills amulet too.

Death from above...them cranking up that fire rate on the cross bow when she was aloft was pure genius and a thrilling surprise

:bounce:

 

gogo

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I'm a big fan of the Seraphim too (not just talking about builds), I've just freshly restarted playing a bit with a 2 handed sword Seraph atm :paladin: The Ice High-Elf is also one of my fav ones.

I hope you have passed a good christmas.all.

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On 1/8/2019 at 10:41 PM, gogoblender said:

Hi Speedoom, love reading about your trying out of the builds in this game.  The Seraphim was a big favorite of mine from both games, though Dryad ended up being my favorite because of that zero travel speed of her blow pipe.

Lovely to have you here on the boards, and welcome to DarkMatters!

:)

 

gogo

Hi gogo, thank you for the warm welcome! :) 

I play Sacred since... 2009? Something like that. I always played it in single player, but I talked about it a lot with some of my friends and with my little sister too, to whom I introduced the game. So I know builds - but not with the names you mention them, I guess.

My favourite Vampiress build's first priority is to conjure as many bats as possible and then the wolf companion. Skills are the ones with regen time reduction and the rest are like armor, agility, sword lore, I don't remember the others. This build is extremely fun to play, as you usually just stand in one place, summon new minions when needed and watch your confused foes perish.

You probably know that Sacred 1 calculates your chance at finding runes like:  Your Level x (an unknown number) - The Number of Runes You Used = %chance of getting runes out of monsters. So a level 50 Seraphim with 50 runes spent is going to loot more runes under an hour than a level 50 Seraphim with 100 runes spent. Figuring that out changed my early builds a lot, turning this mechanism of the game to my advantage allowed me to build my fav daemon: 1 rune on Flying Daemon, most of the runes on Hell sphere and some on blazing disc. With this method in mind, I could build a daemon with skills way abowe her level and so above her opponent's level. A 4-combination of high level Hell Spheres solves bosses just like Alexander the Great solved the Gordian Knot. All I needed was a good supply of yellow potions. Skills are all defensive with sword lore, so sword and shield combo protected my daemon further.

I use this method in Sacred 2, but not sure if I need to.

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On 1/12/2019 at 12:22 PM, desm said:

I'm a big fan of the Seraphim too (not just talking about builds), I've just freshly restarted playing a bit with a 2 handed sword Seraph atm :paladin: The Ice High-Elf is also one of my fav ones.

I hope you have passed a good christmas.all.

Awesome seeing you back here desm, hope you enjoyed a wonderful holiday with your family as well, you made me think of those Seraphim builds... I remember that first time I saw Celestial Light animate on screen, I was breathless...and then getting the regen down low enough so that you could throw eight or nine of them on screen at the same time... 

Hooked!!

:drool:

 

gogo

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My favourite build is a Wood Elf magic user. It only uses 2 skills, "Thornbush" as the main attack skill and "Call of the Ancestors" for undead and Bosses. I use equipment that boosts poison damage and virtually slaughter everything in sight as I kite around them watching those lovely columns of green damage numbers filling the screen!

:evil:

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7 hours ago, podgie_bear said:

My favourite build is a Wood Elf magic user. It only uses 2 skills, "Thornbush" as the main attack skill and "Call of the Ancestors" for undead and Bosses. I use equipment that boosts poison damage and virtually slaughter everything in sight as I kite around them watching those lovely columns of green damage numbers filling the screen!

:evil:

You know...I never really got to have fun with the WE when I was playing Sacred Underworld, but I fell in loved with Ranged Builds later on in gaming... Podgie are you able to play this game lately on your computer?

:)

 

gogo

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8 hours ago, gogoblender said:

You know...I never really got to have fun with the WE when I was playing Sacred Underworld, but I fell in loved with Ranged Builds later on in gaming... Podgie are you able to play this game lately on your computer?

:)

 

gogo

Yes I am still playing it (the GoG edition). How could anyone not continue to play such a classic game? Although I am on a break to play Torchlight 1 at the moment, exploring some of the modded classes out there. Just tried Jedi and Sith classes (using the Force and Jedi mind powers in Torchlight1, who would have thought it), liked the Halloween Witch class and currently running the Necromancer class.

Edited by podgie_bear

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6 hours ago, podgie_bear said:

Yes I am still playing it (the GoG edition). How could anyone not continue to play such a classic game? Although I am on a break to play Torchlight 1 at the moment, exploring some of the modded classes out there. Just tried Jedi and Sith classes (using the Force and Jedi mind powers in Torchlight1, who would have thought it), liked the Halloween Witch class and currently running the Necromancer class.

Does the Gog edition come with keys for online playing? Have you ever tried playing online or tried to do MP successfully?

:)

gogo

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5 hours ago, gogoblender said:

Does the Gog edition come with keys for online playing? Have you ever tried playing online or tried to do MP successfully?

:)

gogo

Actually I haven't tried, not since the original MP hardcore servers went down. I don't know if it is playable over GoG Galaxy (anyone know?) although I did consider Hamachi at one point, I never got around to it.

Edited by podgie_bear

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23 hours ago, podgie_bear said:

Actually I haven't tried, not since the original MP hardcore servers went down. I don't know if it is playable over GoG Galaxy (anyone know?) although I did consider Hamachi at one point, I never got around to it.

Schot and I just picked up two copies of Sacred Gold ...wow they work so well, and we're trying to get the MP going in this topic here.. we have gotten good results already and I have begun posting in other forums to find other players and folks who are trying to MP... maybe we can chat about it in this topic here to keep this favorite builds  topic on course:

 

:)

 

gogo

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Every hybrid-build in Sacred UW like bow/magic wood elf, melee/magic seraphim or daemon. A  4-elementalist battlemage is also fun to play, but this one tooks weeks for preparation :D 

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