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Antitrust

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Everything posted by Antitrust

  1. Ok, that is a Deep Wounds effect then. Stupid translations.
  2. I had written the following articles a few weeks ago: Open Wounds, Deep Wounds, Serious Open Wounds, Deadly Wounds. I didn't publish them then because I was unsure about possible balance issues that I reported, but since there is no response there you go. I was unable to finish the testing of Deadly Wounds, so it is unknown what it actually does. I'm not sure what do you mean by "severe", but you can look up your weapon in the articles and find out.
  3. The best tactic would be to take into consideration the +skill bonuses, then pump Sword Weapons until you have it at skill level 250 (required to reach maximum bonus on unlockable mods). If you can equip enough +skill gear to reach skill level 250, you only need 1 hard skill point in it. Skill bonuses will even unlock bonuses that require Sword Mastery, so you technically don't need to add many points in it. Dual Wield and Sword Weapons is an insanely powerful combination. I want to make such a char
  4. No, you just need to initiate the quest they are related to
  5. Do you have the latest patches installed?
  6. Someone has to write some of the stuff you're translating Slave abolitioning ftw
  7. I'm tired of the retarded crap they post all the time. Whatever... /care
  8. Never do something like that, it's going to be a real pain to locate and correct all the links afterwards This applies to anything in real or unreal life as well.
  9. Are you playing 2.34? You can find a captain in south Thylysium if you want.
  10. There's a lot of activity in the wiki as of late Keep it up
  11. People noticed that the "protection" he is referring to is in fact his damage. You probably had items with magic damage equipped.
  12. I added the experience table. Not much practical use, but curiosity did kill the cat. I also added the Item Levels section, since it seems to confuse people. Featuring a reference table of character levels and item levels that they can use. Neatly organized in 4 sub-tables I guess it could be useful for twinking purposes. I'm abandoning the use of horizontal tables, vertical ones are so much easier to look at.
  13. Nice work both of you I suggest that you put the item names and their stat modifiers in the main table, and make a separate table under the first one, that will list the abilities and stuff (once you combine both moander-style and zinsho-style tables ). The first table is already a pain to look at, even while it's empty. Let's not make it too complicated
  14. In single player they should be safe. In multiplayer there were issues of shared stash disappearing.
  15. Currently most mastery bonuses (including double hit) are unlocked by skill bonuses, I don't know iif it's intended.
  16. You do have a small chance for double-hit and critical hit, without any skills
  17. In the screenshot you are the one doing the damage
  18. It's also the damage you are doing to the Swirling Mist. Demon lightning also does additional damage to you. I suspect it might be special damage that cannot be avoided, unlike other thypes that can be resisted.
  19. So should we post a million as "1.000.000,00" or as "1,000,000.00"? I've never seen the second being used, so I guess I'll stick to the first. edit: hmm I just checked the combat arts, and it seems that they're all made with the "1,000,000.00" style. Ok whatever...
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