locolagarto 15 Posted November 9, 2009 Share Posted November 9, 2009 This was posted on SIF today http://forum.sacredeng.ascaron-net.com/sho...amp;postcount=1 Link to comment
Chareos Rantras 0 Posted November 9, 2009 Share Posted November 9, 2009 Wow, last time I read that thread, there were all language patches except UK, I hope they'll come soon. cheers! Chareos Rantras Link to comment
Ansgar 0 Posted November 9, 2009 Share Posted November 9, 2009 Wow, last time I read that thread, there were all language patches except UK, I hope they'll come soon. cheers! Chareos Rantras I just checked and a number of language patches are up but not all (including english and spanish). Since I am impatient I wanted to read the patch notes so I went ahead and grabbed the french ones from here: http://forum.sacredeng.ascaron-net.com/sho...ead.php?t=66989 and translated them using google translate. Here is the translation (not the best but it gives you an idea of what has been fixed. Patch notes: System: Incompatibility with Windows 7corrigé When installing this patch, configuration control will be reset and Ice & Blood is automatically activated. Increased rate of drop in multiplayer Quests: Compass quest: the selection of the next destination of the quest journal Fixed a problem in "enemy movement" "Is this really you? Corrected multiplayer Problem with quest reward "Death of a demon" Sink rate increased for meat "betrayed by fate." Problem with quest target corrected for "participation requirements" Compass corrgié quest for "Challenge!" Fixed problem in "Green Crystals" Miscellaneous: The body parts cristallion are no longer displayed as pieces of armor The "destructible Crystals" are now attacking the player The martial arts are no longer reset to 0 if you use the rune 200th The fate "Runes of Protection" of the dragon mage: reduced chance to stun The fate of "Maelstrom" the dragon mage: the cost is doubled and the length is reduced by 20% The Mod 3b "Blood Frenzy" fate "Dragon enraged" the dragon mage: problem with cooldown corrected The release of "Destroyer" the dragon mage now works in PvP. The balloon released "Dragon Form" of Dragon Mage is now in effect The "Commander of troops Diaanja" will now cause damage. Multiplayer: The Sakkara demon attack correctly and has a health bar Your Team Sacred 2 - Fallen Angel. Link to comment
Llama8 8 Posted November 9, 2009 Share Posted November 9, 2009 That's a decent translation. Link to comment
locolagarto 15 Posted November 9, 2009 Author Share Posted November 9, 2009 Well I see on Closed net the only servers I can't find are the En:add on. the rest look to be running 2.65 except the classic on 2.43. Link to comment
Chareos Rantras 0 Posted November 9, 2009 Share Posted November 9, 2009 Very good news! Can't wait to have my copy of Ice and Blood ! cheers! Chareos Rantras Link to comment
Spunky 16 Posted November 9, 2009 Share Posted November 9, 2009 They have fixed the rune resets, but are they allowing Combat Art's to have over 199 runes now? quite curious, and increased drop rate in multiplayer Link to comment
Slevin 10 Posted November 9, 2009 Share Posted November 9, 2009 They have fixed the rune resets, but are they allowing Combat Art's to have over 199 runes now? quite curious, and increased drop rate in multiplayer The reset is fixed but not the cap. It means that you can now read 200 runes and every additional rune is lost while there are still 200 runes read in. And btw this patch is a disaster. Link to comment
Ansgar 0 Posted November 9, 2009 Share Posted November 9, 2009 And btw this patch is a disaster. So I should be happy the english patch isn't out yet? Link to comment
gogoblender 3,078 Posted November 9, 2009 Share Posted November 9, 2009 I'd had some hopes for the patch, Slevin you saying it's no good is making me wary. I hope they'll take some of the insight offered by the German community and perhaps add it to the English patch? beh Who am I kidding gogo Link to comment
Slevin 10 Posted November 9, 2009 Share Posted November 9, 2009 Every expoit is still there, they created more new bugs than they have fixed, atm its almost not playable. I dont find any words to describe what I'm feeling atm. Sry but I dont want to explain every detail here but its sooo sad... Link to comment
Spunky 16 Posted November 9, 2009 Share Posted November 9, 2009 This doesn't bode well for the future of Sacred 2 if they have mucked it up even more, I guess this is the end the game if they don't address these issues ASAP. Link to comment
Dragon Brother 619 Posted November 10, 2009 Share Posted November 10, 2009 This is sounding rather ominous...I hope there is someway that it can be fixed if they've only added more bugs Link to comment
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