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Blood and Ice patch coming?


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Wow, last time I read that thread, there were all language patches except UK, I hope they'll come soon.

 

 

cheers!

Chareos Rantras

 

I just checked and a number of language patches are up but not all (including english and spanish).

 

Since I am impatient I wanted to read the patch notes so I went ahead and grabbed the french ones from here:

 

http://forum.sacredeng.ascaron-net.com/sho...ead.php?t=66989

 

and translated them using google translate. Here is the translation (not the best but it gives you an idea of what has been fixed.

 

Patch notes:

 

System:

Incompatibility with Windows 7corrigé

When installing this patch, configuration control will be reset and Ice & Blood is automatically activated.

Increased rate of drop in multiplayer

 

Quests:

Compass quest: the selection of the next destination of the quest journal

Fixed a problem in "enemy movement"

"Is this really you? Corrected multiplayer

Problem with quest reward "Death of a demon"

Sink rate increased for meat "betrayed by fate."

Problem with quest target corrected for "participation requirements"

Compass corrgié quest for "Challenge!"

Fixed problem in "Green Crystals"

 

 

Miscellaneous:

 

The body parts cristallion are no longer displayed as pieces of armor

The "destructible Crystals" are now attacking the player

The martial arts are no longer reset to 0 if you use the rune 200th

The fate "Runes of Protection" of the dragon mage: reduced chance to stun

The fate of "Maelstrom" the dragon mage: the cost is doubled and the length is reduced by 20%

The Mod 3b "Blood Frenzy" fate "Dragon enraged" the dragon mage: problem with

cooldown corrected

The release of "Destroyer" the dragon mage now works in PvP.

The balloon released "Dragon Form" of Dragon Mage is now in effect

The "Commander of troops Diaanja" will now cause damage.

Multiplayer: The Sakkara demon attack correctly and has a health bar

 

Your Team Sacred 2 - Fallen Angel.

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They have fixed the rune resets, but are they allowing Combat Art's to have over 199 runes now? quite curious, and increased drop rate in multiplayer ;)

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They have fixed the rune resets, but are they allowing Combat Art's to have over 199 runes now? quite curious, and increased drop rate in multiplayer :)

 

The reset is fixed but not the cap. It means that you can now read 200 runes and every additional rune is lost while there are still 200 runes read in.

 

And btw this patch is a disaster.;)

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I'd had some hopes for the patch, Slevin you saying it's no good is making me wary. I hope they'll take some of the insight offered by the German community and perhaps add it to the English patch?

 

beh

 

Who am I kidding

 

:cry:

 

gogo

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Every expoit is still there, they created more new bugs than they have fixed, atm its almost not playable.

I dont find any words to describe what I'm feeling atm. Sry but I dont want to explain every detail here but its sooo sad...

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This doesn't bode well for the future of Sacred 2 if they have mucked it up even more, I guess this is the end the game if they don't address these issues ASAP.

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