AngelShade 53 Posted April 23, 2015 Share Posted April 23, 2015 Wow, cool! That's a cat face alright. You're right about the leg armor. I think the high heels are more noticeably out of place with the bare leg look. I'll try giving her some fur. And a tail . please give her a tail ). and instead of horns some cat ears might be nice. 1 Link to comment
ReZZiT 1 Posted April 25, 2015 Share Posted April 25, 2015 is there any option to get the normal grass back? I love you're mod but its too dark :S I want the grass back cause it was so beautiful with it and maybe the weather or smth. is a bit more dark or? Link to comment
Flix 5,116 Posted April 25, 2015 Author Share Posted April 25, 2015 is there any option to get the normal grass back? I love you're mod but its too dark :S I want the grass back cause it was so beautiful with it and maybe the weather or smth. is a bit more dark or? You can change anything you want. Grass textures are in the pak\mq\miniobj\ directory of the mod. Link to comment
gogoblender 3,071 Posted April 25, 2015 Share Posted April 25, 2015 I cant get the texture onto the model. I guess it might help if you have the surface entries. BTW it's set up to use High Elf animations so you may be able to just replace the HE model for testing in game. Retextured her to be more lioness like. That's the best I could do with that model. She need some arm and leg guards. https://yadi.sk/d/SU1PcBBngCYpP Good job sx255, great work on the felinity! gogo 1 Link to comment
ReZZiT 1 Posted April 25, 2015 Share Posted April 25, 2015 is there any option to get the normal grass back? I love you're mod but its too dark :S I want the grass back cause it was so beautiful with it and maybe the weather or smth. is a bit more dark or? You can change anything you want. Grass textures are in the pak\mq\miniobj\ directory of the mod. and how I change that? Link to comment
Achilleslastand 5 Posted April 25, 2015 Share Posted April 25, 2015 I love the grass and the darker look/vibe and in my opinion could be even a bit darker. I too would be interested how do you get weather back? 1 Link to comment
Flix 5,116 Posted April 25, 2015 Author Share Posted April 25, 2015 I didn't do anything to the weather. Just make sure you have it turned on in the options menu. Link to comment
Achilleslastand 5 Posted April 25, 2015 Share Posted April 25, 2015 Ahh thanks... Kinda holding off on getting to far into the game as we{wife as well} are waiting on monster pack release. Link to comment
kidtwn 2 Posted April 25, 2015 Share Posted April 25, 2015 ok I have a question. on skills for example Warmth says it does -20% +1% per level does that mean character level or how many runes/skill I consume to make the runes level go up? Link to comment
Flix 5,116 Posted April 25, 2015 Author Share Posted April 25, 2015 ok I have a question. on skills for example Warmth says it does -20% +1% per level does that mean character level or how many runes/skill I consume to make the runes level go up? Any "per level" on combat art tooltips means "per combat art level." It's the exact value from the scripts, but keep in mind there's a lot of factors at play in the game so it's not always exact in practice (mainly when damage numbers are concerned). Those values are there to give you an idea of how leveling up the CA improves the ability. Since many properties won't appear automatically in the tooltips, I had to add them manually. Link to comment
kidtwn 2 Posted April 25, 2015 Share Posted April 25, 2015 (edited) Ohh and Flix were u with Elvy in modding D2 Blazingfire mod ? if not the sory just saw the name Ben and remember that Ben and Elvy made the blazingfire mod and 1 of them being from Texas sorry for the off topic con Edited April 25, 2015 by kidtwn Link to comment
ReZZiT 1 Posted April 25, 2015 Share Posted April 25, 2015 Flix? How can I change the grass back to the old one? u only said where the datas are but I dont know what to do now :S Link to comment
Flix 5,116 Posted April 25, 2015 Author Share Posted April 25, 2015 Ohh and Flix were u with Elvy in modding D2 Blazingfire mod ? if not the sory just saw the name Ben and remember that Ben and Elvy made the blazingfire mod and 1 of them being from Texas Nope, not me. Different Ben. Flix? How can I change the grass back to the old one? u only said where the datas are but I dont know what to do now :S Delete it. Delete the whole folder. No grass textures in the mod = the game uses the original textures. Link to comment
Popular Post Flix 5,116 Posted April 26, 2015 Author Popular Post Share Posted April 26, 2015 Alright "take 2" with the Sabre Cats and Slingers. Slingers use SX255's textures (partly). Thank you! Melee Sabre Cats. Pesmontis put together this model for the mod. Cat ears, claws, moving tail, check! Super-unique Bloodwitch the Wild will still use the original design I previously posted. 2 Link to comment
AngelShade 53 Posted April 26, 2015 Share Posted April 26, 2015 Alright "take 2" with the Sabre Cats and Slingers. Slingers use SX255's textures (partly). Thank you! Melee Sabre Cats. Pesmontis put together this model for the mod. Cat ears, claws, moving tail, check! Super-unique Bloodwitch the Wild will still use the original design I previously posted. Yes, ears and tail , and fur , what can go wrong with it 1 Link to comment
ReZZiT 1 Posted April 28, 2015 Share Posted April 28, 2015 hey I found a bug if I play with barbarian and using the "Battle order buff" I cant use heal pots exact at the same time if I press spacebar.. its only if I use THIS buff.. I think its cause because of the hp regeneration of this buff.. pls fix it^^ I cant use it cause I will die with it Link to comment
Flix 5,116 Posted April 28, 2015 Author Share Posted April 28, 2015 hey I found a bug if I play with barbarian and using the "Battle order buff" I cant use heal pots exact at the same time if I press spacebar.. its only if I use THIS buff.. I think its cause because of the hp regeneration of this buff.. pls fix it^^ I cant use it cause I will die with it It's been reported, and I've already fixed it. In the next version this won't be a problem. 1 Link to comment
ReZZiT 1 Posted April 28, 2015 Share Posted April 28, 2015 hey I found a bug if I play with barbarian and using the "Battle order buff" I cant use heal pots exact at the same time if I press spacebar.. its only if I use THIS buff.. I think its cause because of the hp regeneration of this buff.. pls fix it^^ I cant use it cause I will die with it It's been reported, and I've already fixed it. In the next version this won't be a problem. great!! I love your work! rlly rlly great mod my friend is using it too 1 Link to comment
Qlio 3 Posted April 29, 2015 Share Posted April 29, 2015 Greatings. First of all, I was playing diablo 2 mods and thinking, how I wish sacred 2 to have some cool mods. So I searched google and found diablo2 mod for sacred2 LOL, AWESOME. But my first steps with this mod wasnt very pleasant. Im getting ripped in 1 sec by 1 skeleton champion. I know there is survival mod included and I have read it made mobs stronger, which is fine, but I have tried playing all classes, multiple builds and all melee builds failed hard. The only way I play is using druid summons. They wreck bosses in seconds and protect me. So I was thinking is there way to remove survival mod or reduce monster damage or maybe I need some tips how to play with it. While I managed to play "ok" with barb, but once I reached golem boss I had no chances. I assume in higher levels you can get better gears, more skills to protect yourself, but low levels is hell for me. Other than that I like this mod a lot but this monster damage is crazy. Link to comment
Flix 5,116 Posted April 29, 2015 Author Share Posted April 29, 2015 (edited) Other than that I like this mod a lot but this monster damage is crazy. Thanks for testing the mod. Monsters do inflict way too much melee damage in the current version. I've already rebalanced it for the next version. No more one-shot kills from elites. Next release is coming in the next 24-48 hours. Edited April 29, 2015 by Flix Link to comment
Qlio 3 Posted April 29, 2015 Share Posted April 29, 2015 wow cool, I cant wait! btw, I think Druid's minions do way too much dmg. I think necro minions do less dmg. they rip bosses in seconds. for example monster have 400 life, minions do 800dmg per hit. so if boss has like 20k life, it feels too easy, all you have to do is stay away from boss hits and wait till minions hit. Link to comment
Achilleslastand 5 Posted April 29, 2015 Share Posted April 29, 2015 Quick question about installing new version... Its as simple as removing old version from Mod folder and dragging new version in right? Cant wait! 1 Link to comment
Flix 5,116 Posted April 29, 2015 Author Share Posted April 29, 2015 (edited) wow cool, I cant wait! btw, I think Druid's minions do way too much dmg. I think necro minions do less dmg. they rip bosses in seconds. for example monster have 400 life, minions do 800dmg per hit. so if boss has like 20k life, it feels too easy, all you have to do is stay away from boss hits and wait till minions hit. Fixed. I gave the wolves and bear an extra damage modifier for some reason, probably as a test, that turned out to be totally unnecessary. Quick question about installing new version... Its as simple as removing old version from Mod folder and dragging new version in right? Cant wait! Basically yes, but you MUST deactivate the old version with the mod enabler first. As always, I'll post detailed install instructions for both new and old users. I'll include them in a readme with the download as well. Edited April 29, 2015 by Flix Link to comment
Popular Post Flix 5,116 Posted April 30, 2015 Author Popular Post Share Posted April 30, 2015 (edited) New Release: Diablo 2 Fallen v0.3 Beta [OBSOLETE] Diablo 2 Fallen 0.3 Hotfix - download both to fully patch the modPlease read the following! Download is about 500MB, unpacked it's around 580MB, so you will need at least that much free HD space. This mod requires the Community Patch 1.50 to be installed beforehand. My recommendation is not to have any other mods installed if you're going to play D2F. None. This is a huge mod and compatibility is very limited. Item Mod 1.2a hf is already included, and custom versions of the Survival Mod and Serious Textures mod are also integrated. Music is not included. The music pack is a separate download available HERE. But you don't need to download it again if you already have it. My recommedation is to set "commentary" to OFF. The characters will still speak at certain times (inventory full, accept/reject/solve quest, find unique, etc.), and all of those instances have been replaced with D2 character voices. If you don't turn commentary off you will hear a weird mix of vanilla and D2F character voices. The fonts needed for the interface are located in the "pak/fonts" directory of the mod. They are three .ttf files. Double click them to install them on your system. Detailed Install Instructions (New Users): Download the Generic Mod Enabler (GME) and install it to your Sacred 2 root folder (the folder where Sacred 2 is installed). After running the GME once, it will make a folder called "MODS" there. Extract the contents of the D2F .rar file into the "MODS" folder. There should be two folders: "Diablo 2 Fallen Beta 0.3" and "D2F Inferno Patch". If using the D2F music pack, extract its contents ("music" folder) into the "pak" folder of the mod. So the structure will look like: [Diablo 2 Fallen Beta 0.3/pak/music]. Run the GME and enable Diablo 2 Fallen Beta 0.3. It may take a moment to install. The GME will back up your clean files and will allow to you to easily enable/disable the mod as you wish. -Optional - "Inferno Edition" patch should be enabled after enabling the main mod. Disable it before disabling the main mod. The fonts needed for the interface are located in the "pak/fonts" directory of the mod. They are three .ttf files. Double click them to install them on your system. Play with new characters only. Previous Users: Disable the old version of D2F with the GME (important!) Remove the old D2F folder from your "MODS" folder. Place the new "Diablo 2 Fallen Beta 0.3" folder into the "MODS" folder. Enable as usual. -Optional - "Inferno Edition" patch should be enabled after enabling the main mod. Disable it before disabling the main mod. You can continue playing with characters started under previous versions of D2F. ====================================================The download is a bit bigger this time, but the installation file size is about 300MB smaller than the previous version as I was able to compress most of the graphics files into archives. This may help load times as well.Thanks to everyone who has played and posted about the mod so far! Here are some more bonuses to celebrate the release:Full List of New Quest Rewards in D2F: You can now see the complete list of which bosses and chain quests will give rewards.Updated version of the Visual Guide to D2F Unique Weapons: There have been a few tweaks to designs, names, modifiers, and also some additions, such as the BFG:Olm Helmet: This is a random thing I just stumbled across just before packaging the mod. Ascaron made a headdress for the Olm swamp creatures, but never gave it to any of them. You'll now see it from time to time:Development continues on... Edited July 30, 2015 by Flix 4 Link to comment
Qlio 3 Posted April 30, 2015 Share Posted April 30, 2015 woot, just in time as I was getting ready for sleep. rip sleep 1 Link to comment
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