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DaveO

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Everything posted by DaveO

  1. I'd advise starting from scratch. Sorry for your loss, but the character editor is good for editing skills. If you add levels, you'll get the experience required for the next level added to all the previous ones that you skipped.
  2. I have a basic HTML Might & Magic site that I gave over to Sorcerers.Net. You may be able to do the same with the Sacred 2 sites that you are hosting.
  3. GoG's Summer Sale is in progress for this year. Sacred 2 is again on sale for $2.99. The Summer Sale has an "experience" feature where you get a free game after you reach a certain point. I easily hit the second free game point buying the D&D Gold Box series. Due to the large number of sales on GoG at the moment, I'd recommend using the links next to New & Notable for the different game categories.
  4. The lore and focus skills are good early investments for modification points and 10-20 points around character level 50. Beyond level 50 and into Platinum and Niobium difficulties I've found thru experience that mastering armor and spell resistance first is a good way to go. Focus skills should stay at 10-20 points until you can put in enough points for mastery. If the Focus skill helps in hitpoint regeneration or spell resistance, then I get it to mastery ASAP.
  5. I found this on the GoG forums with a different procedure than before. Perhaps this one will work better than the other one. Hi, today I have tested to install the game again. Now it works. The game does not crash during installation. My Weapons: Debian Jessie Kernel 4.4 from Backports fglrx-driver 15.12 from Backports Play On Linux 4.2.5 I use follwing wineversion in Play On Linux: Wine 1.9.7 I use follwing extensions (dll) in Play On Linux: - gdiplus - d3dx9 - vcrun2008 - vcrun2010 - corefonts (Microsoft Core Fonts) - tahoma I installed PhysX from Nvidia from the installer during game installation. I did not use physx from Play On Linux.
  6. I know Tunngle works, so that is likely your best option if you want multiplayer. Most folks I know of are using the Community Patch 1.50. I don't know about the popularity of other Sacred 2 mods like the Diablo 2 Fallen mod.
  7. Yet another sale on GoG. This time Sacred 2 is going for $3. There MIGHT be a sale on GoG, Steam or elsewhere where it goes down to $2, but this is the cheapest price I've seen for almost one year.
  8. Steam has the original game + the expansion on sale for under $4. Just search for Silverfall: Complete. Sale lasts until Jan. 4th.
  9. Steam's bundle has Sacred 2, Sacred Citadel with expansions, and the Sacred 3 game including expansions. This may be up somebody's alley for $9.99. Or you could just pick up the first two games on Steam for $6.
  10. Checking out the GoG forums, I saw mention of this page: http://www.gamersonlinux.com/forum/threads/sacred-2-gold-guide.945/ I've never trie​d Linux, so I'd like to know how reliable this guide is.
  11. I believe Alchemy is worth the skill choice due to the boost to potions. I've had a SP character go beyond level 100, and I never saw strong health potions to offer better healing. I am currently replaying characters with CP 1.50, and I have yet to rebuild any character past level 60 but I still believe that healing options for characters that don't have access to healing combat arts is a good plan.
  12. Sacred 2 is on sale at GamersGate. It is on sale for $3.75, which is almost the same price as the last GoG sale. Sorry to keep updating this post, but with the new Diablo 2 Fallen Mod I thought maybe some new players might show up. http://www.gamersgate.com/campaign/310/deep-silver-weekend​
  13. Great job on this mod! I didn't think there would be much difference between I&B + Community Patch and this mod. Boy, was I wrong. I highly recommend the mod to anyone still playing.
  14. Summer sale got "recycled" and Sacred 2 is again on sale for $3 at GoG for 24 hours. Any other sales since the start were also recycled.
  15. Yes, Sacred 2 with Ice and Blood + Community Patch or other mods if you wish all for just $3.
  16. Summer sale on GoG again. Price has now dropped to $3. Sale should go on for about 12 hours or more.
  17. I've read in the development and testing of Windows 10, that the preview version has a way to disable the entire OS by the designers. I can guarantee that this will secretly stay in Windows 10 actual release and once the OS is deemed "no longer supported" the designers turn on the "disable OS" and force you to get the newest version of their software.
  18. Coming from somebody who has done YouTube videos before, all that matters is if you are having fun. Many of my compilations are for older games and thus it is rare if I get a video past hundreds of views. Enjoy your time at DarkMatters!
  19. The Celestial Magic skills do offer good healing benefit from Hallowed Restoration, but with an energy shield the benefit is not realized as much. Since you seem to want to go down the spell caster route, Ancient Magic adds in damage along with resistance reduction once mastered.
  20. If your intent is to keep Warding Energy having a high impact, you need to add Revered Technology Focus to the build in my opinion. You get the most out of either energy shield, and you have two offensive options for monster groups(Archangel's Wrath and Flaring Nova). That leaves only two skills, so I'd pick Constitution and Ancient Magic.
  21. Survival bonus does not increase by standing still. The in-game tips tell you that. If you want SB to increase, you have to fight opponents.
  22. I voted for the Dragon Sea Islands. I do realize this is by far the smallest area in the game, but meeting multiple dragons and having to navigate the underground layout presents a welcome change of pace from all of the other areas.
  23. I thought DarkMatters still had folks playing D3. You'd have to check or ask but perhaps somebody would be willing to have you along.
  24. It is possible to have all three buffs as an Inquisitor. The question is whether you want or need to. Soul Reaver when properly modified gives a pretty good bonus to health regeneration which negates the use of Purifying Chastisement. Nefarious Netherworld and Astute Supremacy tend to be my areas of development. Both aspects have at least one combat art suited for mob attacks. The Inquisitor has a good Dexterity value, so short swords like Ancrid's Blade and Kuan's Pride may be a better avenue than hafted weapons or regular swords.
  25. Personally, I don't see the Speed Lore skill as a wasted skill pick. Take the Inquisitor as probably the one character who would get the best benefit. Added attack/defense bonus, plus the multiplication by Soul Reaver, plus a ring like the Bar'Tenders ring and I don't see how you can't have an attack rating in the tens of thousands. Granted that would not be a permanent bonus. I just checked the Sacred Wiki, and the Inquisitor can also choose Alchemy as a secondary skill thus providing another boost to the attack rating.
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