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DaveO

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Everything posted by DaveO

  1. There may be one more chance to buy Sacred 2, but then you have to stay on the page in the hopes of a sale. Thus the term Insomnia for the sales event.
  2. Sacred 2 is again on sale as part of an Insomnia Promo. Price is $4 with 175 copies left before the sale is done.
  3. The Seraphim armor was added in the latest version of the Community Patch. It's called Impressions of Sophia. See the CM Patch modding thread about the armor.
  4. It was pretty active the last time I checked in Tunngle, but that was a while ago. I could check again, but that means I'd have to check my Win. XP installation.
  5. From my memories of using Tunngle, just find the game in the list of RPGs. It should be listed there. You have to log in and connect with Tunngle, so let me know if you're having problems there.
  6. I have a level 75 version of the sword(Silver or Gold difficulty) on one of my multiple "mule" characters. The main problems I see are two-fold. #1 - I don't know how to upload anything here since the instructions I was given don't work. #2 - Given the high level of the sword I'm not sure you'd be interested in it especially if it came from Silver difficulty.
  7. The latest CP adds in the Dragon Mage armor that gives %LL bonus. Now as far as Shadow Warriors having a much easier time, that's due to armor having higher resistance values than the equivalent DM armor at the same level. You could always take a look at my DM "Magic Staff" build idea and see if you can come up with either better skill ideas(like taking out Spell Resistance) or a better focus.
  8. Both Sacred 2 and Sacred are on sale at GoG for the next 12 hours at 75% off.
  9. I would choose Combat Discipline if I were you. Your goal as a caster is to do as much damage as possible from the Combat Arts.
  10. I don't see any "Attach Files" option for replies. The issue may be irrelevant anyway. What I am thinking is that 1.40 sets(of which Pandamonium is one I downloaded from this site) may not be 100% compatible with version 1.50.
  11. How do I add the .tga screenshot I took? I'm not seeing an option to do it.
  12. Did the Pandamonium set get changed? The boots come across as a normal item without sockets although it still is listed as a set item.
  13. Sale is going on for five hours starting now...
  14. In ~ 30 minutes, GoG(Good Old Games) will have Sacred 2 going on sale for 80% off($4). I don't know how long the last time the sale was for, but I decided to get the GoG version on the first pass. I suspect the sale may come up again before the final day.
  15. Well, that was two years ago. Nowadays... I believe the recommended skills can be Tactics, Armor, Dual Wield, Concentration, Death Warrior Focus, Constitution, and Spell Resistance. I've learned that Malevolent Champion Focus gets diminishing returns, so I can't really recommend that skill any more. Now you have three skills left to pick. As belarathmth mentioned, you can't pick Enhanced Perception without another skill. You have a number of good skills for qualification, but I got well into Platinum without seeing strong healing potions. If you mod your build specifically for life leech per attack, this may help some. I believe that Riding and Alchemy are two very good skill choices. I used to think Evade was a good choice for the third Grim Resilience mod. I think Safeguard is the better choice and you get some mitigation. If you have armor with damage mitigation, I'd go with Toughness to enhance it further.
  16. The Inquisitor had a reference about Rumplestilskin when fighting the kobolds. I unfortunately can't remember the exact quote.
  17. I'm going to try out RC4. I'll let you know if I run into any issues.
  18. I enjoyed Tornado with my Dragon Mage Staff build. I suppose Elemental Magic Focus and Elemental Magic Lore would make it a decent choice. But you'll need ways of dealing with physical resistance to make it shine to its fullest potential along with Ancient Magic to reduce resistance.
  19. I'd choose Power, Lively and Modesty. It seems the best fit.
  20. I got my copy when it was $5 on Amazon. I'm not sure the game is available any more from Amazon, but it was $5 well spent. It is DRM free just like the Steam version is. I expect the Steam and GoG versions to be exactly like the one I got from Amazon.
  21. You should pick Combat Discipline and Ancient Magic to improve the Lost Fusion Combat Arts. I used Vaclaf's Mechanix Omega-TX as a template. I did not go with all of the skill choices there. My picks were: Tactics, Armor, LF Lore, LF Focus, DG Focus, Combat Disc, Combat Reflexes(to help the shield stay up), Warding Energy Lore, Ancient Magic, Damage Lore
  22. A lot of the skills in Sacred 2 need mastery to be effective. Spell Resistance and Enhanced Perception are two skills that are far better at mastery than the lower levels. For any characters that do have EP, I usually find a nice amulet or ring every few levels. Riding also reduces CA penalties when mounted. The Dryad can choose Ancient Magic instead of Combat Disc. You still get increased damage and reduced resistance to damage from your spell CAs
  23. More information about SweetFX is found using Google search. I tried an exact copy of the link, but it fails here for some reason.
  24. If you folks still want to keep the Sacred spirit alive, you can still play the original and Sacred 2 with Tunngle. You're not forced to buy Sacred 3.
  25. Unfortunately for the items I described in the SSI games, they were very minimal for graphics. There was never a representation of what they would look like.
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