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gogoblender

UnBended - 17.189,39 € from fans and counting - Nov 17th 2014!

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gogoblender    1,485

I'll try to keep this updated, but it seems like the numbers are going up fast! About 10 days ago the project was around 11000 and today... hola, we're gonna break 14 k... who's gonna get that kingdom!

 

:)

 

gogo

 

p.s. We'll see if we can grab a widget to keep track of the amount here at DarkMatters

 

p.s..s here's the offers they have for what you get when you send in money to help support them:

 

Support us! Chicken Feed

If you just want to say "I like it, keep going," no problem! Keep the dream alive with only 5 Euros!

Donate 5€

Gravestone

Gravestones definitely will play a role at UNBENDED. And you can let yourself be buried in style. Choose your inscription and rest in peace.

Donate29€

Meeting

If your own gravestone doesn’t float your boat, we have something less morbid for you. Meet your own alter ego!

Donate 99€

Mayor

Purchase glory and reputation in their purest form. Deluxe supporters will be entered into our game and receive their own village to preside over as mayor.

Donate 299€

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gogoblender    1,485

unbended_creature.jpg

What is UNBENDED?

UNBENDED is going to be a classic Action RPG, that drops the character of your choice into a world of constant changes. Each character experiences the story from his/her very individual point of view. And as the world is changing, so are the skills and possibilities of the characters.

The World

Huge changes rarely come out of the blue. The reasons, why things are going one way or another, are usually a result of cause and effect. If you take a close look at the history of mankind, you’re going to find a huge trail of blood. In retrospect, we will always ask ourselves, how this could have happened and why this paradise slowly turned into a bizarre Pandemonium. At the beginning of UNBENDED, you’re going to find a world that’s all nice and dandy. People are living next door to each other, everything seems to be quite in order. But as the story continues, drastic changes are going to happen.
The Drift takes its toll, slowly but surely dragging all and everything into darkness and chaos. Why does that happen? Because rational beings always long to increase their power through gaining knowledge. In our story, you will experience the inevitable consequences of uncontrolled and naive usage of magic powers. To understand the effects of the Drift, imagine a cheesy picture postcard with a colorful image being ripped into a thousand pieces. Then, someone puts all the pieces back together, roughly and with a lot of glue strips. THIS is how the world will look after the Drift. The world in UNBENDED will change right before your eyes. And it’s in dire need of heroes – hopefully you will be one of them!

newworld.jpg

Gameplay

UNBENDED is going to be what it’s supposed to be: a classic Action RPG with everything the genre needs. That includes a well-founded character based skill system, one that does not just cover weapon and combat techniques but extends to adjustments of the characters basic abilities. You will learn, you will develop, you will improve and gain power and finally – under the influence of the Drift and your experiences – become something you certainly didn’t anticipate. You will learn special moves and forget them. And by the end, you will possess abilities that are powerful enough to move and shake entire continents. You will play a classic Action RPG just as it should be: challenging, full of action, perfectly controllable and subject to constant advancements. And before you pick up the gauntlet and become the – possibly deciding – factor in the fate of the entire world, you should take care of your own fate first and prove yourself in your personal campaign.

The Classes

UNBENDED certainly has some surprises in store when it comes to classes. The designed classes are absolute prototypes, pleasing the heart of the true ARPG gamer, but also containing a lot of real innovation. We’re developing six completely individual classes for UNBENDED, all ready and waiting to experience the world with. Find more information in the CHARACTER area on this website.

thumb_spieler.jpgthumb_klingenmeister.jpgcm_s.jpgcharacter-empty.pngcharacter-empty.pngcharacter-empty.png
Technology

Just a few basics for a starter. We will gradually expand this part and keep you updated with facts about the technology. After a diligent proof-of-concept check, we can already reveal the following: UNBENDED will be presented in the classical ISO point of view. We will use a modern graphic engine, which allows a platform independent development. The world of UNBENDED will be seamless, allowing free movement of the character. World sectorizing will be invisible, there are no fixed borders or loading times.

 

The project

We are planning to develop UNBENDED without any help from publishers whatsoever. We want to create this game together with you and with a minimum of compromises in the game design. There is quite a long way to go. If you want to support us, any help is more than welcome. With your donation, you help us prepare our international crowdfunding campaign! There is no goal and, consequently, no re-funding. Your support helps accelerate the development process.

How can you help?

Quite simple: your donations support the preproduction of UNBENDED. We prepared everything that’s necessary. What is ahead of us now is – to put it in a nutshell – pretty expensive. Technology, graphics, world design… Every cent raised by the support campaign goes 100% into the production. No big cars, no fancy offices, no CEO salaries. With your donations, we’re going to pay for the requirements needed to convert the vision into something real. All expenses will be published on this site.

How much is it?

You decide! Many drops make an ocean. With 5€, you’re onboard and can call yourself an UNBENDED supporter. If you want to become truly immortal you might want to check out the early supporter specials, which will only be available during this early support fundraising campaign. These specials won’t come back, not even during the crowdfunding campaign! Now, without further ado, you can find the packages at the top right side of this page.

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Ryanrocker    200

p.s. We'll see if we can grab a widget to keep track of the amount here at DarkMatters

gogo, if you happen to grab one of these I would love to try and get my hands on it for the subreddit :)

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gogoblender    1,485

Certainly! I wish I'd done this earlier... I could have, probably still can, chart the progress over time as a graph... natty stuff for the fans

 

:)

 

gogo

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SevPOOTS    89

If the donations reached 25,000, Is the Project finished or there will be part 2?

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gogoblender    1,485

There

 

 

14,034.25

guilty ^_^

That's awesome Dredd, thank you!

:)

 

gogo

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Ryanrocker    200

If the donations reached 25,000, Is the Project finished or there will be part 2?

Any funds donated until they cut off the first tier are being put towards preproduction. You can bet they're going to need a lot more than 25k Euro to make the game, so there will certainly be quite a lot of fundraising after the preproduction stage is complete :)

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gogoblender    1,485

You can bet they're going to need a lot more than 25k Euro to make the game, so there will certainly be quite a lot of fundraising after the preproduction stage is complete :)

I'm looking for a second job

 

:ike:

 

gogo

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SevPOOTS    89

 

If the donations reached 25,000, Is the Project finished or there will be part 2?

Any funds donated until they cut off the first tier are being put towards preproduction. You can bet they're going to need a lot more than 25k Euro to make the game, so there will certainly be quite a lot of fundraising after the preproduction stage is complete :)

25K euro converted to our native currency( Philippine peso) is equal to P1,468,754

That amount is already a House and Lot to us. When we finish the pre-Production stage I wonder what other things the devs are going to offer. I also did a search on unbended and many people are calling it the "Real successor of Sacred 3" (in the Sacred 3 Steam forums that is)

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Knuckles    853

 

You can bet they're going to need a lot more than 25k Euro to make the game, so there will certainly be quite a lot of fundraising after the preproduction stage is complete :)

I'm looking for a second job

 

:ike:

 

gogo

Keep telling ya...I got a tower climbing gig with your name on it....puts new meaning on climbing the corporate ladder :P

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SX255    628

This project...

A couple of days ago it barely made a hundred euro. Today it made 550.

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gogoblender    1,485

ha, yeah I just saw the leap today!

Someone must have bought a sky scraper

 

:D

 

gogo

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gogoblender    1,485

And Bing...

UnBended team does it!

15.026,36 €

:)

gogo

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SX255    628

So... 3/5 of the way to 25000...

And their claim we were ahead of schedule on the 10000 mark. Things are going good

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gogoblender    1,485

what happens at 25 thousand mark?

 

:)

 

gogo

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SX255    628

what happens at 25 thousand mark?

Is that a rhetorical question?

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Ryanrocker    200

 

what happens at 25 thousand mark?

Is that a rhetorical question?

I smell content on the horizon :drool:

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