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Yoshio

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Everything posted by Yoshio

  1. Another option would be to wait till the new CM-Patch is released officially and then I could see what I can do for You and Llama's CM Patch Mod. In general it shouldn't be too difficult to adjust it to the new CM-Patch.
  2. Okay, I understood. So any testing shall be done with RC8 now!? Good that I couldn't make the progress I had hoped to make on the weekend. Now I need to download RC8, right!?
  3. I guess, I mean I obviously cannot speak for them, that is unlikely to happen as those guys are former Sacred devs and therefore I don't think that they are interested in working together with DS, especially after what they have done to Sacred!
  4. That is just another idea of yours which is too great to be true! I dearly hope to see this become reality for us sometime in the future! As usual, it is uplifting to stay with Sacred when seeing your work and ideas! Cheers for all the efforts You put into this game!
  5. I'm downloading it right now but will not be able to test it before the weekend. Anyway, I'm looking forward to do so!
  6. Cheers for the up-date. Hopefully soon I will find time to come back to play Sacred and also adjust your mod to my other mods so that I can give it a try. Anyway, keep up your good work!
  7. Many thanks marcus for the up-date! I'm eagerly looking forward to the new release of the CM-Patch!
  8. Well said Gilberticus! But to be honest, all the modders who are working either on the Community Patch or on the CM Itempatch gave us already more than we ever could expact for a Game which is taken for dead of its owner. Therefore we or at least I will be patient and wait what there is to come. So, please, take your time and make things fine!
  9. Some which came to my mind when playing around with that. He always had been more of a head type. He always lived in his head. He should do just fine now! He always had been headstrong! From the German proverb "Mit dem Kopf durch die Wand". Look into my eyes babe ... as there is not much else to see.
  10. As I'm playing around with the idea of donating for Unbended, this comes right in time and I'm very interested in hearing about details how one can get his cristal skull at an Dark Matters Thomb!?
  11. Oh, I'm fully with You, Rotluchs! A level cap is something which helps feeling to have achieved something! So, beside the idea of adding a reskill option to high levels only, I'm fully for a level cap.
  12. Aye for sure it would be something to think about! Especially when I do think back at the time when someone found out that 'Mystic Storm Lore' is of greater benefit to cristall skin than 'Mystic Storm Focus'. At that time my High Elf had been already very high level but as I always want to have the absolute best, I needed to start a new one. This, obviously, set me off a little because of the spent time with the other one and at that moment I had wished that there would be a reskill option at least for swapping this one skill. So, yes, being able to swap, to reskill even just one or two could be interesting!
  13. As I'm still playing single player only, I actually don't care about this. But then again, first come first served is for sure a concept which could help to build a strong community amongst players as only the nice or at least fair ones will be invited to join a game one starts, wouldn't they!?
  14. I'm a bit bias about this. On one hand, if one takes the R in ARPG it would mean that one plays a role and this role needs decissions and decissions in life are fix and cannot be redone. But on the other hand for those who want to experiement with builts I can definitively see the benefit of reskilling and I guess this is one reason why we do see all those unskilled characters here in Sacred!? A possible solution for me would be a similar one to the one of Hardcore and Softcore. If one wants to reskill ones character, this decission should be made already at the beginning of the game like setting Hardcore or Softcore another setting for Reskilling or permanent Skilling could be implemented. What would others think of this option!?
  15. Back from my holiday and finding your great work! I'm really looking forward to it and would like to give it a try as soon as it is out and ready for us to play with!
  16. As far as I know there is no demo for Ice and Blood available.
  17. Good question but unfortunately it is very likely that it is one of those which will remain unanswered.
  18. As for the shaking I can only assume that it is caused by the zoom curve and an object which is in this curve making it impossible for the camera to zoom in or out. In a way the camera gets trapped by this object. The only way around is to get out of this position and relocate your character. As for the problem with the boss fight, I'm sorry, but, as I haven't experienced it myself, I have no other answer for You than that it had been discussed elsewhere on dark matters already.
  19. Now that is actually too good! Finally I can try to play a Bastila Shan character in Sacred! Many thanks for that!
  20. We will not go through this one again.
  21. They are just too great! I really love the design but how and when can we get our hands on them!?
  22. As for steam, I don't use it and hopefully will never have to, I cannot give You any advice but as for Mods I would strongly recommend to use the Community-Patch (short CM-Patch or CM-Mod) and together with it the Community Items Mod and Flix's Dragon Mage Sets Mod. All of them obviously needing You to have Sacred Ice & Blood!? The Mods can be found via Downloads at the top, if You haven't seen it already!? In addition, if You like some graphical changes I can recommend the Mod done by Wardust which is called 'Sacred 2 Serious TEXTURES mod' and can be found under the 'Sacred 2 Downloads - Builds, Blank Characters, Items, more!'. I hope that helps!?
  23. Every time you think you know all about Sacred this community holds some new for you! Could someone do me the favour and send me those codes via PM?
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