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xcessive

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Everything posted by xcessive

  1. oh yeah, sacred is back again thanks for keeping it alive and continuing the work I´m gonna head over to mantis and help out, when I have the time.
  2. havent been here for a while, but now I had a really good lough with all the new pictures and comments. oh I just love your comments hooyaah! keep it up!
  3. did u guys try the new Glaurungs Head? I wonder how good that one is...
  4. The CM Patch removed the "extra" bosses in the jungle area
  5. "et_invisible" of 100 = 100% is definetly wrong. I didnt test it with the high elve yet, but I played with Daniat yesterday night and we did a guardian run. And the guardians saw, fallowed and attacked my SW (stealth valiue <400), which doesnt happen when I kill them alone. This means, that "et_invisible" doesnt calculate the chance of beeing decloaked alone. "et_invisible" is compared to one (or more) stats of the opponent. And its one of the stats, that increases, when more players join the server. This is kind of a breakthrough in my opinion. Now we can narrow the calculation down to only a few things (hopefully). Unfortunately I only know of a few stats that increase that way: HP, energy shield, damage, attack value, def value?, armor and XP per kill. Looking at the balance.txt "intensity" is also modified, if I understand that correctly. Does that mean "spell intensity"? So maybe "et_invisible" is compared to spell intensity. This could then also be modified by EP. Something like this could be the result: A cloaked char becomes visible to the enemy if "et_invisible" * aspect lore bonus < enemy spell intensity * chance to detect (from EP) But its just a theory again
  6. Thank you Mibbs. @Flix: okay so the numbers for invisibility are also really small here. Do you think "et_invisible" of 100 = 100% might be correct? I think I´m gonna test it with a high elve when I have the time. U can do the same with the assassin.
  7. Hey B*, if you´re interested in playing multiplayer, I can help u to set up tunngle, if there are any problems. would be nice to play with another german player again. small talk gets so much easier
  8. So I went on testing with a lower Shadow Warrior (level 34-40) At 34 he had a stealth value of 390. So its definetly not a % value (with 1000=100%), because I didnt get decloaked the whole time. I tested my range theory and got as close to the opponents as I could. Even the bosses (all campaign bosses and a few mini bosses starting with holos and then finishing the campaign) didnt see me. I think this disproves my theory. Too bad, because enhanced perception could have been implemented into this theory easily. I thought of 1000-(Stealth*(1-Detection Chance from EP)). What did u mean with "it went out of the window with I&B"? And how high did u set the stealth value in the diablo mod?
  9. hi tasharil. I´m also just getting started playing a shopper again. I had one a few years back, but dont remember much of it. I read through some forums though and since gogo is was really active there, I´ll pass this one to him Daniat should also be able to help u, he´s the one, who convinced me to play shoppers again I´m very interested in what they (or others) have to say
  10. The "et_invisible" value is called "Stealth" in the Shadow Veil tooltip. It is also modified by Astral Lord Lore (WIKI says so, but I also checked it myself). I also have a level 72 SW and he only has a stealth value of 957. Which would be 95.7%, if your assumption is correct. Despite it beeing under 100% I have never been revealed. And the value must have been much lower, when I started to play with Shadow Veil somewhere around level 30. So I´m not sure about %-values. If range is also a factor in this, maybe it is some kind of range indicator? I have no idea how range is measured in the game, but it might be something like this: usually enemies see u from 1000 range. with "et_invisible" the range decreases. in my example it would be 1000-957=43. so they would see me from 43 range. but its just an idea Also: how does Enhanced Perception influence this?
  11. oh I totally overlooked "et_evade_detection". I thought the "et_invisible" modifier was the chance to stay undetected when using CAs. as it seems I got to the right conclusion with the wrong argumentation. btw. I have a level 156 SW with Shadow Veil (Avoidance - Fade - Sinister Pact) and I didnt get revealed once (even fighting level 180 niob guardians). I only have 25 runes in it (for 100% "evade_detection". So u really dont need to enhance the "et_invisible" modifier, which u could with the bronze mod "Creep". Also I dont think u meant "this latter property", because enemies wont see and attack u, if u have "et_evade_detection" at 100%. and if u have it below 100% the cloaking effect does break. So do u refer to "et_invisible" with your statement? If so, it would answer my question, which influence the differetent numbers on the different CAs have: Cascading Shroud: entry7 = {"et_invisible", 10, 5, 4, 41 }, Shadow Step: entry6 = {"et_invisible", 990, 10, 3, 41 }, Shadow Veil: entry1 = {"et_invisible", 25, 10, 0, 41 }, entry2 = {"et_invisible", 25, 10, 1, 41 }, So do u think, that u need a high value of "et_invisible", so nobody can see you, or are the numbers doing something else and the invisibility is always granted?
  12. http://www.sacredwiki.org/index.php/Sacred_2:Shadow_Step Hey guys, taking a closer look at the high elve and her combat arts, I came across the Vanish modifier on Shadow Step, which makes her invisible. I also looked at Cascading Shroud with the Inconspicuous mod, which can do the same. BUT: Cascading Shroud decreases the CHANCE to be detected, while Shadow Step scales with TIME. At least the WIKI says so. I was curious and looked it up in the spells.txt. Both spells use the same modifier: "et_invisible" So one of the WIKI pages has to be wrong, right? Shadow Veil from the SW uses the same modifier. And its definetly the CHANCE to stay undetected while using CAs, which increases per CA level, there. So the same should apply to Shadow Step. entry6 = {"et_invisible", 990, 10, 3, 41 }, means, that the HE is 100% (99% + 1% per CA level) invisible after using Shadow Step. The actual duration should then be entry1 = {"et_duration_sec", 400, 2, 0, 8 }, I did a quick test, but its really hard to tell. What du u think?
  13. haha I just listened to that one few minutes ago!
  14. oh btw: hypnotoad is a fill-in- quest-objective (if u can call it that way^^). sometimes the campaign quest is "paused" fr a few seconds, because I watch something happen and have no direct quest objective. During the time the quest cursor aims at the hypnotoad. this happens a few times. for example when u beat the fog boss the last time and the lizard is repairing the t-energy thing. or when the 2 guys in khorum talk with each other.
  15. I only see rock and metal fans here. Is anybody else into electronic music? I just heard this again in a mix (listened to it all the time a few month ago):
  16. This one if my favorite. yeah, mine as well :D
  17. I think we all are gonna play unbended. but in the meantime: try tunngle, I met 6 new guys there over the past 3 weeks. //end of tunngle promotion ^^
  18. well, if u come back to sacred, just ask again. I would be glad to help u out.
  19. yes you are right. I just got shadow of urtak (5 runs later).
  20. haha I can see that u have a lot of fun. okay lets translate that folder (soundhq.zip) for u: 19: "Look at that **** code. I have to rewrite it all again." 54: "Daniel, make some coffee." - "Make it yourself, you ............." (its a regional word for the little penis of young boys, never heard it before and had to google it^^) 55: "Who stole my coffee mug?" 57: "The logicians (I guess some IT guys) broke that for sure" 58: "So, how did that work again? Check in (?) first and compile afterwards?" 59: "Not now (dont disturb me). I´ll come to you in a moment." 60: "Thats not my responibility. Go to Egon" 61: "I dont know where I sit. I forgot it." 62: "I didnt do that!" 63: "Where is my coffee?" 64: "5% faster!" 65: "Whats that?" 66: "It (or you) can definitely be faster!" 67: "This takes ages!" 68: "That bites!" 69:" Its so hot today" (a regional word again) I´ll give u the rest another time Edit: Here comes the rest 70: "I cant think of anything right now:" 71: "Hello" 72: "Do u have anything to drink?" 73: "Gütersloh! I dont even want to hang dead over a fence there. But nice lawn - nice lawn!" 74: "No, Steve has to look at it, I wont do that. Or maybe Basse. Go to Basse." 75: "Thats not my responibility. Lars does that." 76: "Thats not my subject. Ask Steve." 77: "U have to compile it HARDER!" 79: "Finally its time to add some new effects." 80: "Go away." 81: "Hello. What are we supposed to test for you?" 82: "Pizza is there." 83: "Oh noooo." 85: "Holland (Netherlands) is ahead 2:0. Germany is down on the ground. Nothing will come of it. Holland is ahead and is world champion" - "Dream on!" 86: "I didnt change anything of it." 87: "Oh no. Maaaan!" 88: "I didnt check in anymore." 89: "It works with me" 92: "I have to write animation lists again. Who did that (to me) again? Buddy! - order the damn graphics finally!" 93: "That looks ****. Who did that? I cant show that to anybody." 94: "The :)-build didnt run through." 95: ":), I have a question." 96: "I have an 'exception' for you." - "Thats an 'assured?', Frank. Its not an 'exception'." - "I know that as well, Lars." 97: "Lars, I have an error with the sound. I´ll send u a screenshot." 98: "I allotted a bug to you." 99: Basically yes, but hmmm."
  21. 18 runs after Kiras Iridescent Shard: Ellens Commitment dropped. its one of the set rings u get for completing the epic office quest. I didnt know, that it could also drop from bosses. I think the 400+MF in my armor and the EP on level 246 make it much easier to find legendaries. I believe its not pure luck, that I dropped tier 15 items after 31, 13 & 18 runs. and I expected only one of those every 80-100 runs. what do u guys think? Edit: OMG this is what I call luck: directly in the next run I got Tristan's Companion, the ring from Bratgrimace's Legacy. :D
  22. try tunngle. there are always some guys playing. and I always press everyone there to get the CM Patch
  23. Its really easy. U have to sit on your mount and go near a hill or mountain, somewhere you u cant go. Try to go deep into that spot. "Shake" your char I little bit, that often helps. Then get off of your mount. DONT MOVE. Sometimes u will stand on a side of your mount, where you couldnt go before. If you are not sure, just try to get back on your mount again, it shouldnt be possible. if the glitch didn't work - try again. When u cant get back on your mount, u can now jump, teleport, levitate..... everywhere you want. But dont walk! This will break it. It works best with the SW because his jump is fast and has the longest range, low regtime, no CD. I often need to try a few times before it works, changing the direct spot where you do it can also help. I think u will no find lots of new interisting places in the game, or at least find them faster If my manual doesnt work, I can also teach u how to do it ingame
  24. You can glitch jump mountains? Or is that just a description for a lot of glitching? yes didnt u know that? u can jump everywhere if u want. a lot of people did that back in the days (pre CM, when CN was still running). in the mountains between swamp and bloodwood there where some women with quests where u could farm sets. the cm patch removed that. Nowadays I use that trick to shorten my way through various obstacles. call me MR SHORTCUT!
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