Timotheus 436 Posted May 20, 2009 Posted May 20, 2009 Create a new .TXT file called optionsCustom in the following folder: (Vista/W7/W10) C:\Users\<Username>\AppData\Local\Ascaron Entertainment\Sacred 2 or (XP) C:\Documents and Settings\<Username>\Local Settings\Application Data\Ascaron Entertainment\Sacred 2 Quote Saving your account details inside the optionsCustom file for US and EU servers By entering the following codes you will save yourself the trouble of having to edit your account details every time you would like to login. network.lobby_name = "YOUR ACCOUNT NAME" network.lobby_password = "YOUR PASSWORD" network.lobby_ip = "us.sacred2.net" network.lobby_port = 6900 network.lobby_name = "YOUR ACCOUNT NAME" network.lobby_password = "YOUR PASSWORD" network.lobby_ip = "eu.sacred2.net" network.lobby_port = 6800 Quote Enable keybindings Remember Sacred 1, where your spells/Combat Arts and weapon slots could be bound together, switching both when pressing just a single key? By default, Sacred 2 has no keybinding. However, by pasting the following codes in your custom options file you will enable it. key_bindings.binding_spell_1 = Key.D1 key_bindings.binding_weapon_1 = Key.D1 key_bindings.binding_spell_2 = Key.D2 key_bindings.binding_weapon_2 = Key.D2 key_bindings.binding_spell_3 = Key.D3 key_bindings.binding_weapon_3 = Key.D3 key_bindings.binding_spell_4 = Key.D4 key_bindings.binding_weapon_4 = Key.D4 Quote Enable/Disable Gore You don't want your kids, mom, other random individuals to see the gore? by pasting the following codes in your custom options file you can edit the number to either enable or disable the display of gore. options.bloodAndGore = 1 Where 0 is no gore, 1 will enable gore. Quote Enable/Disable intro videos Don't want to waste time with intro videos when you are getting into the game? Use the following line and edit the number to get into the game a bit faster. render.videos = 1 Where 0 is no videos, 1 will enable videos. Quote Camera options Sacred 2 has a beautiful world. Play around with the following lines to alter camera distance, angles and zoom options. camera.customsettings = 1 camera.cam1_rotx_emax = -1.22 camera.cam1_rotx_max = -0.99 camera.cam1_rotx_min = -0.48 camera.cam1_trackdist_max = 850 camera.cam1_trackdist_min = 220 camera.cam2_rotx_emax = -1.22 camera.cam2_rotx_max = -0.99 camera.cam2_rotx_min = -0.48 camera.cam2_trackdist_max = 850 camera.cam2_trackdist_min = 220 camera.cam_autorot_speed = 0.5 camera.cam_autozoom_max = 800 camera.cam_autozoom_min = 100 trackdist_min: minimum camera distance when zooming during playing trackdist_max: maximum camera distance when zooming while playing - WARNING: when set too high, this will introduce a grey "fog"! rotx options: camera tilt angle; min is for zoomed out and max is for zoomed in IIRC Feel free to add more tips
gogoblender 3,698 Posted May 20, 2009 Posted May 20, 2009 Great thread Move to Sacred 2 Technical Help and Trouble Shooting for reference. gogo
Timotheus 436 Posted May 20, 2009 Author Posted May 20, 2009 (edited) Yeah I thought I would collect some tips on editing the beast. Also, dont forget to name it optionsCustom, and not optionsCustom.txt like I did. *sigh* Edited May 20, 2009 by Timotheus
gogoblender 3,698 Posted May 20, 2009 Posted May 20, 2009 I think what would also help is a title per text trick with a small explanation. This adds greater speed read value when reading down the page. Market the tricks ^^ gogo
gogoblender 3,698 Posted May 20, 2009 Posted May 20, 2009 Holeeeeeeeeeee! timo you hit the nail on the head with this guide buddy Informative, insightful questions, part faq, with a touch of humor Love it Stickied! ggo
Timotheus 436 Posted May 21, 2009 Author Posted May 21, 2009 Argh. The collect-radius tip is just for display purpose only. It doesn't work to increase actual pickup radius.
ZGold 0 Posted October 9, 2009 Posted October 9, 2009 Ice and Blood gives an option to turn PhysX on/off in the graphics or gameplay menu (can't remember which); is there any way to do this in Sacred2 prior to the expansion?
Spunky 18 Posted October 9, 2009 Posted October 9, 2009 It should be in the same place as in Ice and Blood, in the gameplay menu.
ZGold 0 Posted October 9, 2009 Posted October 9, 2009 It should be in the same place as in Ice and Blood, in the gameplay menu. Hmm, I'll pass that on. If my friend still can't find it I'll have to take 'corrective measures' with the manual and his head Thanks Spunky
Spunky 18 Posted October 9, 2009 Posted October 9, 2009 A small correction about my earlier post; it is in the graphics menu, just under the grass details.
Llama8 11 Posted October 16, 2009 Posted October 16, 2009 Another one from Knuckles: In Options file >'render' sub-section d_sectorBorders = 0, change the zero to a one Also, could we put this on the Wiki?
biblo 0 Posted December 27, 2009 Posted December 27, 2009 (edited) Is there a way to do this. I have Blazing tempest in spell slot 2. Shrouds in 3. I want it to cast shrouds when I hit 3. I know you can turn quick cast on, but that makes all spell quick cast. I only want that one to be quick cast. Better yet have it to cast then swap back to 2 by it self. Edited December 27, 2009 by biblo
Knuckles 916 Posted December 27, 2009 Posted December 27, 2009 Looking for camera options specific to bosses. Was trying to grab a couple pics but the regular camera min zoom settings have no effect near bosses.
locolagarto 19 Posted December 27, 2009 Posted December 27, 2009 Another one from Knuckles: In Options file >'render' sub-section d_sectorBorders = 0, change the zero to a one Also, could we put this on the Wiki? What does this one do?
Knuckles 916 Posted December 27, 2009 Posted December 27, 2009 It's useful for map exploring It will display the grid lines so you can tell if you're close to uncovering an adjacent grid(s).
chattius 2,796 Posted April 9, 2010 Posted April 9, 2010 (edited) From GSF:http://forum.sacred-game.com/showthread.php?t=71463 -- sound.volume_group02 = 0 -- schaltet die Kampfmusik ab -- options.bigHeadMode = 1 -- aktiviert übergroße Köpfe im Spiel, "0" schaltet sie wieder aus sound = { volume_group02 = 0 -- schaltet die Kampfmusik ab } options = { bigHeadMode = 1 -- aktiviert übergroße Köpfe im Spiel, "0" schaltet sie wieder aus } The first deactivates battle music. the second activates Bubbleheads Edited April 9, 2010 by chattius
chattius 2,796 Posted April 9, 2010 Posted April 9, 2010 (edited) From an old 2008 thread in GSF and not sure if these options are still in game. They were in in testphase to cut down graphics details on low end machines. I have not tested the ones below myself. Stumpled above the thread when scanning for optionscustom entries in forum. But if you ever hated all that rats hidden in high gras it might be useful. http://forum.sacred-game.com/showthread.php?t=51038 -- Gras ein-/ausschalten (0=aus, 1=ein) -- switch gras on=1,0=off render.d_minis = 0 -- Wassereffekte (0=aus, 1=ein) -- watereffects off render.d_water = 0 -- Bäume (0=aus, 1=ein) --trees on = 1 render.d_trees = 1 -- Umgebung, Charaktere und andere Figuren (0=aus, 1=ein) --turn others figures (npc) off=0 render.d_statics = 1 -- alle Spielfiguren (auch der eigene Charakter) (0=aus, 1=ein) -- turn all creatures, players, even yourself off=0 (for landscape pictures?) render.d_creatures = 1 -- z.B. Fußspuren (0=aus, 1=ein) --footsteps off = 0 render.d_decals = 0 -- Qualität der Texturen (Voreingestellt: 5; 1=Niedrigstes?) --testure quality, 1 = lowest, 5 default render.textureQuality = 1 -- Bildschirmauflösung --screen resolution video.width = 1024 video.height = 768 -- ? (Default: 5) video.quality = 5 Edited April 9, 2010 by chattius
chattius 2,796 Posted April 14, 2010 Posted April 14, 2010 camera.cameraShake = 0 Should turn of this earth shaking effect at critical hits with 2hand blunt weapons.
Timotheus 436 Posted May 13, 2010 Author Posted May 13, 2010 (edited) Finally found this thread again. Apparently I did not remove the optionsCustom.txt when I uninstalled Sacred 2, I kept getting my old account details upon starting a multiplayer game. Couldn't remember the location of the file either Edited May 13, 2010 by Timotheus
Ryanrocker 201 Posted June 26, 2010 Posted June 26, 2010 Under Windows 7 where would we save the optionscustom.txt to because there is no longer any AppData location on the system. Thanks
locolagarto 19 Posted June 26, 2010 Posted June 26, 2010 Under Windows 7 where would we save the optionscustom.txt to because there is no longer any AppData location on the system. Thanks Make sure in your window explorer options you select to view hidden files and system files. C:\Users\%user name%\AppData\Local\Ascaron Entertainment\Sacred 2 where %user name% is your window user name. there you will find the options.txt and that is where you create the optionsCustom.txt
Gordius 6 Posted October 11, 2010 Posted October 11, 2010 Under Windows 7 where would we save the optionscustom.txt to because there is no longer any AppData location on the system. Thanks Make sure in your window explorer options you select to view hidden files and system files. C:\Users\%user name%\AppData\Local\Ascaron Entertainment\Sacred 2 where %user name% is your window user name. there you will find the options.txt and that is where you create the optionsCustom.txt Do you think you could please edit the start of the first post to say the location of the file in Windows 7 and Vista? At the moment, although the file must be in the same place it says, in Red, Vista. BTW, I am an expat living in Spain. In the Spanish version of Vista it is: Open any folder, for example "Documentos". Next click on "Herramientos", "Opciones de carpeta", then the "Ver" Tab. Click on "Mostrar todos los archivos y carpetas ocultos" then "Aceptar" to show hidden files and folders. options.txt (created by the game) and optionsCustom.txt (the one you must created yourself) is located in "C:\Usarios\%user name%\AppData\Local\Ascaron Entertainment\Sacred 2". Ignore the bit about Spanish Vista, always takes me a while to find it so just letting of steam, but I think the Windows 7 post edit would be nice.
Gordius 6 Posted November 29, 2010 Posted November 29, 2010 Just saw this on the Offical Forum, a list of all servers and ports, posted because I can only see EU and US servers named in this thread EE = ee.sacred2.net:6850 (PL/CZ/HU/Slowak/) Spain = es.sacred2.net:6810 (SP) Russ = ru.sacred2.net:6820 (RUSS) EU = eu.sacred2.net:6800 (EN/FR/IT/DE/AUS/Swiss/Nordic People/Portugal/Benelux/Greece/Australian/South Africa) US = us.sacred2.net:6900 (US) - Canada, US and Mexico xrystal 1
chattius 2,796 Posted June 13, 2020 Posted June 13, 2020 Anyone has a good documented optionCustom.txt to share so others could just out-comment not wanted stuff? I started one with key combining and quickcast. The idea is quite simple: If I do a debuff with a CA-Range I combine the combat-art slot with a weapon slot which has weapons and/or shield with +CA-range. As soon as the debuff is done I get back to the big damage melee weapon and the melee CA with one key press. Also nice is to make map borders visible. Sometimes other map grids have new monstertypes. Good for new players. Bubbleheads are fun for new people too
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