Aegis 256 Posted September 6, 2014 Share Posted September 6, 2014 I have yet to register to the bug tracker to see the pertinent posts, but I have a bit of an idea. Evil spider, clothed seraphim. Link to comment
marcuswob 43 Posted September 6, 2014 Share Posted September 6, 2014 (edited) Yes, Mantis needs registration, but only email and password. This is to keep people informed as soon as his/her ticket is edited/solved/closed. BTW, I've uploaded Release Candidate 11. In this one some small typos are corrected and the releasestages are simplified. These values control the availability of the quest in different modes (SP, MP csmpaign, PvP, Free...) CU Marcus Edited September 6, 2014 by marcuswob Link to comment
marcuswob 43 Posted September 6, 2014 Share Posted September 6, 2014 A few questions to discuss: - Should restricted quests (god, char) be available in Freeplay/PvP? - Should there be any quests in PvP? CU Marcus Link to comment
wolfie2kX 528 Posted September 6, 2014 Share Posted September 6, 2014 Did someone say 'pictures'? Yes... I'm looking for some illustrations of Shelob and Failitia for the log: For Shelob like http://danielgovar.com/tolkien/shelob-2/ For Failitia (http://www.sacredwiki.org/index.php/Sacred_2:Failitia,_Dreamweaver_of_the_Gods) should be like the seraphim from Sacred 1, like http://www.sacredwiki.org/index.php/Sacred:Dream_Netting_of_the_Gods -> http://www.sacred-legends.de/images/wallpaper/Seraphim_1024x768.jpg, wthout halberd, with sword See http://www.frankrentmeister.info/mantisbt/view.php?id=1105 as well. The file format (TGA) is a little tricky. Put "shelob.tga" and "Dreamweaver.tga" into the folder pak\data\icons\pixmap to see them in the log at their quests. CU Marcus Marcus - if you need, I can convert most any type of file into a TGA file. Let me know if you need that.. Link to comment
marcuswob 43 Posted September 6, 2014 Share Posted September 6, 2014 Point is: - Daniel Govar didn't respond to my request - The Dreamweaver.tga doesn't look well in the log So I'm looking for an artist to make some better illustrations ;-) CU Marcus Link to comment
Aegis 256 Posted September 6, 2014 Share Posted September 6, 2014 (edited) While the basis will be on the S1 design and the Netting of the Gods set... how much freedom are you willing to give for that one? Because it is something I can do provided I be given specifics. Edited September 6, 2014 by Aegis Link to comment
marcuswob 43 Posted September 6, 2014 Share Posted September 6, 2014 The connection between the earlier armor of Failitia and the later Netting of the gods should be obvious. I'd prefer a view of her head with helmet, as the resolution of the image is limited and small details will geht lost. CU Marcus Link to comment
marcuswob 43 Posted September 7, 2014 Share Posted September 7, 2014 Yes. As the Seraphim themselves all look the same the focus of this image is the armor. The helmet, chestplate and wings of the Netting are quite unique. CU Marcus Link to comment
Saraphima 34 Posted September 7, 2014 Share Posted September 7, 2014 Not sure if this is something that could be looked at for the patch but some objects like fountains, tables, benches, ect blur at certain angles or when the camera is zoomed out all the way. Is this LOD or something else? Also what do you mean we all look the same? lol J/K Link to comment
marcuswob 43 Posted September 11, 2014 Share Posted September 11, 2014 Information: Older CM patches, tools, test versionen etc. will be uploaded here after CMP V0150:https://drive.google.com/folderview?id=0B6mWJPtqErDcSkg0eGdubGdVaHM&usp=sharingCU Marcus 1 Link to comment
Saraphima 34 Posted September 11, 2014 Share Posted September 11, 2014 What are they and what do they do? Link to comment
marcuswob 43 Posted September 12, 2014 Share Posted September 12, 2014 Some tools I wrote in the beginning to check the game Installation, Version, path, language and so on. CU Marcus Link to comment
Ariadim 4 Posted September 13, 2014 Share Posted September 13, 2014 (edited) Hi. I'm so happy because you bring us some hope about the releasing of 150 I want to add some bugs here, playing the offline shadow campaing with a piromant elf: 1-There is a quest in Tylyssium, in the poor neighborhood, the prestamist. I can't talk with the NPC. 2- In Griffinborough, "the exiled" quest. If you don't accept the quest and you touch the stump, you wont be able to win your reward when you finish it. 3- There are 4 books. They are your reward for doing a quest but, when you read them, they are empty. 4- Sometime, when you open the big map, the games is paralyzed. You can do nothing, like closing the map, or waiting but the music still playing. EDIT: 5- You can't complete the dungeon achievement. You must enter in 100 caves or dungeons in the same game. If you close it, your progress wont be saved. When I play with my friend, we play via tunngle. Another bug is: If we enter inside a cave or dungeon, and we are holding the right button mouse or th key for moving, we wont appear inside the cave until we stop holding the button or the key. Thanks for your atention. Edited September 13, 2014 by Ariadim Link to comment
marcuswob 43 Posted September 14, 2014 Share Posted September 14, 2014 (edited) That's what the bugtracker is for: 1 - http://www.frankrentmeister.info/mantisbt/view.php?id=1132 Need a savegame 2 - http://www.frankrentmeister.info/mantisbt/view.php?id=1133 Need a savegame 3 - http://www.frankrentmeister.info/mantisbt/view.php?id=1134 What books/quest? 4 - http://www.frankrentmeister.info/mantisbt/view.php?id=1135 closed - known bug in binaries 5 - http://www.frankrentmeister.info/mantisbt/view.php?id=1136 closed - intended 6 - http://www.frankrentmeister.info/mantisbt/view.php?id=1137 looking at that, but most likely not fixable CU Marcus Edited September 14, 2014 by marcuswob Link to comment
chattius 2,526 Posted September 14, 2014 Share Posted September 14, 2014 Ich denke ich hatte irgendwo veränderte Pferdekampfkünste um die überhohe Regenerationszeit auszugleichen. Sorry, thought I had changed horse-ca's for spells.txt to counter the way to high reg-times. I was using cooldown instead reg-times. Reg time was set to minimal and each ca-level the cooldown was reduced a bit. Link to comment
Ariadim 4 Posted September 15, 2014 Share Posted September 15, 2014 How can I bring you my save game? Do you mean hero01.sacred2.save and .stats, for example? Link to comment
xcessive 55 Posted September 15, 2014 Share Posted September 15, 2014 yes just zip them and uploud the file on the bugtracker Link to comment
marcuswob 43 Posted September 16, 2014 Share Posted September 16, 2014 Or you upload only the hero**.sacred2save, that's sufficient. CU Marcus Link to comment
Ariadim 4 Posted September 16, 2014 Share Posted September 16, 2014 I uploaded the savegame I think it's valid for my 1st and 2nd bug report. Link to comment
marcuswob 43 Posted September 21, 2014 Share Posted September 21, 2014 Update: That's what the bugtracker is for: 1 - http://www.frankrentmeister.info/mantisbt/view.php?id=1132 Fixed, but release will be after V0150 2 - http://www.frankrentmeister.info/mantisbt/view.php?id=1133 Fixed with V0150 3 - http://www.frankrentmeister.info/mantisbt/view.php?id=1134 No issue 4 - http://www.frankrentmeister.info/mantisbt/view.php?id=1135 closed - known bug in binaries 5 - http://www.frankrentmeister.info/mantisbt/view.php?id=1136 closed - intended 6 - http://www.frankrentmeister.info/mantisbt/view.php?id=1137 looking at that, but most likely not fixable CU Marcus Link to comment
King Angel 69 Posted September 22, 2014 Share Posted September 22, 2014 Any date to release CM Patch 1.50? Link to comment
Saraphima 34 Posted September 25, 2014 Share Posted September 25, 2014 (edited) HELP! I can't seem to re enable or disable the cm patch! I've only done it a billion times but for some reason it won't install any more 140hf. It tells me that I have the wrong sacred 2.exe and that my language isn't supported for some reason. NVM I got it Edited September 25, 2014 by Saraphima Link to comment
marcuswob 43 Posted September 26, 2014 Share Posted September 26, 2014 Any date to release CM Patch 1.50? Patcher was already built twice: - First one lost some data - Second one is been tested at the moment So it's work in progress, we're on it. CU Marcus Link to comment
King Angel 69 Posted September 27, 2014 Share Posted September 27, 2014 Ok thanks, I will wait 1 Link to comment
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