Dragon Brother 619 Posted November 8, 2012 Share Posted November 8, 2012 Thanks for info CobaltWarrior ^^ I knew this web has an download section and I made click in "CMP download" but we can read: "CMPatch current versio: 130" Maybe this will be changed" I'm sure schot will get around to changing that Link to comment
Blood Hunter 0 Posted November 10, 2012 Share Posted November 10, 2012 Hey, Thank for your work, I'm happy that this patch is finally out, I'm gonna test it in a couple of days. Only one question: Does it support the italian language? Link to comment
wolfie2kX 528 Posted November 13, 2012 Share Posted November 13, 2012 Hey, Thank for your work, I'm happy that this patch is finally out, I'm gonna test it in a couple of days. Only one question: Does it support the italian language? Yes.. Actually, it does. Link to comment
wolfie2kX 528 Posted November 13, 2012 Share Posted November 13, 2012 Thanks for info CobaltWarrior ^^ I knew this web has an download section and I made click in "CMP download" but we can read: "CMPatch current versio: 130" Maybe this will be changed" Odd... When I view the first post, directly above the >>Get It Here<< has the following line: "DOWNLOAD: Current version is: v0140 Hotfix." - which IS correct - and is the latest and greatest version. Link to comment
Dragon Brother 619 Posted November 14, 2012 Share Posted November 14, 2012 Thanks for info CobaltWarrior ^^ I knew this web has an download section and I made click in "CMP download" but we can read: "CMPatch current versio: 130" Maybe this will be changed" Odd... When I view the first post, directly above the >>Get It Here<< has the following line: "DOWNLOAD: Current version is: v0140 Hotfix." - which IS correct - and is the latest and greatest version. Yes wolfie. But I believe that Ariadim is referring to the download section hosted here at FDM which is currently only up to v0130. I say currently, but the download section is at the moment not yet back up and running. Therefore the link in Czevaks first post in this thread is your best and possibly only place to download v0140 Ariadim. Link to comment
mr.ioes 0 Posted November 22, 2012 Share Posted November 22, 2012 (edited) Wohoo 1.4 is out! Wasn't a mistake checking back to this forum once in a while changelog - 0000401: [Dialogue and Texts] Strange behavior of the '-' symbol in the russian version (marcuswob-translate) - resolved.- 0000543: [Dialogue and Texts] Problem in the french version with female and male items (marcuswob-translate) - resolved. - 0001023: [items und Drops] Problem with Niokaste's Wings (marcuswob) - resolved. - 0000756: [Dialogue and Texts] 'Raging Nimbus' wrong description (not only french) (marcuswob) - resolved. - 0000908: [Questdesign] Alpträume Quest schlägt automatisch fehl (marcuswob) - resolved. - 0001029: [Dialogue and Texts] Correction of Sopor Aethernis set PL names (marcuswob) - resolved. - 0001028: [Dialogue and Texts] Textfehler in Anzeige Drachenmagier Buff Vertrauter (marcuswob) - resolved. - 0000749: [Questdesign] Nicht erreichbare Quest "Gedrungene Mörder", Licht- und Schattenpfad (marcuswob) - resolved. - 0001019: [Questdesign] Quest "Magischer Fehler" nicht schaffbar! (marcuswob) - resolved. - 0000722: [items und Drops] Light of Eäerendil (czevak) - resolved. - 0000983: [Questdesign] Lebensbalken bei manchen Rescue-Quests (marcuswob) - resolved. - 0000605: [Gegner und Bosse] Feindliche Hühner im Geisterdorf (marcuswob) - resolved. - 0000986: [Gamedesign] Rikals Gehilfen (marcuswob) - resolved. - 0001013: [sound] Strange Jazz Music in Olm Cave (czevak) - resolved. - 0000755: [items und Drops] "Glänzendes Gleve der Athertons" und "geschärfte Gleve der Athertons" (marcuswob-active) - resolved. - 0000913: [Programming] Fehler beim "Fiese kleine Koboldschamanen"-Quest (marcuswob) - resolved. - 0000554: [Gamedesign] NSC verschwinden nicht nach dem Quest "Freikaufen" (marcuswob) - resolved. - 0000767: [Questdesign] The Unexpected News quest is bugged if you fail it (marcuswob) - resolved. - 0000703: [Questdesign] Small bugs in the 'Faust' quest (marcuswob) - resolved. - 0000761: [items und Drops] DM Armschienen - droppen viele verschiedene (marcuswob) - resolved. - 0001009: [Dialogue and Texts] Check on BPIDs 1992 and 1995 in global.res (czevak) - resolved. - 0001008: [Dialogue and Texts] BPID: 866: "Obstkorb"/"Fruit Basket" has no description text. (czevak) - resolved. - 0000631: [items und Drops] Athertons Armschienen der Gelehrten (czevak) - resolved. - 0001006: [Programming] Fehler in zwei Questsausführungen (marcuswob) - resolved. - 0000989: [items und Drops] Falscher Hut (marcuswob) - resolved. - 0000982: [Graphic] Animation skip (czevak) - resolved. - 0000808: [Graphic] Texturing: Light of Earendil throwpotion (LazyTomcat) - resolved. - 0001000: [Dialogue and Texts] Namem der Gegner die bei den Questen "Der Kopf der Bande" und "Der Koboldfürst" getötet werden müssen (marcuswob) - resolved. - 0000991: [Dialogue and Texts] Torsten Meier spricht nicht (marcuswob) - resolved. - 0000992: [Questdesign] Gronkors Hände im Quest-Log (marcuswob) - resolved. - 0000987: [Programming] Mettrick und Davim (marcuswob) - resolved. - 0000985: [Questdesign] Ende bei "Endlich reich" (marcuswob) - resolved. - 0000984: [Gamedesign] Alexander und Oscar nach Abschluss von "Katz und Maus" wieder auf Startposition (marcuswob) - resolved. - 0000831: [items und Drops] Tinworas Fluch modifiziert durch Rüstungskunde (czevak) - resolved. - 0000544: [Dialogue and Texts] Orders to the Hirelings: the text doesn't match the range (marcuswob) - resolved. - 0000962: [Gamedesign] Lumenpriester Edoras kehrt auf seine Startposition zurück (marcuswob) - resolved. - 0000963: [Dialogue and Texts] Book of Trolls seems to be misnumbered somewhere... (marcuswob) - resolved. - 0000964: [Questdesign] Patriarch Gin'Fiz seems to be in the wrong town in the swamp region... (marcuswob) - resolved. - 0000764: [Gegner und Bosse] Gegner ohne Quest (marcuswob) - resolved. - 0000832: [Questdesign] quest jagdfieber III verbugt? (marcuswob) - resolved. - 0000668: [Questdesign] Faust-Quest (marcuswob) - resolved. - 0000773: [Questdesign] Zielpersonen schon vor Ansprechen feindlich (marcuswob) - resolved. - 0000781: [Dialogue and Texts] Odd naming of NPC (marcuswob) - resolved. - 0000780: [Dialogue and Texts] Tag appearing in a Blood forest quest (french) (marcuswob) - resolved. - 0000636: [Questdesign] Strange NPC joined the player's character during the Ancient Secrets quest (marcuswob) - resolved. - 0000906: [items und Drops] Typo: Unique Item HELM DES WAHNSINNS wird als HEML DES WAHNSINNS angezeigt (marcuswob) - resolved. - 0000872: [Questdesign] Blutaugen nicht vorhanden, quest nicht lösbar (czevak) - resolved. - 0000871: [Dialogue and Texts] Typo im Text (marcuswob) - resolved. - 0000647: [Gegner und Bosse] Cleaning the last Monolith (czevak) - resolved. - 0000419: [Dialogue and Texts] Translation request: New books to come (marcuswob-translate) - resolved. - 0000820: [items und Drops] Itemname falsch angezeigt (marcuswob) - resolved. - 0000818: [Dialogue and Texts] Startdialog von "Klärung aus dem Grab" (marcuswob) - resolved. - 0000813: [Questdesign] Quest piratenschatz nicht abschliessbar (marcuswob) - resolved. - 0000592: [Gegner und Bosse] Unsichtbarer wilder Eber (czevak) - resolved. - 0000682: [Graphic] Unsichtbare "Treppe" (czevak) - resolved. - 0000793: [Dialogue and Texts] NPC name inconsistency in the 'Dispossessed' chain (marcuswob) - resolved. - 0000789: [Questdesign] Problem in quest "By order of the crown-Investigations" (marcuswob) - resolved. - 0000794: [Dialogue and Texts] Two tagged sheeps in 'The Wolf Problem' quest (marcuswob) - resolved. - 0000770: [Dialogue and Texts] Kobolde <-> Koboldschamane (marcuswob) - resolved. - 0000686: [Dialogue and Texts] Ständig neue Mails zu einem abgeschlossenenen Thema (administrator) - closed. [60 issues] Edited November 22, 2012 by mr.ioes Link to comment
chattius 2,531 Posted December 5, 2012 Share Posted December 5, 2012 I changed a single line in spells.txt and it brought a lot of fun without being unbalancing: mgr.defineSpell( "dm_dm_vertrauter", { eiStateName = "cSpellCast", fxTypeCast = "FX_DM_VERTRAUTER_C", fxTypeSpell = "", fxTypeCastSpecial = "FX_DM_CAST_L", duration = 0.000000, animType = "ANIM_TYPE_SM05", animTypeApproach = "", animTypeRide = "", animTypeSpecial = "ANIM_TYPE_RIDESM05-SPECIAL", causesSpellDamage = 1, tokens = { entry0 = {"et_life_buff", 150, 150, 0, 9 }, entry1 = {"et_summon_soldier", 1000, 2022, 0, 8 }, entry2 = {"et_summon_mylevel", 0, 0, 0, 4 }, entry3 = {"et_addattr_willpower", 300, 150, 0, 41 }, entry4 = {"et_addattr_intelligence", 300, 150, 0, 41 }, entry5 = {"et_chance_burning", 200, 2, 1, 133 }, entry6 = {"et_exp_rel", 100, 0, 2, 41 }, entry7 = {"et_damping_fir", 150, 2, 3, 41 }, entry8 = {"et_addCastspeed", 150, 2, 4, 37 }, entry9 = {"et_life_buff", 100, 100, 5, 9 }, entry10 = {"et_regAnyAspect", 200, 0, 6, 41 }, }, fightDistance = 0.000000, aspect = "EA_DM_DRAGONMAGIC", cooldown = 0.000000, soundProfile = 0, cost_level = 300, cost_base = 300, focus_skill_name = "skill_DM_dragonmagic_focus", lore_skill_name = "skill_DM_dragonmagic_lore", spellClass = "cSpellDmVertrauter", spellcontroltype = "eCAtype_t_buff", sorting_rank = 0, }) changed entry 6 to: entry6 = {"et_damage_areasplash", 40, 4, 2, 41 }, What will it do? The buggy experience modifier is replaced by a 4% in bronze to around 45% in niob chance for area splash on each weapon hit. Be it a sword, polearm, bow or a staff. The dragon mage has no weapon combat arts. This simple line adds a bit of area control by normal combat and makes a staff shooter build a bit more playable, but this build is still hard. I planed to give it to all staves, but classes with weapon combat arts suddenly doing area splashes on each hit was too powerful. But I think this line at this place is well balanced. Another possibility could be to turn the berzerkerform into a combat boost and not a shapeshift. But this would be way more complex. 1 Link to comment
Primus 0 Posted January 25, 2013 Share Posted January 25, 2013 (edited) EDIT: Answered my own question. A Deep Silver CM posted on the Steam Forum for Sacred 2 Gold about the DRM removal, and specifically said that the CM Patch works with the Steam version of the game. Edited January 25, 2013 by Primus Link to comment
wolfie2kX 528 Posted January 26, 2013 Share Posted January 26, 2013 Wow..! That most certainly is a NICE acknowledgement and recommendation by the Community Manager! The Steam version should be the same as the one you'd get anywhere else (tho maybe without the Securom crap). So yeah it should work with it. Link to comment
Schot 407 Posted February 4, 2013 Share Posted February 4, 2013 The Community Patch has been updated from v130 to v140hf. You can find it on the main page of our downloads. Now compatible with Steam installations of Ice & Blood. DarkMatters Download Section 1 Link to comment
gogoblender 3,071 Posted February 4, 2013 Share Posted February 4, 2013 Sweeeeeeeeeeeeet! Thanks Schot gogo Link to comment
Stormwing 40 Posted February 7, 2013 Share Posted February 7, 2013 Didn't notice, if this was appointed earlier, but it seems there's something funny with the Downloads-section link of the newest patch version. Gives 404-error all the time for me. Though the link on the first post of this thread seems to be working. Just a little heads up. 1 Link to comment
wolfie2kX 528 Posted February 7, 2013 Share Posted February 7, 2013 Stormy's right - the link at the top of the Downloads section is busted. BUT, the link at the bottom of the same page - the one in the Most Watched section - and the link in the section above it - the one in the Highest Rated secion - both work just fine and take you to the correct page. 1 Link to comment
Schot 407 Posted February 7, 2013 Share Posted February 7, 2013 Whoops! I had an extra period in the file name. Was ..zip when it should have been .zip Should be fine now. 1 Link to comment
wolfie2kX 528 Posted February 8, 2013 Share Posted February 8, 2013 DOH! Hate when typos happen! Link to comment
gogoblender 3,071 Posted February 8, 2013 Share Posted February 8, 2013 Whoops! I had an extra period in the file name. Was ..zip when it should have been .zip Should be fine now. So Fast! Thanks SChot gogo 1 Link to comment
Etherian 76 Posted February 8, 2013 Share Posted February 8, 2013 A big *high five* Schot! Now many can once again enjoy the EPIC CM Patch at its latest and greatest version. I remain, Link to comment
wolfie2kX 528 Posted February 8, 2013 Share Posted February 8, 2013 Er.. The Main download page had TWO other links to the CM Patch - as noted above. Link to comment
Ysne58 236 Posted February 22, 2013 Share Posted February 22, 2013 Every time I try to access the download page, I get a message that I'm not authorized. Link to comment
tawnos76 1 Posted April 3, 2013 Share Posted April 3, 2013 I am new here so I might have missed this. Will this patch find my Steam folder install for Sacred 2 Gold? Link to comment
wolfie2kX 528 Posted April 3, 2013 Share Posted April 3, 2013 (edited) Tawnos - Welcome to DarkMatters! Welp... It should find it. I doubt that the Deep Silver community manager, Professor Pew, would post a recommendation for it on the Steam Community forums if it didn't... Read about it here... And I quote... If you haven't seen any of the other threads on these Discussion boards yet, there is a Community Patch that fixes a lot of remaining bugs and adds extra content: http://xmas.ancaria.net/patches/cm-patch0140hf.zip So, yeah.. It should work. The link above is the official home of the CM Patch. Edited April 3, 2013 by wolfie2kX Link to comment
Elric of Grans 23 Posted June 8, 2013 Share Posted June 8, 2013 I was wondering about the specifics of this patch. I understand it fixes bugs, restores (and completes) unreleased content and adds new items. Fair enough, I will take that that as-is without worrying about the details. Does the patch do anything else, however? Balance changes or anything more dramatic like that? If so, is there anywhere I can see a summary of these kinds of changes? I just like to know these kinds of things before I dive in. Link to comment
lujate 578 Posted June 8, 2013 Share Posted June 8, 2013 I was wondering about the specifics of this patch. I understand it fixes bugs, restores (and completes) unreleased content and adds new items. Fair enough, I will take that that as-is without worrying about the details. Does the patch do anything else, however? Balance changes or anything more dramatic like that? If so, is there anywhere I can see a summary of these kinds of changes? I just like to know these kinds of things before I dive in.How about here? http://web.archive.org/web/20120220040947/http://www.sacredwiki.org/index.php5/Sacred_2:Community_Patch Link to comment
Elric of Grans 23 Posted June 8, 2013 Share Posted June 8, 2013 Thank you for the link. That is exactly what I needed to see. *installing* Link to comment
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