gogoblender 3,073 Posted November 23, 2020 Share Posted November 23, 2020 You sharpened the directions, made it easier for fans to get through. Thanks for being so determined, your work is alive in the Wiki! gogo Link to comment
Popular Post Flix 5,117 Posted February 11, 2022 Popular Post Share Posted February 11, 2022 Hard to believe it's been almost 10 years since I first did a huge update to the Mods Page on the Wiki. I did what I could today to get it whipped into shape not just with mod projects but also some of the tools and guides that have popped up. We've had so many awesome new contributions over the years I'm sure I missed some. Any editors out there feel free to add to the list. 2 Link to comment
Popular Post gogoblender 3,073 Posted February 14, 2022 Popular Post Share Posted February 14, 2022 On 2/10/2022 at 11:21 PM, Flix said: Hard to believe it's been almost 10 years since I first did a huge update to the Mods Page on the Wiki. I did what I could today to get it whipped into shape not just with mod projects but also some of the tools and guides that have popped up. We've had so many awesome new contributions over the years I'm sure I missed some. Any editors out there feel free to add to the list. Thanks Ben! eeeeyaaaah, the years have been creeping fast ... everytime i look at some edits I hard gulp sometimes thinking of work done ten years ago That page you edited really cleans up and organizes a lot of the dev work, If i have some time this weekend I'll put up some info on some of the other last remaining Sacred sites. With that long list of work accomplishments and successful mods that were put together by you, the cmpatch team and all the other devs who've added small bits, parts EPIC length mods and gorgerous skins: @lindor @dimitrius154@Vishanka@xInquisitor1961x @NathyielNathyiel @darqfelenor@RetsReds @RuDDicK maybe it will get some curiosity going in even more modders... for the new coming century with Sacred Course... well all be replaced by new AI digital frontmen then right? This show, must go on gogo ps that last line "this show must go on" ...wasnt that from a spooky stephen king story about a couple who got lost and stayed forever in rock and roll town? curious 2 Link to comment
gogoblender 3,073 Posted July 19, 2022 Share Posted July 19, 2022 Thank you for the updates @idbeholdME gogo Link to comment
idbeholdME 395 Posted July 19, 2022 Share Posted July 19, 2022 57 minutes ago, gogoblender said: Thank you for the updates @idbeholdME gogo Not at all. I like the public info about the game being as precise as possible. Oh, and wanted to ask. Should I be mentioning any updates I may do in the future here on the forums/this thread? 1 Link to comment
gogoblender 3,073 Posted July 19, 2022 Share Posted July 19, 2022 53 minutes ago, idbeholdME said: Not at all. I like the public info about the game being as precise as possible. Oh, and wanted to ask. Should I be mentioning any updates I may do in the future here on the forums/this thread? Thats awesome idbeholdME. Its actually quite motivating to see the contributions and keeps it with history gogo 1 Link to comment
Popular Post idbeholdME 395 Posted August 3, 2022 Popular Post Share Posted August 3, 2022 (edited) Made some changes, specifically about Open Wounds and Damage Lore. There were some bits of obviously wrong info or info that might have been true in vanilla Sacred 2, but was changed in Ice & Blood/no longer works that way. I'm recently playing with a character that got Damage Lore Mastered and it has no observable effect on wounds. Think I got all the relevant pages. Edited August 3, 2022 by idbeholdME 1 1 Link to comment
gogoblender 3,073 Posted August 4, 2022 Share Posted August 4, 2022 7 hours ago, idbeholdME said: Made some changes, specifically about Open Wounds and Damage Lore. There were some bits of obviously wrong info or info that might have been true in vanilla Sacred 2, but was changed in Ice & Blood/no longer works that way. I'm recently playing with a character that got Damage Lore Mastered and it has no observable effect on wounds. Think I got all the relevant pages. Thanks for the edits!, you hit a lot of different mods gogo Link to comment
Popular Post bigcarrot 2 Posted February 11, 2023 Popular Post Share Posted February 11, 2023 (edited) Hello everyone. I have just put all of the grave inscriptions I could salvage from the game files on the wiki. Edited March 24, 2023 by bigcarrot 1 1 Link to comment
gogoblender 3,073 Posted February 11, 2023 Share Posted February 11, 2023 On 2/11/2023 at 10:09 AM, bigcarrot said: Hello everyone. I have just put all of the grave inscriptions I could salvage from the game files. bravo bigcarrot this is a delightful way to make everyone's acquaintance here Welcome to the forums thanks for putting that info the the Underworld section of SacredWiki! gogo Link to comment
idbeholdME 395 Posted July 12, 2023 Share Posted July 12, 2023 (edited) Just created a page for the forgotten Du'Rach Commander Harrad'smit. https://www.sacredwiki.org/index.php/Sacred_2:Du'Rach_Commander_Harrad'smit He was not noted anywhere on the wiki so created the page from scratch, using the same template as the other quest bosses and pictures I just took. Also added him to the boss list here: https://www.sacredwiki.org/index.php/Sacred_2:Boss Wasn't quite sure whether to put him into the Quest Boss section or Mini Boss section, but ended up putting him ino the Quest Boss one. Can be moved wherever. Tried to keep the same format, but couldn't figure out how to exactly make the images the same size as for the other bosses. If anyone knows, you can have a go at it. And one last thing, the links for the "See XYZ's location on the SacredWiki map" all throw a 404 now. I assume it's just a matter of updating the URL? It currently links to http://www.sacredwiki.org/index.php5/Sacred_2:Map_of_Ancaria. I assume that is an old link? I could probably update the links on the bosses' pages to the currently functioning one: https://www.sacredwiki.org/index.php/Sacred_2:Map_of_Ancaria Edited July 12, 2023 by idbeholdME 1 Link to comment
Lindor 440 Posted July 12, 2023 Share Posted July 12, 2023 1 hour ago, idbeholdME said: Just created a page for the forgotten Du'Rach Commander Harrad'smit. https://www.sacredwiki.org/index.php/Sacred_2:Du'Rach_Commander_Harrad'smit He was not noted anywhere on the wiki so created the page from scratch, using the same template as the other quest bosses and pictures I just took. Also added him to the boss list here: https://www.sacredwiki.org/index.php/Sacred_2:Boss Wasn't quite sure whether to put him into the Quest Boss section or Mini Boss section, but ended up putting him ino the Quest Boss one. Can be moved wherever. Tried to keep the same format, but couldn't figure out how to exactly make the images the same size as for the other bosses. If anyone knows, you can have a go at it. And one last thing, the links for the "See XYZ's location on the SacredWiki map" all throw a 404 now. I assume it's just a matter of updating the URL? It currently links to http://www.sacredwiki.org/index.php5/Sacred_2:Map_of_Ancaria. I assume that is an old link? I could probably update the links on the bosses' pages to the currently functioning one: https://www.sacredwiki.org/index.php/Sacred_2:Map_of_Ancaria I played Vanilla, CM-patch and EE for years. He's not a Boss in Vanilla/CM and neither he is in older EE versions. His Boss status and improved stats got added in one of the more recent EE versions. I assume that Flix either accidentally or intentionally ported this change to PFP. 1 Link to comment
Popular Post Flix 5,117 Posted July 12, 2023 Popular Post Share Posted July 12, 2023 The enemy was always there, but wasn't a boss. I discovered his unused creatures.txt boss entry and swapped it into his taskcreature entry, which in vanilla was referencing an identical (but generic elite) creature. The change was introduced in the initial release of PFP and was later ported into EE 3.2. I'd discovered him years earlier while working on D2F but never bothered to figure out where he was supposed to be used. Instead I repurposed him as a boss in the Assassin's class quest and in the Hellfire Arena. 2 Link to comment
idbeholdME 395 Posted July 13, 2023 Share Posted July 13, 2023 (edited) Ah, OK. So probably remove him from the boss list and just keep the page then? Probably not even worth moving him to the CM Bosses section if he is not used in the CM Patch. Or create a section named "Other bosses" or something? Could also add the restored T-Energy Dragon to the CM Bosses section as that one is present in both the CM Patch and PFP. Will also add a note on Harrad's page that it's a restored enemy. Been too long since I played vanilla EDIT: Moved him to the "Other bosses" section and added a note that he was present in the vanilla files but never used and that some mods restore him. Also added the Mutated Dragon to the Community Patch Bosses as he is present there since version 1.60. He was also in the vanilla files but unused (that I remember for sure, unlike with Harrad) but the dragon's page only mentions that he's in Diablo 2 Fallen. I did not take the liberty to edit any info on that page for that reason. Edited July 13, 2023 by idbeholdME Link to comment
gogoblender 3,073 Posted July 17, 2023 Share Posted July 17, 2023 On 7/12/2023 at 3:12 PM, idbeholdME said: Just created a page for the forgotten Du'Rach Commander Harrad'smit. https://www.sacredwiki.org/index.php/Sacred_2:Du'Rach_Commander_Harrad'smit He was not noted anywhere on the wiki so created the page from scratch, using the same template as the other quest bosses and pictures I just took. Also added him to the boss list here: https://www.sacredwiki.org/index.php/Sacred_2:Boss Wasn't quite sure whether to put him into the Quest Boss section or Mini Boss section, but ended up putting him ino the Quest Boss one. Can be moved wherever. Tried to keep the same format, but couldn't figure out how to exactly make the images the same size as for the other bosses. If anyone knows, you can have a go at it. And one last thing, the links for the "See XYZ's location on the SacredWiki map" all throw a 404 now. I assume it's just a matter of updating the URL? It currently links to http://www.sacredwiki.org/index.php5/Sacred_2:Map_of_Ancaria. I assume that is an old link? I could probably update the links on the bosses' pages to the currently functioning one: https://www.sacredwiki.org/index.php/Sacred_2:Map_of_Ancaria You made a beautiful new page! you're a natureal I think your idea of where to keep it sounds reasonable, as with mods the documenting of this game has gone quantum gogo ps thanks for taking your time to put all this together mon ami Link to comment
idbeholdME 395 Posted July 17, 2023 Share Posted July 17, 2023 Also on topic of bosses, I just realized that Jaftar in the Light Campaign path is also not listed. He is the guy holding the girls hostage in the cellar in Act 2. Now that I think of it, I don't remember him being a boss in the original Sacred 2. @Flix is Jaftar another case of a restored boss? As in, was he in the files but not used? Link to comment
Popular Post Flix 5,117 Posted July 17, 2023 Popular Post Share Posted July 17, 2023 That should be in the change log. Same character, just flagged as boss status now (plus some missing equipment added). The rationale being that rare-tier Shrunken Heads only drop from boss class enemies, so a Light Path Dryad would never find one since there are no Human bosses on the Light Path. The Shadow Path has a human boss at the equivalent phase (Gambling Den Owner) so it just made sense for Jaftar to be his counterpart. 1 1 Link to comment
Dathor 5 Posted July 24, 2023 Share Posted July 24, 2023 Hi there, I can't save changes on this page (needs a bit polishing): https://www.sacredwiki.org/index.php/Sacred:Sneaking_Around error 403 is appearing. Is the page protected or is something broken? Link to comment
gogoblender 3,073 Posted July 24, 2023 Share Posted July 24, 2023 22 minutes ago, Dathor said: Hi there, I can't save changes on this page (needs a bit polishing): https://www.sacredwiki.org/index.php/Sacred:Sneaking_Around error 403 is appearing. Is the page protected or is something broken? Dathor I've been reading up with all your edits to the Under world Wiki... you're slowly adding to all the quest pages, great work!! We put up underworld when we were just at the end of game, and sacred 2 was coming out soon after and all the work went to the second installation of this franchise with underworld being forgotten Thank you for bringing it back to life! I just checked, and.. dang, yer right, were getting an error for any save to that page...I'll ask if Schot can take a look at it , and maybe this afternoon he'll have a way forward for us. gogo Link to comment
Dathor 5 Posted August 2, 2023 Share Posted August 2, 2023 (edited) Thanks gogo, I will look if something changed. [Edit: nope, it is still "Error 403"] Yes, as I progress with my current char (a wonderful effective wood elf) I add a thing or two to the quest pages. But I learned that it does not need exact numbers as the rewards are fairly random. Edited August 2, 2023 by Dathor 1 Link to comment
gogoblender 3,073 Posted August 2, 2023 Share Posted August 2, 2023 2 hours ago, Dathor said: Thanks gogo, I will look if something changed. [Edit: nope, it is still "Error 403"] Yes, as I progress with my current char (a wonderful effective wood elf) I add a thing or two to the quest pages. But I learned that it does not need exact numbers as the rewards are fairly random. Yeeks! Me and Schot were looking at that error this last week, but we were doing it both from cellphones, so our fact finding result were not good. We'll look at this again for this weekend...and re the quest rewards, yah are they are rather random...but I believe if you check quest rewards in the Sacred 2 section they would link-answers like gold or ...e experience linking each of those two words to their own page: https://www.sacredwiki.org/index.php/Sacred_2:Artifact_Theft thats an example of a quest with the template and their link-answers in the quest rewards gogo Link to comment
Lindor 440 Posted January 13 Share Posted January 13 On 2/11/2022 at 5:21 AM, Flix said: Hard to believe it's been almost 10 years since I first did a huge update to the Mods Page on the Wiki. I did what I could today to get it whipped into shape not just with mod projects but also some of the tools and guides that have popped up. We've had so many awesome new contributions over the years I'm sure I missed some. Any editors out there feel free to add to the list. The page for sure has gotten into a better state than it was. But at this point I feel like it's more of a collection to darkmatters discussions which can be tedious read-throughs. That's probably a hard wall for new modders. It's hard to filter out all the unimportant and/or incorrect pieces of informations. I have some ideas for that. The method my teachers use, and I love that method, is to first explain a very wide base of topics very narrowly, and then specializing more and more into certain topics, going deeper and deeper into the more important topics while at the same time touching fewer and fewer of the topics of lesser importance. I'd suggest: stucturing the modding page like a first-level tutorial to give an overview about what can and can't be done. Tickle all the different aspects of the game on a surface level, like spells, creatures, items, quests etc. and then link to second-level-pages. I'd make one for each .txt file, to explain what that file does. and from there finally link to third-level pages which explain advanced methods and give tutorials to advanced methods and usage of specific tools, and also explain some of the more advanced files like the dlls or everything in the pak folder So one level always links to the next. So something like the Tokens Page would already be third-level, but also tutorials on shader scripting. Of course there's a huge difficulty gap between those two things. Therefore, for third-level, I'd also mark the level of the method somewhere, like this is beginner modding, this is intermediate and these are some really advanced techniques. However, a collection of darkmatters discussions is still useful, I'd just have it on another Page. Of course this is all a lot of work and considering these are some deep transformations I don't want to start doing that on my own without some consensus. I always have these big ideas, but I don't have what it takes to make all of them reality. And would it be worth it? There once was a time where lots of potential new long-time-modders sprouted out of the greatness of this community, but lately it seems like traffic has calmed down a little. After all the game is pretty old and I fear that Sacred 2 might suffer the same fate as Sacred Gold, being a niche retro game played by only a handful of people with lots of love for it. There might come another wave of interest, but who knows. In the end, working on the Wiki has the potential to satisfy my perfectionism, so I might start working on these ideas, but I'm trying to never become as obsessed with Sacred 2 as I have been in the past again, so finishing this idea would be difficult. 1 Link to comment
gogoblender 3,073 Posted January 16 Share Posted January 16 Halloooo Gang! We're currently looking at updates for SacredWiki and are working with our hosters to ensure that everything is perfect. We're taken SacredWiki off line as we work on this, but we hope to have it back and up running quickly. Thanks everyone bearing with us through this! gogo Link to comment
gogoblender 3,073 Posted January 23 Share Posted January 23 We have not forgoooooootten! @Lindor we promise... THE GOOD NESS IS COMING gogo 1 Link to comment
Khorath 13 Posted January 26 Share Posted January 26 First of all: Thanks a lot for all the great work at the wiki. It's among the best wikis I have ever seen. I have been worried a bit lately, because I am getting lots of error-messages (Error creating thumbnail: Unable to save thumbnail to destination) when browsing the wiki. This results in many small pictures not getting loaded. At first I suspected a browser-specific problem, but the same issue persists with all browsers I used. Does anyone have an idea what happened? 1 Link to comment
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