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The Related Word Game - 2017!
chattius replied to Hooyaah's topic in Key Largo Beach Resort and General Discussion
whaaaaaaaaaaaaaaaa -> covid At the beginning of covid a race team owner said that it would be best that all drivers should try to infect themself with corona before the season starts. The drivers said stupid, we won't risk our life for racing. The owner was puzzled, he was from a generation when in average 3-4 out of 24 drivers died each year at racing. I remember a TV show at Hockenheim circuit. 5 drivers were interviewed, 3 of them died within a few months: Bellofs, Winkelhocck, de Angelis De Angelis played piano atthe show. - Yesterday
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How’s your day going?
chattius replied to Timotheus's topic in The Daily Grind: Real life right here!
Not cannibalism. Parasites,. There are a dozen or so caterpillars who are carnivorous. The parasitic ones are the ones in the surroundings of our house. Else where aer some who activly hunt - Last week
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What's the weather like over there?
chattius replied to tomi's topic in The Daily Grind: Real life right here!
As so often, heat was followed by a thermal thunderstorm the next day. 50 litres rain per square metre ib just one hour, Some smaller flooding in neighbour village. For us it was good, enough water in the well now. -
Best mod for playing sacred on windows 10 in HD?
maru1000 replied to eru777's topic in Sacred General Discussion
I don't know how to set widescreen in version 3.01. - Earlier
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Food glorious food - What are you eating
chattius replied to gogoblender's topic in The Dark Kitchen
3C and very stormy. Tried a warm soup from Grünkern. Put it into grist mill. Roasted some onions with bacon pieces. added water, vegs, milled Grünkern, an egg and some cream. Grünkern is dried with beech wood burning so it has a slight smoky taste, together with the roast aroma it tastes fine. -
Damage Lore - and underutilized skills in general
Androdion replied to idbeholdME's topic in Sacred 2 General Discussion
True that. I guess that with projectiles being locked behind Staff Lore mastery these kind of situations were so damn specific that you just couldn't get to the core of its implications, whereas when the behaviour change in staves was made to have them shoot projectiles without the Lore skill mastery, that became all too evident. I understand why it was done, and I know that at the time both Flix and Dimitry had to compromise to it in order to solve the "shoot everything on and off screen" exploit. And trust me when I say that they tried their best to have it be as balanced as they could, namely testing different attack ranges, type of projectiles, animations, etc. I know that because I was testing CM 1.60 implementations as they were making them, and that patch was anything but consensual. I don't think that anyone feels like Viperish Disease and Eternal Fire weren't heavily nerfed, to the point of kind of loosing their own appeal, but there were things that just couldn't be made to work in any other way. Staves were just another victim of the source code's limitations, and with having to choose between a game breaking exploit and a class specific exploit, I can understand the choice that was made. Lesser of two evils if you will. I'm very partial to enjoying "mega-projectile" staves though, but I guess that it's due to testing it so much that I started enjoying that machine gun-like behaviour. It's just fun stuff, which wouldn't be as fun if the game had an active build meta, because that'd become the standard for fast grinding. But considering how the game has just a few hardcore longtime players, who have hundreds or thousands of hours spent in the game, I guess that choosing to be OP in some particular cases isn't that big of a deal. Like you say, it goes down to each of us to choose what and how we do with it. Much like using Char Editor for respecing, or to create blank templates to avoid climbing up to mastery level (guilty!), or using non-vanilla XP gains, etc. It's all cool because there's no meta, just hardcore players having fun. -
Been Awhile and wanna play again
gogoblender replied to hordolur's topic in Sacred 2 General Discussion
Happy seeing you back Hordolur, may Ancaria's evil worst melt under yer blade or spell! gogo -
aaaaaaaaaaaaaaand...seems like everythings still working! we just got back, and hitting work , but finishing tonight at 4 pm we can then look at what you'd like to do re your idea of
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It's good to know that my memory isn't hopelessly lost. Thanks for the tips!
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Anybody fans of robot pets?
gogoblender replied to BingBongHallo's topic in The Daily Grind: Real life right here!
great re-visit.. I wonder if Lego was the great ancestor of todays's new modern pets gogo -
Hello, tell me how to change the language of the videos because by default it is in German?
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