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  3. I'd say it's time to ask someone more experienced than me, then. @Flix Did you encounter something similar, e.g. when you granted the Inquisitor access to Shield Lore?
  4. mom -> my mom awwwww (this was just a few weeks ago, she flew in to live near and hang out with my Ammamma )
  5. Dad -> mom highly depends on how easy to access it. For the VW Beetle and our VW 412 it was very easy. Dad even repaired it once on the road. My mom had to unwear her nylon pantyhose. Making a node into it it worked the 40kilometres till home. But 34horsepower aren't that much. For cars with heavy V8 engines you may have to use a crane for the engine or place your family on a pulley. Our VW 412 had the same rear engine as the Beetle. Even it was not looking like that.
  6. "Maybe try it with "advanced=1"? Does it work then?" No, it does not work. I've tried different one-handed weapon combinations, and none of them work. I have reached Two Weapon Mastery, it doesn't work either. It seems as if the high elf has an additional restriction as the Temple Guardian.
  7. transmission belt -> dad not sure i remember correctly...but maybe this was something that my dad (plane engineer and pilot) changed in our garage with the help of our entire family? gogo
  8. pix -> transmission belt My Mercedes MBTrac uses belts from PIX A MB trac model The tractor shares many parts with my Unimog so repair is easy and not too expensive
  9. This community is awesome! Thank you!
  10. Barbie Q -> pix! cmon and show us whatcha got Stevo! gogo
  11. Yesterday
  12. That baffles me. Maybe try it with "advanced = 1"? Does it work then? Or maybe its a WEARGROUP issue. I don't see why because the weargroup of a weapon shouldn't depend on it being mainhand or offhand, but if so, then there's no way around editing the dlls. The only other possibility I can think of right now is that maybe it works for some weapons but not all. Try all combinations you can think of, daggers, swords, magic staffs etc.. Can you find a combination that works? Or one final wierd idea: does it work when she has Dual Wield Mastery?
  13. Thank you! Going to give it a try and see what happens.
  14. Hi, Lindor! The method that you say works with the Dragon Wizard, but not with the High Elf. Yes the dual weapon skill appears. Yes you allow me, select it and give it points. But, It doesn't allow me to have 2 weapons at the same time. Could it be that in High Elf another parameter needs to be modified? Once again, thank you very much for your help!
  15. truly drool worthy Steve... Bacon -> nutella believe it or not ..it works! gogo
  16. Thanks so much for the warm welcome, I'm having a lot of fun messing around in the game for the first time in years, and it's so cool that there's such a rich and vibrant community still supporting and adding to it in so many ways.
  17. Hi, thanks for the reply! I got S2rw working (after a couple of tries figuring out where to put it lol) but I don't see a way to edit/remove the entries you found. This is what I'm looking at in S2rw, just not sure how to make edits from here.
  18. It's probably a Loka-ID; easiest way would be then to just delete it from global.res I think. I have found these two: 0591355603 %{###.###.###.###}1 XP 2032114997 %{###.###.###.###}1 XP You can use S2rw to remove these and see what happens. Maybe it's even possible to reverse engineer the Loka-ID from the hash by using my tool: Maybe using this it might be possible to change the color of the text, e.g. make it invisible
  19. Spundekäs -> french fries ooooh, they sound like spuds and potatoes, right ? gogo
  20. I'm not a Grim Dawn player but I am a fan of communities, specially the great ones like those created by Ascaron's Sacred sooooo long ago!! I can see you're going to be sunk up to your eyes in glorious reading here... theres thousands upon thousands of discussions, guides, maps and one of the worlds largest Wiki's www.sacredwiki.com Enjoy your stay, its always great to meet new members who want to report their story with one of the universe's favorite mini uni's... Sacred Welcome to DarkMatters! gogo
  21. Hi all, just wondering if any of you lovely experienced modding geniuses knows a way to remove the constant green "XP Gained" text over the character's head whenever they kill something. I have floating damage numbers turned off already, which I hoped would include this but sadly it doesn't. Any help would be much appreciated!
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